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Sony at E3 2011: Get a Life. Um, Vita.
Why would one stay after hours to watch Sony's E3 2011 presser? Probably to either a) try to get a look at Kevin Butler or b) see if Sony apologizes for losing control of their security. You didn't get a), and you got b) out of the way just as fast as they possibly could do it. Blink and it's gone.
For me, I just sat through it and I'm not quite sure if there is a c), myself. I thought the overall presentation was pretty bland, though Sony will clearly score a lot of points with some gamers for not marrying their information to the Move the way Microsoft did Kinect. However, they might well lose points with a variety of other gamers for sticking so close to the handheld.
Some of Sony's games looked pretty great. I've never played an Uncharted, but Uncharted 3 does look solid in a crowded third-person, over-the-shoulder adventure genre. Resistance 3 looks like a perfectly adequate FPS. Everything is starting to look the same, though, and that wasn't helped by following Microsoft. You can show lots of adventure games and lots of FPSes, but after a while the brief time that each game has to show its uniqueness just fails, and I really didn't see anything during the PlayStation 3 portion of the presentation that really lept out as surprising or groundbreaking.
Once the Vita emerged, though, it got pretty interesting as long as you like handhelds. The tech behind the Vita looked pretty great in the live demos, though I for one have never been fully convinced by backside touchpads (fnar). The new handheld looks very much like a PSP, with the crosspad, four buttons, and two shoulders of the current PSP. After that, they added a second analog stick and made both sticks look more like DualShock sticks, made the screen multitouch-capable, and even added a back multitouch panel without a screen and front and back cameras.
The games shown live looked fanastic, nearly like PlayStation 3 games, and it seems like the time the devs have had with the development devices and SDK has paid off. I think the AT&T offering will not help the device; I would guess that the data plans will not be reasonably priced, and with no 4G availability, there will almost surely be a new version in just a couple years. PlayStation Suite, also on the mobile front, seems like a neat idea, but how many Android phones will really have the ability to control games that originated on PlayStation platforms?
Two things to point out here: one, there was pretty much no Square Enix here at all. That's two out of three down and barely any mention of Squenix - not a great sign, in my opinion. Two, please, please, don't let devs give presentations. God bless them, they make good games. They're not public speakers.
For me, I just sat through it and I'm not quite sure if there is a c), myself. I thought the overall presentation was pretty bland, though Sony will clearly score a lot of points with some gamers for not marrying their information to the Move the way Microsoft did Kinect. However, they might well lose points with a variety of other gamers for sticking so close to the handheld.
Some of Sony's games looked pretty great. I've never played an Uncharted, but Uncharted 3 does look solid in a crowded third-person, over-the-shoulder adventure genre. Resistance 3 looks like a perfectly adequate FPS. Everything is starting to look the same, though, and that wasn't helped by following Microsoft. You can show lots of adventure games and lots of FPSes, but after a while the brief time that each game has to show its uniqueness just fails, and I really didn't see anything during the PlayStation 3 portion of the presentation that really lept out as surprising or groundbreaking.
Once the Vita emerged, though, it got pretty interesting as long as you like handhelds. The tech behind the Vita looked pretty great in the live demos, though I for one have never been fully convinced by backside touchpads (fnar). The new handheld looks very much like a PSP, with the crosspad, four buttons, and two shoulders of the current PSP. After that, they added a second analog stick and made both sticks look more like DualShock sticks, made the screen multitouch-capable, and even added a back multitouch panel without a screen and front and back cameras.
The games shown live looked fanastic, nearly like PlayStation 3 games, and it seems like the time the devs have had with the development devices and SDK has paid off. I think the AT&T offering will not help the device; I would guess that the data plans will not be reasonably priced, and with no 4G availability, there will almost surely be a new version in just a couple years. PlayStation Suite, also on the mobile front, seems like a neat idea, but how many Android phones will really have the ability to control games that originated on PlayStation platforms?
