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News from Japan

New iOS Game is "Final Fantasy: All the Bravest"


Apple
Contrary to what we (and many others) proposed yesterday, the new iOS release isn't Final Fantasy V, Final Fantasy VI, or a bundle release of both; it is, as laszlow mentioned after the original post, "All the Bravest."

What does that mean, "All the Bravest?" Well, it pretty much does what it says on the tin. This game is all-combat, all-the-time, with you controlling ten or more characters - I think I count twenty in one of the screenshots - at once by tapping them when their ATB gauge is full. The combat will progress through "stages" in which you battle various monsters followed by a boss. It looks to be pretty low-strategy, as well. There's no indication that you pick attacks per character (which, admittedly, would get pretty frustrating, pretty fast with that many folks in the battle party), merely that you tap them when they're ready and tap multiple characters in succession to create attack chains. The base set of characters appear to be generics, with jobs culled from the history of the Final Fantasy series. There are twenty of these, some of which are unlockable through play.

I think this game has a few things against it, personally. First, with most of the sprites being recycled from other games, odds are there's going to be no coherent art direction in the battles, and it's going to look like a third-grader's collage project - I mean, just look at the title screen. Second, and this won't surprise anyone, but much of the content, including 35 premium characters, are available via in-app purchase, and not for the initial buy, which is expected to be about three US dollars. Finally, if there's really not much more to it than "tap things when you're prompted," it seems like this is a mashup of Theatrhythm and Airborne Brigade, two other recent iOS offerings from Squenix, which doesn't seem terribly innovative when you think about it.

The game's out in New Zealand now, given the magic of world time. Since New Zealand has about nine people, none of whom I know to be CoN members, we might have to wait a little bit to see if my first impressions are indeed accurate.

Sources: Kotaku, Official All the Bravest Site
Posted in: News from Japan

Next iOS Final Fantasy Announcement This Week


Apple
In Square Enix' illustrious history of countdown clocks and teaser sites, few things might be more interesting than one potentially offering new releases of Final Fantasy V and VI, even if those releases are for iOS. We talked about that possibility a few weeks back, and the internet in general seemed to take it as a foregone conclusion. Some folks even were leaning towards the notion that these releases might be brand-new, never-before-seen 3D treatments of those two games in the vein of the Final Fantasy IV just released.

The liklihood of new iOS re-releases now seems to be much more likely, as Siliconera noticed a new teaser page on the Japanese Square Enix site today with sprites silhouetted in the classic red gradient linked to Final Fantasy VI and the numbers "1.17." The larger sprites are quite clearly Final Fantasy VI Behemoths, while on the right, the smaller sprites are a bit more ambiguous, though it seems like they are probably Final Fantasy VI sprites (even though they don't look like a perfect match to anything that I can see). They could also be Final Fantasy V sprites, as the top one looks quite a bit like Bartz. Additionally, it seems like this page might reference the "All the Bravest" mark that Squenix trademarked last year, but it's still unclear why. (Thanks, laszlow, for that reminder!)

It should also be noted, though it's obvious, that these are in fact sprites. Would Square Enix use sprite art for a game they're about to release in 3D? Well, I wouldn't, if it were me. But we all know that sometimes Squenix have... interesting ways of going about their marketing. Either way, it looks like we only have about a day from the time of this posting to wait and see, as 17 January is only about thirty-six hours away in Akihabara.

Source: Siliconera, Square Enix Japan Teaser Site
Posted in: News from Japan

A Realm Reborn Beta Applications Open


A Realm Reborn
The original Final Fantasy XIV crashed and burned, and was shut down a couple months back. Even before that, though, the reboot of the Final Fantasy XIV universe, subtitled "A Realm Reborn," was announced and put into alpha. The buzz around the new version is pretty positive so far, with the proposed changes and media released to the public all being met with reactions that I would categorize as "generally pleased."

That uptick in user opinion hit its first peak yesterday, as the XIV team at Squenix released an extended Realm Reborn trailer. This trailer is not completely new, but it must be said, it is one of the most visually impressive CG scenes I've seen Squenix ever do. I spent a lot of time watching it and wishing that it was actually a scene from a Final Fantasy Tactics sequel, given the varied job classes and armored chocobos on display throughout. Having that sort of FFT feel even makes me want to try it out a bit, and I've never had any interest in an MMO at all.

Perhaps I could try it out a bit, in fact - as part of this information release yesterday, applications for the Western beta phase were also opened. As mentioned before, there will be four beta phases in all, with the first phase starting in Japan only sometime around the middle of February. The current deployment schedule allows for between seven and eighteen weeks across all four phases; the short end of that window seems really aggressive and pretty unrealistic to me, while eighteen weeks seems more managable and would result in an early-summer release. Only the final two phases will include gamers outside of Japan, and only the final phase will include PlayStation 3 gamers. The final phase will also allow characters created to be imported into the released game.

If you're interested in having a go at this, there are signup pages for both North America and Europe. Good luck to all those who apply!

Source: IGN
Posted in: News from Japan

Final Fantasy is Twenty-Five


Final Fantasy 25th Anniversary
This is a day that truly sneaked up on me, even though in the back of my mind I knew it was coming and have for months. It might be a sign of the times, or at least a sign of my times, but I couldn't let it go unmarked here or anywhere else that I frequent: on this day, twenty-five years ago, Final Fantasy (back then, it didn't even need a Roman numeral) was released in Japan. Well, technically, that day likely came about yesterday for you if you're reading this, due to time zones and such. But still! 18th December!

