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News from Japan
Square-Enix Announces a New RPG for the DS
On top of that, players can use the DS's two screens to simultaneously control both characters, who both possess psychic powers. In fact, the duo must read the minds of NPCs in order to obtain hints and clues as to what to do next in their deadly game.
Right now we know that It's a Wonderful World is scheduled for a 2007 release in Japan, with no word on a North American or European release at this time. Thanks to RPGamer for the news.
source: rpgamer.com
Posted in: News from Japan
What we Know About Final Fantasy VI Advance
New confirmed espers: Gilgamesh and Leviathan.
Extra dungeon: Supposedly you'll navigate it with a three party setup similar to Kefka's tower.
Bestiary and Music player: Confirmed, but who didn't see that coming?
Enchanced Graphics: Confirmed, but again, who didn't see that coming.
Now this is just speculation, but, we think they've also indicated there will be a new element, but there's no actual statement of what it is. It's probable that the element is Water, to go with Leviathan, and it seems likely to me that Bismark will gain Water, Maduin will gain Water 2 or Watera, and Leviathan with teach Water, Water 2, and Water 3. As for Gilgamesh, I really can't even guess. There also seem to be indications of a Monster or Boss Rush mode.
So let's make like schoolgirls and gush and gush and gush about our favorite game.
Source: Jap Site
Posted in: News from Japan
New "Tempest" Details Unveiled
The formerly divulged story of Tales of the Tempest begins with fifteen-year-old Caius and his childhood pal Rudia (previously known as "Lupia") setting out together on a perilous quest to locate Caius' biological parents after narrowly escaping a murderous attack on their hometown. The culprit, a monster with the unfortunate name of Spot, ravages the village of Alleula one day while in seach of a mysterious crystal. When the startling truth involving Caius' adoptive father - a respected man who's discovered to be a highly-feared werewolf - gets thrown into the mix, a chain of disasterous events unfolds.
Just like in past entries to Namco's flagship RPG, the battles in Tempest will be based upon a real-time system that relies on quick, action-packed single and unlockable combo attacks executed via a number of unique button combinations. Although the game's combat aspects are said to be greatly influenced by those of the GameCube's Tales of Symphonia, the enemy encounters in Tempest, like in the former Tales sagas, will remain entirely random.
No word has been given on whether or not Tempest will utilize the DS's Wi-Fi Connection for Internet play, but Namco has reported that the system's Wireless Play mode will present multiplayer missions for either two or up to four players to take on. In this mode, each player will gain experience, items and money as they level up, battle and destroy the many vicious creatures lying in wait. Money and items collected therein will then be graciously carried over to the main game.
For the time being, there continues to be no word on a domestic Tales of the Tempest release for North America or Europe.
Opening and gameplay screens demonstrating Wireless Play mode
Tales of the Tempest official Japanese site
Posted in: News from Japan
PS3 Sees a Price Drop... in Japan
However, as far as we know, this price drop applies only to Japan, whose original price of the 20-gig PS3 was approximately $515 (now it's closer to $410). There is no word on any price drops anywhere else in the world as of yet, however, and we can only hope that Sony will also make a similar announcement applying to the North American and European releases of the PS3.
Posted in: News from Japan
Loads of New Mana Coming Soon
Unlike the past installments of Kouichi Ishii's popular RPG franchise, Heroes of Mana is set to feature a battle system composed of the role-playing genre's traditional elements along with new real-time strategy. Placed in the shoes of a young Pedan Kingdom soldier named Roger, players will experience an implemented gameplay method similar to Square's own Bahamut Lagoon, including an airship that serves as a mobile base and monsters that can be summoned to assist the characters during battle.
No info concerning a launch date for Seiken Densetsu: Heroes of Mana has come into sight, but this weekend's TGS may prove to provide us with many more in-depth details. Until then, North American gamers in particular can take solace in the fact that the October 30th release date for Children of Mana - and its more classical gameplay - is not too far off.
In the meantime, why not pop on over to GamesAreFun.com and check out some juicy new scans á la Seiken Densetsu 4: Dawn of Mana, the RPG Square-Enix has allegedly declared to be the developer's last major game for the PlayStation 2.
Source: EuroGamer
Posted in: News from Japan
Everything Wii Wanted to Know
The console will ship with one Wii remote, the nunchuck attachment to the remote, a console stand, and a sensor bar with stand, along with the necessary cords and cables. This package will also include a Wii Sports sampler to show off the usage of the new controller.
Information regarding the Virtual Console has also been released. 30 classic titles from other systems will be available for purchase by the end of the year, and games will cost between $5 and $10 each.
New Wii games published by Nintendo will retail at $49.99.
All in all, this sounds like a great package. Nintendo really seems set to take the market by storm.
Source: IGN via Elessar (maybe he should just be a newsposter)
Posted in: News from Japan
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.