Two things to point out here: one, there was pretty much no Square Enix here at all. That's two out of three down and barely any mention of Squenix - not a great sign, in my opinion. Two, please, please, don't let devs give presentations. God bless them, they make good games. They're not public speakers.
Posted in: The World at Large
Caves of Narshe World Cup App Open
Short version: Come play at the CoN World Cup App.
Most of you have probably heard me blathering about the World Cup application in the forums, chat, or on Facebook for weeks. It's finally done and finally ready to start taking predictions, so it's time to get started!
I know the majority of readers out there are Americans, and therefore, you probably think that the only correct response is to hate soccer and anyone who calls it "football." This is why the rest of the world hates us. The World Cup is the biggest sporting event in the world, and you're going to see a lot of us going crazy for it in the next month, starting next Friday, June 11 (but especially June 12; be there). That said, it's worth playing our game here at CoN so you can experience soccer, even a little bit, and it's easy.
Here's how it works, in a nutshell: you sign up, choose who you think will win the whole tournament, and then for every game played in the Cup (there are 64 total), you pick the scores of both teams, who wins, and who will score first. You get points based on how many of your picks you get right. "But I don't know these teams, and I definitely don't know the players," you say, in a whiny voice. "That's okay," I reply, "because we're willing to help you!" For this tournament, we're providing a random pick generator, so even if you know nothing but still want to play, you can click a button and the system will make a guess for you. I'm not going to guarantee that it will be a great guess, but you can play without knowing the first thing about soccer if you want.
To play, all you have to do is come to the CoN World Cup App, pick the overall champion, and then start making picks for individual matches. You can pick all of the first 48 right now, if you want, or pick them all individually. The remaining sixteen will become available as the teams are determined. Once you do that, you can sit back and watch each match to see how you did.
There is at least one prize in the offing, to be determined, and the top three players at the end all get forum awards to show off too. There will also be a thread to discuss the matches and brag about correct predictions, so you can remember to get your predictions in on time. And if you're still not convinced, here are a bunch of links to help you make your picks!
The FIFA Homepage
BBC Sport's World Cup Homepage
Wikipedia's World Cup 2010 Page
ESPN's World Cup Homepage
The last FIFA World Rankings before the WC
Oddsmakers' Odds
Most of you have probably heard me blathering about the World Cup application in the forums, chat, or on Facebook for weeks. It's finally done and finally ready to start taking predictions, so it's time to get started!
I know the majority of readers out there are Americans, and therefore, you probably think that the only correct response is to hate soccer and anyone who calls it "football." This is why the rest of the world hates us. The World Cup is the biggest sporting event in the world, and you're going to see a lot of us going crazy for it in the next month, starting next Friday, June 11 (but especially June 12; be there). That said, it's worth playing our game here at CoN so you can experience soccer, even a little bit, and it's easy.
Here's how it works, in a nutshell: you sign up, choose who you think will win the whole tournament, and then for every game played in the Cup (there are 64 total), you pick the scores of both teams, who wins, and who will score first. You get points based on how many of your picks you get right. "But I don't know these teams, and I definitely don't know the players," you say, in a whiny voice. "That's okay," I reply, "because we're willing to help you!" For this tournament, we're providing a random pick generator, so even if you know nothing but still want to play, you can click a button and the system will make a guess for you. I'm not going to guarantee that it will be a great guess, but you can play without knowing the first thing about soccer if you want.
To play, all you have to do is come to the CoN World Cup App, pick the overall champion, and then start making picks for individual matches. You can pick all of the first 48 right now, if you want, or pick them all individually. The remaining sixteen will become available as the teams are determined. Once you do that, you can sit back and watch each match to see how you did.
There is at least one prize in the offing, to be determined, and the top three players at the end all get forum awards to show off too. There will also be a thread to discuss the matches and brag about correct predictions, so you can remember to get your predictions in on time. And if you're still not convinced, here are a bunch of links to help you make your picks!
