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News from Japan

Square Enix News Tidbits: Tokyo Game Shobits


Tokyo Game Show
In addition to the pre-TGS news we shared the other day, Square Enix has been releasing more info over the course of the week in preparation for the weekend's open-to-the-public exhibits. The bottom line for all of this is that Square Enix is showing some major love to PSP at this Tokyo Game Show, and that smugglers inside the show are bringing out some video that people have been waiting a very long time to see.

On Wednesday, some early screenshots from the Tactics Ogre remake for PSP showed up on andriasang. They're nothing really unexpected, but they do look great, pretty much exactly as fans should expect them to look. However, yesterday out of TGS came a blowout of screens and information for upcoming PSP releases, including the announcement of the Japan-only Kingdom Hearts Birth by Sleep Final Mix, and a few more screens from The 3rd Birthday. Additionally, more info was released for [duodecim], the new Dissidia game. First, there will be small product-code tie-ins between [duodecim] and the two aforementioned games, which will allow Lightning to dress up as Aya Brea, and Cloud to change from his Final Fantasy VII look to his Kingdom Hearts costume. It's doubtful that these codes will make the leap to the West, though, as the Final Mix game won't even be released here. [duodecim] also showed a control chart at TGS, for players wanting to try the beta in the booth. andriasang reports that the controls are pretty similar to that of the original. Something new, though, is that Lightning will be bringing her Paradigm Shifts to the Dissidia series - no word yet as to whether other characters might get a similar additional battle system.

Moving away from the PSP somewhat, there's good news for people who still want to see Final Fantasy Versus and Agito XIII. A YouTube user at the show was able to record video from the Squenix booth for both games, and while Square Enix successfully got them yanked from YouTube already, the cat is in fact out of the bag and Kotaku has the videos hosted currently. They may not last up there, either, though, so check them out quick, unless you just want to wait for the non-shakycam official releases that are sure to be forthcoming. Versus shows off some running and jumping, and a battle against a pretty awesome looking Behemoth; Agito shows the more standard cutscenes and battle system that one would expect from the JRPG line. Both are quite short. If you do want to wait for the official discussion of these games straight from Squenix, though, you won't be waiting all that long - it appears that the company will have a conference to display the entire Fabula Nova Crystallis series on 11 January, 2011.

With the press days of TGS now over, I suspect that the news from TGS is all but over as well. However, if you hear anything over the weekend, let us know!

Source: andriasang, Kotaku
Posted in: News from Japan

Sega Announces Phantasy Star Online 2


Tokyo Game Show
Information is scant at this point, but a live stream from Sega at TGS that was looping through trailers revealed an official sequel to the beloved 2000 Dreamcast original. According to secondhand source Segabits, the game is projected for a 2011 release date and is confirmed for at least the PC platform. A trailer was recorded and put on YouTube from the stream, but almost immediately was taken down due to a copyright claim by Sega. If anything, we can probably assume that this isn't some elaborate hoax. There will no doubt be more information following Sega's official announcement.

It may be interesting to see how a high-budget online Phantasy Star will end up playing in a post-World of Warcraft world. The MMO market is so huge right now that it's possible that Sega will strip some of the more unique elements of the series and structure their game more similarly to Blizzard's behemoth. I have a few fond memories of the original, even though I never took it online, so I'm really excited to hear more about how this game will play.

Source: Segabits, Sega's live TGS stream

EDIT: Segabits uploaded the trailer from Ustream onto their blip.tv account. Most of it is retrospective from the series with some gameplay footage from the upcoming Phantasy Star Portable 2: Infinity (what a great name), but the announcement is at the end of the trailer. You can watch it here (scroll down).
Posted in: News from Japan

TGS is OTW This Week (TW)


Tokyo Game Show
The Tokyo Game Show snuck up on me - for some reason I remembered it being later in the year than this last year. Wiki tells me that this is indeed a week earlier than last year, but still, surprise surprise when I woke up this morning!

The actual show doesn't technically open until 16 September (and not to the public until the weekend, sorry to our zero readers comfortably close to Tokyo), but as is always the case, relevant news has started to come in already. andriasang brings us, first, the map of the Square Enix booth for this year's TGS. It's a good way to work out what the big games are going to be, according to the folks at Squenix; note that on the map, virtually all of the booths are the same size, with the biggest single block being dedicated to Kingdom Hearts Re: Coded, The 3rd Birthday, and the new Dissidia Duodenum [duodecim]. Also notable is that Versus XIII and Agito XIII won't be on their own in the booth at all, that Final Fantasy XIV has very small real estate, that Squenix is pushing Fallout: New Vegas (their first game in Japan labeled with the Japanese equivalent of Adults Only) as they publish for Bethesda in Japan, and the curious "Square Enix Online Manga" niche next to FFXIV. I don't remember hearing much about the last one, there, but apparently Squenix rolled out plans for e-distribution of manga in several locales this summer.

