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Final Fantasy IV Walkthrough

Written by  Sabin
Contributor

5. Seraphim's Mace

Enemies: T-Rex
Treasures: See Below


T-Rex
t-rex
Bestiary #: 225
Type
HP
GP
EXP
Attack
Hit %
Insect
60000
0
32000
148
0
Magic Atk.
Speed
Defense
Evade %
Mag. Def.
Mag. Ev. %
34
0
3
0
54
0
Level
Dropped/Stolen Items
Dropped Item %
0
None
0
Special Attacks
Resistance
None
PoisonDarknessMutePigSmallToadStoneSwoonBerserkConfuseSleepParalyzeCurse
Absorb
Weakness
None
None
 
Strategy
 
When you approach Porom's staff, this guy will appear. He has pretty low level physical hits, but he has a lot of HP. He'll start off hitting physically and throw in the occasional Earthquake. It shouldn't be a whole lot of damage, none that couldn't be made up with a quick OCuraja. Or, of course, you could preempt T-Rex with a quick shot of OFloat. Be warned, though, keep the black magic at home. He counters every elemental spell with an even stronger version of it on all party members. This is the ideal fight to have the powerhouses in on, particularly Yang. Using Power against T-Rex will hit for shellshocking damage every time. He does have a lot of HP and some decent defense, but if you refrain from black magic and keep the HP up from what's lost when he uses Earthquake, T-Rex should go down.
 




StaffSeraphim's Mace is your reward. Nothing witty to say here, just take your staff and go. Wait, was that witty?

Caves of Narshe: Final Fantasy IV
Version 6
©1997–2026 Josh Alvies (Rangers51)

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