Though we've tried our best to cover everything you need to know in the guides and data sections, there are a few things which didn't fit neatly into them, or aren't particularly easy to search for in their sections. Such information ends up here, in the FAQ.
Have we missed something important? Let us know by adding your FAQ suggestion (preferably along with an answer) to the pinned FAQ topic in the Final Fantasy VII forum.
Hit select, and an arrow should appear pointing the way to go. If not, talk to someone (if any one is there) in the area, in case the way doesn't open unless you talk to an NPC.
Question submitted by Elena99
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Look in our Limit Breaks section. Sometimes you need to battle, sometimes you need to use the current limits a certain amount of times, and sometimes you need to find an object (check our Items database for the various locations of these).
Question submitted by Elena99
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No. However, if you buy the mansion in Costa Del Sol, the soldiers are on display.
Question submitted by Tiddles
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Yes. Head right back up to the start and press your confirm button at a certain point along the back wall of the crater, and you'll climb out.
Question submitted by Tiddles
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No, you can't.
Question submitted by Tiddles
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No, you can't. But you can have one of them for a short period of time, even if he isn't controlable.
Question submitted by Tiddles
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NO. Gomen! Baka!
Question submitted by Tiddles
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You can return to Midgar after you left it, but only with a little work. Check our secrets page for further information on the subject.
Question submitted by Tiddles
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Master Magic and
Master Summon contain every magic and summon ability in the game, but do not make any modifications to your stats when equipped.
Master Command is similar, but only contains the following commands:
Steal,
Sense,
Throw,
Coin,
Morph,
D.Blow,
Manip and
Mime.
There are two ways to get them. Arguably the fastest way is to train up and beat Emerald Weapon, and take the Earth Harp it drops to the traveller in one of the Kalm houses. He'll exchange it for a set of Master Materia. Alternatively, if you have mastered every single magic or summon materia, or every command materia containing commands used on Master Command, you can take them to the appropriate Huge Materia in Bugenhagen's Observatory in Cosmo Canyon and exchange them for the corresponding Master Materia.
Question submitted by Tiddles
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No. They would arguably be much too powerful.
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You can ride Yellow, Green, Blue, Black and Gold chocobos. Any other colour is unavailable to you, even though you can see different colors during the Chocobo races.
Question submitted by Max
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You have to "talk" to the chocobos in the pen at the Chocobo Ranch.
Question submitted by Tiddles
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Just check our walkthrough for a step-by-step method on how to obtain this materia.
Question submitted by Tiddles
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They're all obtained during the course of the game, and each of them can be missed permanently. Interestingly, you don't obtain a specific huge materia for doing a specific quest: each successful Huge Materia quest adds the next one in the sequence that you don't have yet, in this order: green, yellow, red, blue. So, for example, if you are successful with only the third and fourth huge materia quests, you will still receive only the green and yellow Huge Materia.
Question submitted by Tiddles
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Only if you managed to collect all four of the Huge Materia can you managed to get the Bahamut ZERO materia: approach the blue Huge Materia and it will resonate with the
Bahamut and
Neo Bahamut materia, giving you
Bahamut ZERO.
Question submitted by Tiddles
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