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Final Fantasy XIII: Odin is a Horse and Other News
According to certain sources, familiar summons Ifrit, Carbuncle and Siren have been revealed in non-public trailers of Final Fantasy XIII. What could they possibly transform into? Siren the dolphin? Ifrit the bull? I, personally, would be thrilled to see Carbuncle the helicopter.
Aside from this, there have been more screenshots made available for our collective criticism to feed on. Most notably, we see Hope's dual boomerangs and Vanille's fishing hooks in action. The battles do indeed seem very similar to those of Final Fantasy X-2, with individual positions changing and a more fluid succession of actions than the typical Active Time Battle. Interestingly, we can also see what looks like Bravery and Faith from Final Fantasy XII returning on the character's status in the battle alongside old favourites such as Protect. Overall it still looks like The Bouncer, but with more to do in battle.
Final Fantasy XIII is currently due for a Japanese release in the fourth quarter of 2009, and the second quarter of 2010 for all other regions.
Source: FF-XIII.net, Destructoid (screenshots), Destructoid (Odin)
Posted in: Square-Enix News
Eidos Interactive Becomes Square Enix Europe
It was announced earlier this month that the name 'Eidos Interactive', which was believed to remain the name of the newly acquired company, will be changed to 'Square Enix Europe'. The merging will change more than just the name of one company. Larry Sparks, current vice-president of Eidos, will be in charge of Square Enix's Japanese catalogue of titles. It appears that Square Enix is entrusting many of the current employees of Eidos with its future development in the west.
This lends credence to the claim that the assimilation of Eidos into Square-Enix will provide faster release dates in North America and Europe, and also that more previously-exclusive Japanese titles will be brought to the fans in other countries. Direct leadership and investment in the west are certainly how Square-Enix could go about accomnplishing this. Maybe we will finally see a Final Fantasy XII: International Zodiac Job System, which is currently limited to the international boundary of Japan and South Korea. Or maybe that is setting expectations a little too high.
Source: Play.tm
Posted in: Square-Enix News
Dissidia Demo on PSN
This looks like a good idea for people who haven't decided whether or not to buy it yet, as well as a fun little teaser for those who have it pre-ordered.
DISSIDIA: Final Fantasy comes out in the USA on 25 August, 2009.
EDIT: Thank you to user Ruin's Fate for telling us that the characters usable in the demo are Onion Knight, Cecil, Terra, Cloud, and Sephiroth.
Source: Final Fantasy Union, PR News
Posted in: Square-Enix News
SaGa II Info and New DSi
OFFICIAL SITE
Source: Kotaku
Posted in: Square-Enix News
New Final Fantasy XIII Character Announced
Details remain sketchy at this time, though as with all such new information about new Square Enix games, we should see more coming in quite short order.
Source: Final Fantasy Union
Posted in: Square-Enix News
My Life as a Darklord En Route To Europe
My Life as a Darklord follows closely with the Final Fantasy formula of having very little to do with its predecessor of the same name. If you were hoping for a game similar to My Life as a King you may be sorely disappointed, and a bit silly. The gameplay focuses on castle defence: as the daughter of a Darklord, and arguably the sister of Zorn and Thorn, it is your job to use your evil minions and traps to keep the forces of good from reaching the top of the tower and destroying your crystal. It might be worth mentioning that you have a Tonberry lieutenant with a pink ribbon on its head to help you.
It remains to be seen whether this will be a hit or not. Castle defence is certainly a fine concept; it will never get old as long as real-time strategy is an existing genre. What will make or break the gameplay is balancing, something that castle defence modders slave over and Square Enix failed to achieve in My Life as a King. To its credit, the character and monster detail has a certain charm that hasn't been seen since Final Fantasy IX. Regardless of how successful this becomes, it's great to see Square Enix trying their luck with another genre. Maybe My Life as a... is to be a series of experimentation.
Source: Siliconera, Square Enix
Posted in: Square-Enix News
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Caves of Narshe Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.