TrapDoor | Type | HP | GP | EXP | Attack | Hit % | |
None | 5000 | 4500 | 31100 | 88 | 80 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
0 | 23 | 3 | 15 | 28 | 50 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
58 | 0 | ||||||
Added Attack Properties | Status Immunities | ||||||
None | |||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
It's a bit unfair to call this a boss considering you'll be meeting up with this beast several more times. But the strategy is simple: kill him before he kills you. TrapDoor has one move. He uses Target to find a target, his next move will be a one-shot kill. That's all he does. As long as you have plenty of Lifes, you'll be golden. Your best one-two punch will come with Kain using Jump and Rydia following with Bio. The others are all going to either use their normal attacks or use a Life when needed. TrapDoor also has a rude surprise for you. Sometimes he'll transform into a different enemy. If you defeat the enemy, then TrapDoor will be gone as well. | |||||||
Caves of Narshe: Final Fantasy IV
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.