If you're one of the folks aching for the new Dissidia, the first screenshots are out featuring Kain and Lightning. Looks like Kain will be fighting on the side of Chaos and Lightning for Cosmos, assuming the factions remain the same in the sequel; the screenshots show Kain spearing Cecil and Lightning fighting against Garland - or, that's what Siliconera say, and it looks more or less like that is what is happening amid all the screen-filling nuttiness going on. [duodecim] isn't expected until 2011, but TGS will have a playable build.

The last news on right now for TGS is some more discussion of what is undoubtably the most important feature of The 3rd Birthday: you can turn the fanservice up to eleven by destroying Aya's clothes. Apparently Aya's so tough now that she doesn't even seem to mind fighting in her underwear - however, game director Hajime Tabata says that it isn't the point of the game, despite the fact that they've shown a lot of interest in the clothes coming off but pretty much zero interest in explaining how they might get rebuilt. Additionally, Tabata has asked players not to play the TGS demo specifically to see the clothes get ripped off, but then also gives hints on how they can most easily be torn off in the demo build. Way to stay classy, chief, and - by the way - also make the game look like it's going to completely suck if you're not buying it specifically to see skin on your PSP screen.

More as the week goes on, no doubt, from the Tokyo Game Show.

Source: Siliconera, andriasang, Square Enix North America
Posted in: News from Japan

Square Enix News Tidbits: Everything Here is AAA


Dissida: Final Fantasy
Lots of stuff going on in the monolithic, despairing towers of Square Enix since the last tidbits. The biggest news of this week has been twofold - well, really only onefold unless you're in Japan.

First, as most of you already know but didn't submit to the news section, Dissidia: Final Fantasy is getting a sequel. It's going to come out next year, and it's apparently going to be called Dissidia: Duodecim, which I feel I must from now on reference as "Dissidia: Duodenum." Looks like Lightning and Kain are locked in as new entries, which is sure to please some people at least. For more discussion about this upcoming game, you can hit up the other, less news-posted thread.

Next, despite the Xbox 360 in a decided last place in this generation's console war in Japan, Squenix announced this week that they're porting Final Fantasy XIII to the console for the Japanese market. It's an "International" edition, and it's going to have an "easy" mode (because Westerners are stupid), and all the voice and sub work will be in English. Should be a pretty easy port, that said, hence the rumored release date of 16 December 2010. As one might possibly expect, a good number of Japanese gamers are up in arms about this turn of events.

Still on the topic of Final Fantasy XIII, you might remember that Motomu Toriyama implied at the Japanese launch of the game that downloadable content expansions could be in the cards, a first for a non-MMO entry in the Final Fantasy series. Nearly a year down the road, though, he's now backtracked, confirming that there once were plans for DLC, but now those plans have withered and died, like a summer blossom in mid-September (okay, so I took some poetic license there). I'm not sure how to feel about that. It seems that the single-player JRPG, as a genre, has survived for many good years without needing to bolt on extra content, and I'm not sure how dedicated the Square Enix teams are to adding new content while still keeping it relevant - were they to release DLC, I have a hunch that it would be primarily minigames. Or maybe Final Fantasy XIII Versus. Who knows?

Last week, Square Enix announced that their Japanese operation is pairing with an unannounced American developer for a new "AAA" game. For those not in the know, a AAA game is one of those that is also known as a "console seller," or a "killer app," one of those games that people fall all over themselves to buy and play. They've got big budgets and big expectations, and a lot of hype. This all sounds well and good, but the presentation announcing this was done as a Powerpoint presentation. Yeah, I know that's how most big games start, but doesn't it kind of melt your enthusiasm to know that the business folk are out there announcing how their goals include a "Metacritic score over 90," "intended for core gamers?"

In the not-news, I noticed the other day on Kotaku that Canadian popstress Lights cut her hair like Lightning. Yeah, nobody cares, but she's cute and so is her music. No sense not giving her a bit of play.

Oh, and speaking of not-news, I just yesterday finished up a hack to our beloved forums. You'll note that I've removed the IM client buttons from everyone's posts, so if you want to find someone's MSN, AIM, Y! Messenger, or... ICQ... you'll have to hop into their profile. However, you might also note that in their place I've installed a spot where you can put in your Facebook ID or vanity name, or your Twitter username, and those will now show up with each of your posts. I, naturally, have added links to both the CoN Facebook page and the CoN Twitter account for mine, because why on earth would you want to see what I myself actually have to say? Big thanks to Death Penalty for helping test this across all our forum skins, and for some quality feedback as well.

Source: SiliconEra, Kotaku
Posted in: News from Japan

Square Enix News Tidbits: A Time Sink Approaches!


Square Enix
Final Fantasy XIV is coming. The closed beta is now winding down, and European and North American gamers will all be able to jump into the open beta sometime overnight between August 31 and September 1. That is, in fact, only five days and counting, so if you were bitter about folks that got into the closed beta but couldn't do much due to the limited hours and crashing, you need no longer be jealous. Also new is this brand new trailer, which is of course made of unfiltered pretty, but as befitting its upcoming open beta shows more gameplay than previous trailers (and breaks out lots of epic tunes to boot).