The FIFA Homepage
BBC Sport's World Cup Homepage
Wikipedia's World Cup 2010 Page
ESPN's World Cup Homepage
The last FIFA World Rankings before the WC
Oddsmakers' Odds
Posted in: The World at Large
Square Enix News Tidbits: Vote FFVII in 2050
In 2050, I'll be seventy years old. At the rate I'm going, far too arthritic to even pick up a gamepad, let alone play Final Fantasy VII with it. Certainly too old to use PlayStation Move, I'm sure. However, that's the latest on the ongoing not-really-news saga of a FF7 remake; Wada-san claimed that it would take at least ten times longer in development as Final Fantasy XIII. That's probably a joke. But it certainly is another indicator that it just isn't going to happen.
Not-news aside, it's another fairly quiet week leading up to E3, and, more importantly, the World Cup. (Seriously, the WC is only every four years. You get E3 every summer.) The biggest news is probably that a large number of Final Fantasy XI accounts were compromised recently. Not a good time, either, since Squenix will no doubt be looking to convert a great many of their current user base to Final Fantasy XIV later this year.
For those looking for Final Fantasy XIII Versus, SiliconEra reports that it's in the queue behind new localizations (like the just-released Korean version) of Final Fantasy XIII and the release of Final Fantasy XIV. It appears that since Final Fantasy XIV is due out in 2010, Versus will be sometime in 2011 now. Does anyone else find it odd that the spinoff will come out after the sequel?
The DLC news of the week is around the new WiiWare game, "Kumanage," dropping in Japan next week. It's two games in one, a puzzle game and a active-battle game, both using the Wiimote for core gameplay mechanics. It is also filed under the category "cute," which I know will shock the readership, with it being a WiiWare game and all. No word yet on exactly when it might come across the ocean, but it has been rated already by both the US and the European ratings commissions, so something later this summer is not entirely unlikely.
Finally, the unneeded accessory of the week award goes to this external speaker and DS stand, shaped like a Slime. I'm all for big Slimes - let's be honest, the Slime is probably the most iconic monster design in RPGs. This just seems like a huge, useless pain in the butt, though, does it not?
Source: Kotaku, SiliconEra, AndriaSang
Not-news aside, it's another fairly quiet week leading up to E3, and, more importantly, the World Cup. (Seriously, the WC is only every four years. You get E3 every summer.) The biggest news is probably that a large number of Final Fantasy XI accounts were compromised recently. Not a good time, either, since Squenix will no doubt be looking to convert a great many of their current user base to Final Fantasy XIV later this year.
For those looking for Final Fantasy XIII Versus, SiliconEra reports that it's in the queue behind new localizations (like the just-released Korean version) of Final Fantasy XIII and the release of Final Fantasy XIV. It appears that since Final Fantasy XIV is due out in 2010, Versus will be sometime in 2011 now. Does anyone else find it odd that the spinoff will come out after the sequel?
The DLC news of the week is around the new WiiWare game, "Kumanage," dropping in Japan next week. It's two games in one, a puzzle game and a active-battle game, both using the Wiimote for core gameplay mechanics. It is also filed under the category "cute," which I know will shock the readership, with it being a WiiWare game and all. No word yet on exactly when it might come across the ocean, but it has been rated already by both the US and the European ratings commissions, so something later this summer is not entirely unlikely.
Finally, the unneeded accessory of the week award goes to this external speaker and DS stand, shaped like a Slime. I'm all for big Slimes - let's be honest, the Slime is probably the most iconic monster design in RPGs. This just seems like a huge, useless pain in the butt, though, does it not?
Source: Kotaku, SiliconEra, AndriaSang
Posted in: The World at Large
Square Enix News Tidbits: Here Comes Everybody
After another brief dry spell in good Square Enix news, we're back with the Friday Tidbits again. I feel pretty confident that we're only a couple weeks away from a new blast of delicious news, though, as E3 is nearly upon us; the official conference starts on June 14, which is problematic given that this is also the first full week of the World Cup. Jerks. In this issue, we have news about how Squenix is a very healthy company, new info about the Western release of Birth By Sleep, some screenshots from the Final Fantasy XIV alpha release, a Squenix world record, some news not news about Final Fantasy Versus XIII (which still exists!), and a few other scattered release dates.
