Shonen Jump magazine recently offered a more in-depth look at the RPG based on
Dragon Quest VIII: Journey of the Cursed King, starring a much younger (and much thinner) version of the hero's ex-bandit sidekick named Yangus, aptly but oddly entitled
Dragon Quest Yangus.
First revealed visually at Jump Festa in December, the prequel - in league with Square-Enix's
Mysterious Dungeon series - will fixate on the childhood adventures of Yangus and the trials which molded him into the, uh, "hero" he became. The story kicks off with Yangus insolubly appearing in an alternate world where he begins his quest through the true meat of the game - the ever-changing dungeons.
Just like the
Mysterious Dungeon titles it takes after,
Dragon Quest Yangus will contain ample dungeons to tackle and traverse that are generated randomly with each playthrough. That is, their regeneration
would be limited as such if not for a new feature implemented within the game: To be blunt, this time around the dungeons will also regenerate with a purely chance outcome each time they're exited and then re-entered. Players will be forced to think twice before stepping outside of one; it will be as if a new dungeon took its place upon returning back inside.
Update! Dragon Quest Yangus is now scheduled to hit the PlayStation 2 in Japan on April 20th, 2006.
ScreenshotsSource:
RPGamer