Lots of stuff going on in the monolithic, despairing towers of Square Enix since the last tidbits. The biggest news of this week has been twofold - well, really only onefold unless you're in Japan.
First, as most of you already know but
didn't submit to the news section, Dissidia: Final Fantasy is getting a sequel. It's going to come out next year, and it's apparently going to be called Dissidia: Duodecim, which I feel I must from now on reference as "Dissidia:
Duodenum." Looks like Lightning and Kain are locked in as new entries, which is sure to please some people at least. For more discussion about this upcoming game, you can hit up the
other, less news-posted thread.
Next, despite the Xbox 360 in a decided last place in this generation's console war in Japan, Squenix announced this week that they're
porting Final Fantasy XIII to the console for the Japanese market. It's an "International" edition, and it's going to have an "easy" mode (because Westerners are stupid), and all the voice and sub work will be in English. Should be a pretty easy port, that said, hence the rumored release date of 16 December 2010. As one might possibly expect,
a good number of Japanese gamers are up in arms about this turn of events.
Still on the topic of Final Fantasy XIII, you might remember that Motomu Toriyama implied at the Japanese launch of the game that downloadable content expansions could be in the cards, a first for a non-MMO entry in the Final Fantasy series. Nearly a year down the road, though, he's now backtracked, confirming that
there once were plans for DLC, but now those plans have withered and died, like a summer blossom in mid-September (okay, so I took some poetic license there). I'm not sure how to feel about that. It seems that the single-player JRPG, as a genre, has survived for many good years without needing to bolt on extra content, and I'm not sure how dedicated the Square Enix teams are to adding new content while still keeping it relevant - were they to release DLC, I have a hunch that it would be primarily minigames. Or maybe Final Fantasy XIII Versus. Who knows?
Last week, Square Enix announced that
their Japanese operation is pairing with an unannounced American developer for a new "AAA" game. For those not in the know, a AAA game is one of those that is also known as a "console seller," or a "killer app," one of those games that people fall all over themselves to buy and play. They've got big budgets and big expectations, and a lot of hype. This all sounds well and good, but the presentation announcing this was done as a Powerpoint presentation. Yeah, I know that's how most big games start, but doesn't it kind of melt your enthusiasm to know that the business folk are out there announcing how their goals include a "Metacritic score over 90," "intended for core gamers?"
In the not-news, I noticed the other day on Kotaku that Canadian popstress Lights
cut her hair like Lightning. Yeah, nobody cares, but
she's cute and so is her music. No sense not giving her a bit of play.
Oh, and speaking of not-news, I just yesterday finished up a hack to our beloved forums. You'll note that I've removed the IM client buttons from everyone's posts, so if you want to find someone's MSN, AIM, Y! Messenger, or... ICQ... you'll have to hop into their profile. However, you might also note that in their place I've installed a spot where you can put in your Facebook ID or vanity name, or your Twitter username, and those will now show up with each of your posts. I, naturally, have added links to both the
CoN Facebook page and the
CoN Twitter account for mine, because why on earth would you want to see what I myself actually have to say? Big thanks to Death Penalty for helping test this across all our forum skins, and for some quality feedback as well.
Source:
SiliconEra,
Kotaku