For those who have not been following, it appears that Final Fantasy XIV won't let you grind as if you're getting paid to do so rather than paying for the privilege. While, just like in Final Fantasy XI, you can change jobs fairly easily, you are going to be allotted only eight hours per week of full experience earning in each job, and only another seven hours per week of steadily-decreasing EXP. After fifteen hours in a job in a week, you will get no experience at all in that job. Naturally, this has caused an uproar among the hardcore MMO players, as their desire to play their game with every free waking minute might not be met by the new Final Fantasy. For me, though? It actually kind of makes me want to try the beta, and I've never said that about any MMO. The fewer hardcore players there are, the more I think I'd like it.

The launch date for PC is still tagged for the end of September worldwide, and for PlayStation 3 in March of 2011. No break yet on the impasse of bringing it to 360.

The Tokyo Game Show is now on the horizon since Gamescom is over, and it's time to start looking at what might crop up there for Square Enix. Mindjack will almost certainly be part of it, but it's hard to tell where the game is at, because some retailers are moving the North American release date out to January 2011. There could be a soccer title in the works, as Square Enix Europe has filed new trademarks for titles including "Manager," including "Championship Manager Legends." Dedicated soccer fans know that Championship Manager was once the premier soccer sim in the world, and that Eidos still holds that brand even though the original developers left to create the Football Manager games instead. Might only show at TGS if you can manage a J-League team, though. SaGa might appear, as Squenix have launched yet another of their famous teaser sites, this time with "SaGa" in the URL. I bet The 3rd Birthday will show up, too, as it's nearing release and getting lots of play over in Japan. And for Parasite Eve fans out there, andriasang reports that the success of The 3rd Birthday will dictate the future of the Parasite Eve franchise.

What probably won't be at TGS, though? Final Fantasy Versus XIII. Despite having seen more of it recently, Square Enix won't commit to launching the game anywhere in 2011. There might be some level of visibility at the show, but it probably won't be anything much more than we've seen previously. What could be taking so long, one must wonder - it's a single-platform game, after all. Perhaps Squenix are just spreading their employees too thin.

Final note for the day, and it's not Square but CoN. Over the years, I've prattled plenty about Alexa rankings, and how they mean nothing but are still fun when they show CoN climbing the ranks. Now, the folks at Nmap have created a side project around Alexa and site favicons (those little icons that show up next to the URL in your browser, or next to the bookmark you no doubt created for CoN long ago). The software they wrote grabbed the first 288,945 favicons starting at site number one, and then scaled them in size based on the site's popularity and inserted into a giant mosaic. Of course you have figured out by now that CoN is in that mosaic - search for it and you'll see! I will warn you, though, since naked ladies are a big part of how the internet works, you might find some icons in searching around that aren't safe for work. Search at your own risk!
Posted in: News from Japan

Square Enix News Tidbits: Upgrade Now


Square Enix
Final Fantasy XIV has become the big news, now that it's in a closed beta. I hear that the servers aren't up very often, though, so if you're not in the beta you're probably not missing much yet. (Source: none, the beta players are under NDA.) Squenix has been releasing a bit of information about the game, though, and it seems that if you want to run it at full power, you're going to need a reasonably recent PC. In short, the company is recommending that you have Windows 7 running on an Intel Core i7 with four-plus gigs of RAM, and a screen resolution of 1280x720. I assume this is the recommendation to get a full sixty frames per second, though, as it seems a pretty robust recommendation. One would hope it's still plenty playable on a lower specced machine. Squenix also announced this week the eighteen player classes of XIV, split into four groups. Many are certainly not instantly recognizable, though a great many classic types seem to be represented, such as different mages, a knight-style class, an archer/ranger, and so on. There also appears to be a class who is standing near a sewing machine? I hope I'm just not up to speed on MMO classes and seamstress/tailor is not a class.

Also this week, Square Enix announced a remake of Tactics Ogre: Let Us Cling Together for the PSP. I know a great many folks consider this Tactics Ogre to be at the very least on par with Final Fantasy Tactics, and this new PSP version will be getting new graphics and a new arrangement of the score, new characters, and new game mechanics added to the original game. There's no release date yet for Japan, which means there isn't one yet for the West, but I think the odds of us getting the shaft on this game are exceptionally low. And I'm excited - tactical RPGs on handhelds are a great idea, particularly, I think, if they're from the FFT/TO/Disgaea series.

Finally for this week, Squenix has announced a new Final Fantasy Legends property for mobile phones in Japan. This one is called "Final Fantasy Legends: Warrior of Light and Darkness," and it looks much like an updated 8-bit Final Fantasy, much in the same way of the Game Boy Advance Final Fantasy "Souls" game, but with an episodic release much like Final Fantasy IV: The After Years. What makes this more interesting is that unlike every other game branded with the "Legend" moniker, this game is not a SaGa game at all, but instead a brand-new property, marketed as a Final Fantasy branded game even in Japan. Of course, it may never make it over here, but The After Years did after starting out as a mobile platform game, so you never know.

Source: Final Fantasy XIV Official Site, Kotaku, SiliconEra
Posted in: News from Japan

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All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.