First off, if you might have been worried about Square Enix staying afloat with the mixed reviews of their in-house games, well, don't be. At the rate they're going, they'll have money to produce Final Fantasies up through XCVI, at least. Their top five games of their last fiscal year all sold over a million copies each for their year ending in April 2010, with three of them selling over three million apiece worldwide. That's not a low number of games, kids, and only one of them was not a Squenix IP.
Birth By Sleep, the newest Kingdom Hearts game is still coming, and now it's dated. It's coming September 7 (September 10 in Europe), and it is going to pack some high profile voice work, including Leonard Nimoy and Mark Hamill. If those two names don't pique your interest, how about James Woods? At the very least, that should appeal to hardcore Family Guy fans, right? If you're a KH fan without a PSP, Sony's even going to give you a $200 silver PSP bundle with the game, a nice big Memory Stick, and an unnamed movie. And it's not a PSP Go, so there's nothing to lose!
Everyone who got into the Final Fantasy XIV alpha is under a non-disclosure agreement. That means you're probably not going to get much info unless you know someone who really, really trusts you - however, Square Enix themselves released some screenshots this week. Might not be the most interesting information to come out about the game, but it's what you're going to get probably until at least E3.
Finally, you might have heard that our buddy Yoichi Wada stick his foot into it a bit this week, saying that the PlayStation 3-exclusive Final Fantasy Versus XIII might be on the table for a multiplatform release. Of course, since then, there's been some (probably Sony-suggested) spin that the initial statement doesn't necessarily mean anything at all. Since there's no release date for the game yet, it's hard to say right now one way or another. I doubt anything will come from it at E3, but Tokyo Game Show is a possibility.
Wrapping up, enjoy a couple more release dates. Siliconera has some release info you might have missed: the Japanese megahit Dragon Quest IX will be in North America on July 11th, with DLC to follow; The Four Heroes of Light, meanwhile, has been rated in Australia which means an English-language release is pending, and will almost certainly be popping up in Europe and North America sooner rather than later.
Source: Kotaku, SiliconEra, AndriaSang
First off, if you might have been worried about Square Enix staying afloat with the mixed reviews of their in-house games, well, don't be. At the rate they're going, they'll have money to produce Final Fantasies up through XCVI, at least. Their top five games of their last fiscal year all sold over a million copies each for their year ending in April 2010, with three of them selling over three million apiece worldwide. That's not a low number of games, kids, and only one of them was not a Squenix IP.
Birth By Sleep, the newest Kingdom Hearts game is still coming, and now it's dated. It's coming September 7 (September 10 in Europe), and it is going to pack some high profile voice work, including Leonard Nimoy and Mark Hamill. If those two names don't pique your interest, how about James Woods? At the very least, that should appeal to hardcore Family Guy fans, right? If you're a KH fan without a PSP, Sony's even going to give you a $200 silver PSP bundle with the game, a nice big Memory Stick, and an unnamed movie. And it's not a PSP Go, so there's nothing to lose!
Everyone who got into the Final Fantasy XIV alpha is under a non-disclosure agreement. That means you're probably not going to get much info unless you know someone who really, really trusts you - however, Square Enix themselves released some screenshots this week. Might not be the most interesting information to come out about the game, but it's what you're going to get probably until at least E3.
Finally, you might have heard that our buddy Yoichi Wada stick his foot into it a bit this week, saying that the PlayStation 3-exclusive Final Fantasy Versus XIII might be on the table for a multiplatform release. Of course, since then, there's been some (probably Sony-suggested) spin that the initial statement doesn't necessarily mean anything at all. Since there's no release date for the game yet, it's hard to say right now one way or another. I doubt anything will come from it at E3, but Tokyo Game Show is a possibility.
