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Final Fantasy I Walkthrough

Edited by  Rangers51
CoN Webmaster
Written by  Neal
Fanart Editor & Data Manager

13. Terra Cavern, part 2

Return to Melmond to heal and save, then head back to where you fought the Vampire. Move past his chamber to the stone tile, then select the Earth Rod from the menu to destroy the stone tile and move further into the Terra Cavern.

Fortunately, you’re more than halfway done with the Terra Cavern, so getting to the Earth Crystal won’t be too difficult. Head north at the first intersection, then continue heading west until you reach a door to a treasure room. This is a rather large one, and you’ll come out with a OStaff, and 11825 gil scattered throughout four chests. There is one more treasure room in this area. Head all the way west, then south and through the door, where you will find a Tent, 1250 gil, and a OMythril Shield. The stairs down to the next level are in the northwest of this room.

There is no treasure in this last room, so bear north and west until you find a door. Inside is the Earth Crystal, guarded by Lich, the Fiend of the Earth.

Lich
lich
HP
Attack
Defense
Magic Defense
EXP
Gil
800
40
40
120
2200
3000
Damage
Status
Special Attacks
40-80
None
Weakness
Ineffective
Fire Harm 
Ice Death Poison Petrify Stun Sleep Darkness 
Locations
Terra Cavern
 


Lich, like the Vampire, is weak to high-level fire spells and ODia3. Use these as much as you can while still healing if necessary. He has much more HP than Vampire, so you will likely need to heal. Have your melee characters attack, and he should go down in three rounds.

After the battle, you will use the power of your crystals to restore the Earth Crystal. If you like, you can use the teleporter behind the Earth Crystal to return to the world map immediately.



Chapters
Caves of Narshe: Final Fantasy I
Version 6
©1997–2024 Josh Alvies (Rangers51)

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