I personally played that game almost from the day it was released Stateside. I'd seen all sorts of hubbub for the game in the months leading up to its American release in 1990, mostly from Nintendo Power magazine - of course, back then, that magazine and its ilk were the only ways to find out about such things. It had already captured my imagination, causing me to create my own ideas of what the weapons might look like, and even writing proto-fanfiction, and by the time I was able to get my hands on it the hype it had created in my own ten-year-old mind was massive.

And the game lived up to it.

It felt different from the only other JRPG I'd seen before it, Dragon Warrior (Quest). The party system, the more animated battles, and the sheer accessibility of the game relative to Dragon Warrior felt like a sea change in gaming, and it was one I was crazy for. While I didn't actually complete Final Fantasy for a great many years after first playing it, it triggered a fandom in me that led to me playing and/or owning every American-released game in the series within days of its release all the way through Final Fantasy IX.

That's a good part of my story with regards to the original Final Fantasy, now turning twenty-five. From a wider angle, though, there's more to it. This game not only essentially introduced an entire gaming company to the West, it also saved that same company, should you believe Hironobu Sakaguchi. That company went on to produce dozens and dozens of games, games that made a splash on generation after generation of gaming consoles and the gamers who owned them, and that was before they merged with another JRPG titan, Enix.

This game was and is huge. It didn't sell the most, and none of the many incarnations of the first game will ever win any beauty awards. It did, however, pave the way for just about every JRPG that came after it, and created a killer app for a lot of hardware manufacturers; how many people must have bought a SNES for Final Fantasy VI, VI or Chrono Trigger? How many people bought a PlayStation when they saw the gorgeous TV advertisements for Final Fantasy VII or in one of the dozens of entertainment magazines carrying them?

This game created Final Fantasy. This game jumpstarted the JRPG in the West. This game did a lot of things right and still moves units, all the way up to the PSP and iOS releases. But most importantly to me, it made it possible for all of us to be here right now, though we didn't cover it here until 2004. What legacy could be better than that?

Join us in celebrating Final Fantasy today. Share this news or your own thoughts both here and to your social networks (if you're on Twitter, use our hashtag, #FinalFantasy25, on Facebook, tag us!). It's okay to be excited about this. A good chunk of your lineage as a gamer came from this day twenty-five years ago, even if you weren't here to see it.
Posted in: News from Japan

"Final Fantasy Tribute - Thanks" Album Released


Final Fantasy 25th Anniversary
As part of the celebration for the Final Fantasy 25th Anniversary, Square Enix brought in a wide array of artists to create an album celebrating the music of the series up to now. This is not exactly new news, though I believe we missed it in tidbits around the time that it was announced in October. The album was released last week, though, and to promote it a bit more, Square Enix Music posted this medley video to YouTube earlier this week, with samples of a large number of the tracks.

There's a lot of variety on show in this video, and it really makes for some fresh takes on some of the Final Fantasy music that we've heard for many, many years. It's piqued my interest, so I took some time to try to find some English-language shops that sell the double disc; while AmaCoN looked a bit pricey, I found that another of our shop affiliates, Play Asia, has the set for $35.00 including free shipping. If the video makes you want this for Christmas or... New Year's (?), hit that link right away.

Source: Square Enix YouTube, Destructoid
Posted in: News from Japan

More Late Square Enix News Tidbits: TGS 2012


Tokyo Game Show
If you want your news more timely, don't forget that you can always submit it yourself! No, seriously, please.

This is a Tokyo Game Show wrap-up, and it was a little special this year because as we've talked about before, this is the 25th Anniversary of Final Fantasy. Because of that, this year's showing at TGS was as much about history as the future. In fact, there really wasn't anything shocking for the future that came out of TGS this year.

For instance, Squenix showed what all is in the 25th Anniversary Ultimate box, which we've discussed a bit before. They also showed a new dual-wield light-gun arcade game called Gunslinger Stratos, which has some pretty convincing looking guns aside from having analog sticks and buttons on both.

Also during TGS, the company released the first trailer for the Kingdom Hearts HD 1.5 Remix coming out next year in Japan. The subtitles are unofficial and are not indicative of a pending Western release, of which none has been announced as yet.

More visually, check out this art gallery celebrating the 25th Anniversary from the booth at TGS. There is some ridiculously awesome work on display from a big chunk of the series - what I wouldn't do to have some of those folks posting here! Also visually, from PAX Prime, Squenix just published a recap video from their sidecar event showing what we all missed out on, with gameplay stations, some toys, and what generally looks like a press conference. Maybe it's just that it's been cut down to a minute-long video, but it looked a little underwhelming to me.

Finally, there've been two releases of note since my last delayed tidbits: Final Fantasy III for PSP came out in North America, and Demon's Score, an original iOS rhythm title, was released worldwide (an Android version is coming soon).

So, if these tidbits are too slow for you, please do feel free to help us out a bit. We credit our contributors and give awards to those who do it often enough, which is obviously the next best thing to getting paid.

Source: Siliconera, Kingdom Hearts Insider, Square Enix North America
Posted in: News from Japan

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All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.