Wrapping up, enjoy a couple more release dates. Siliconera has some release info you might have missed: the Japanese megahit Dragon Quest IX will be in North America on July 11th, with DLC to follow; The Four Heroes of Light, meanwhile, has been rated in Australia which means an English-language release is pending, and will almost certainly be popping up in Europe and North America sooner rather than later.
Source: Kotaku, SiliconEra, AndriaSang
Posted in: The World at Large
South Korea to Limit Online Gaming
Here's some news that seems to be all over the internet already, but happily won't impact, well, probably any of our regular readers. However, for those of you with ties to South Korea, note that the next time you visit you might not be able to play some games in the wee hours of the day.
The Korea Herald reports that the government is going to shut down various online games for six hour windows every night, with the windows being selected from three choices by each household. Apparently, homes in Korea have unique identifiers that are used for any sort of online registration, and this will allow the central government to shutter access as the central clock ticks over to the start of the selected window.
The government in South Korea is testing the system out now on four games, with another fifteen to be included in a few months. The entire list is unclear to me at the moment, though with the nineteen total games inclusive of "79 percent of the online gaming market," it would not surprise me to find that at some point Square Enix' online entries might soon find themselves under the restriction.
Source: Korea Herald
The Korea Herald reports that the government is going to shut down various online games for six hour windows every night, with the windows being selected from three choices by each household. Apparently, homes in Korea have unique identifiers that are used for any sort of online registration, and this will allow the central government to shutter access as the central clock ticks over to the start of the selected window.
The government in South Korea is testing the system out now on four games, with another fifteen to be included in a few months. The entire list is unclear to me at the moment, though with the nineteen total games inclusive of "79 percent of the online gaming market," it would not surprise me to find that at some point Square Enix' online entries might soon find themselves under the restriction.
Source: Korea Herald
Posted in: The World at Large
A Variety of Distant Worlds Updates
I got in my email a few minutes ago a pretty big list of updates and news with regards to Distant Worlds, the massively successful symphonic tour of music from Final Fantasy. Not only are there new shows being announced, there's a new CD release coming next year too.
Coming up this weekend, in Chicago, there's a pretty spectacular show planned; the Chicago Pops will be playing the first public performance of music from Final Fantasy XIV, for one; not only that, Uematsu himself will be there (as he will be for "many other DWFF Premieres," apparently). Oh, and he won't just be in the audience. He'll be playing with the "Chicago Mages," which I can only assume is essentially a Black Mages-style rock band made up of local performers. This show is Saturday night, 12 December, and as of the time I received the email, there were still tickets left.
Coming up, also, will be the first South Korean show, in Seoul, coming up on 6 and 7 February; then, over the summer, the tour will go back to Stockholm, then to San Francisco, San Diego, and back to Chicago again, with more dates and cities coming soon.
Finally, FFDW will have a second CD release next year, in June, just before the Stockholm show. No word on the tracklist for the new CD, just word that it is in fact new and will be performed at all the summer shows. I'll be sure to provide you with a nice AmaCoN link when the time comes!
Source: Final Fantasy: Distant Worlds Official Site
Coming up this weekend, in Chicago, there's a pretty spectacular show planned; the Chicago Pops will be playing the first public performance of music from Final Fantasy XIV, for one; not only that, Uematsu himself will be there (as he will be for "many other DWFF Premieres," apparently). Oh, and he won't just be in the audience. He'll be playing with the "Chicago Mages," which I can only assume is essentially a Black Mages-style rock band made up of local performers. This show is Saturday night, 12 December, and as of the time I received the email, there were still tickets left.
Coming up, also, will be the first South Korean show, in Seoul, coming up on 6 and 7 February; then, over the summer, the tour will go back to Stockholm, then to San Francisco, San Diego, and back to Chicago again, with more dates and cities coming soon.
Finally, FFDW will have a second CD release next year, in June, just before the Stockholm show. No word on the tracklist for the new CD, just word that it is in fact new and will be performed at all the summer shows. I'll be sure to provide you with a nice AmaCoN link when the time comes!
Source: Final Fantasy: Distant Worlds Official Site
Posted in: The World at Large
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Caves of Narshe Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.