Caves of Narshe: Final Fantasy I
http://www.cavesofnarshe.com/ff1/
This page can be found online at http://mail.cavesofnarshe.com/ff1/magic.php

Final Fantasy I Magic

If you're coming to Final Fantasy I by way of the newer games in the series, the magic system here will be a bit strange to you. As far as other games covered by CoN go, the most similar is probably Final Fantasy V. For your magic users in Final Fantasy I, you'll be seeking magic shops to upgrade your repertoire. Most towns will have one white and one black magic shop - some will have two, some will have none. You'll need to buy the magic in the shop in order to cast it, and you can't have more than three spells per level - one will be left behind.

Classes


White Magic

Blink
Cost
Effect Range
Purchase From
100
Caster
Cornelia
Spell Description
Casters
Evade up 80
Knight Red Wizard White Mage White Wizard
 
Cure1
Cost
Effect Range
Purchase From
100
One ally
Cornelia
Spell Description
Casters
Restores 16-32 HP
Knight Red Mage Red Wizard White Mage White Wizard
 
Dia1
Cost
Effect Range
Purchase From
100
All enemies
Cornelia
Spell Description
Casters
Causes 20-80 damage to undead
White Mage White Wizard
 
Shld1
Cost
Effect Range
Purchase From
100
One ally
Cornelia
Spell Description
Casters
Defense up 8
Knight Red Mage Red Wizard White Mage White Wizard
 
Invis1
Cost
Effect Range
Purchase From
400
One ally
Pravoca
Spell Description
Casters
Evade up 40
Knight Red Mage Red Wizard White Mage White Wizard
 
Lamp
Cost
Effect Range
Purchase From
400
One ally
Pravoca
Spell Description
Casters
Cures Darkness
Knight Red Mage Red Wizard White Mage White Wizard
 
NulBolt
Cost
Effect Range
Purchase From
400
All allies
Pravoca
Spell Description
Casters
Halves damage from Lightning attacks
Knight Red Mage Red Wizard White Mage White Wizard
 
Silence
Cost
Effect Range
Purchase From
400
All enemies
Pravoca
Spell Description
Casters
Stops enemy from casting spells
Knight Red Mage Red Wizard White Mage White Wizard
 
Cure2
Cost
Effect Range
Purchase From
1500
One ally
Elfheim
Spell Description
Casters
Restores 33-66 HP
Knight Red Mage Red Wizard White Mage White Wizard
 
Dia2
Cost
Effect Range
Purchase From
1500
All enemies
Elfheim
Spell Description
Casters
Causes 40-160 damage to undead
White Mage White Wizard
 
Heal1
Cost
Effect Range
Purchase From
1500
All allies
Elfheim
Spell Description
Casters
Restores 12-24 HP
White Mage White Wizard
 
NulFire
Cost
Effect Range
Purchase From
1500
All allies
Elfheim
Spell Description
Casters
Halves damage from Fire attacks
Knight Red Mage Red Wizard White Mage White Wizard
 
Esuna
Cost
Effect Range
Purchase From
4000
One ally
Elfheim
Spell Description
Casters
Remedies Poison
Red Mage Red Wizard White Mage White Wizard
 
Fear
Cost
Effect Range
Purchase From
4000
All enemies
Elfheim
Spell Description
Casters
Makes enemies flee
White Mage White Wizard
 
NulIce
Cost
Effect Range
Purchase From
4000
All allies
Elfheim
Spell Description
Casters
Halves damage from enemy Ice attacks
Red Mage Red Wizard White Mage White Wizard
 
Vox
Cost
Effect Range
Purchase From
4000
One ally
Elfheim
Spell Description
Casters
Cures Mute
Red Wizard White Mage White Wizard
 
Cure3
Cost
Effect Range
Purchase From
8000
One ally
Melmond
Spell Description
Casters
Restores 66-132 HP
Red Mage Red Wizard White Mage White Wizard
 
Dia3
Cost
Effect Range
Purchase From
8000
All enemies
Melmond
Spell Description
Casters
Causes 60-240 to undead
White Mage White Wizard
 
Heal2
Cost
Effect Range
Purchase From
8000
All allies
Melmond
Spell Description
Casters
Restores 24-48 HP
White Mage White Wizard
 
Life1
Cost
Effect Range
Purchase From
8000
One ally
Melmond
Spell Description
Casters
Ressurects with 1 HP
Red Wizard White Mage White Wizard
 
Invis2
Cost
Effect Range
Purchase From
20000
All allies
Crescent Lake
Spell Description
Casters
Evade up 40
Red Wizard White Mage White Wizard
 
Shld2
Cost
Effect Range
Purchase From
20000
All allies
Crescent Lake
Spell Description
Casters
Defense up 12
Red Wizard White Mage White Wizard
 
Stona
Cost
Effect Range
Purchase From
20000
One ally
Crescent Lake
Spell Description
Casters
Remedies Petrification
White Mage White Wizard
 
Warp2
Cost
Effect Range
Purchase From
20000
All alies
Crescent Lake
Spell Description
Casters
Immediately exit from a dungeoun or town
Red Wizard White Wizard
 
Cure4
Cost
Effect Range
Purchase From
45000
One ally
Gaia
Spell Description
Casters
Restores 100% HP
White Wizard
 
Dia4
Cost
Effect Range
Purchase From
45000
All enemies
Gaia
Spell Description
Casters
Causes 80-320 damage to undead
White Wizard
 
Heal3
Cost
Effect Range
Purchase From
45000
All allies
Onlak
Spell Description
Casters
Restores 48-96 HP
White Mage White Wizard
 
NulMgc
Cost
Effect Range
Purchase From
45000
All allies
Onlak
Spell Description
Casters
Protects from Death attacks
Red Wizard White Mage White Wizard
 
Dispel
Cost
Effect Range
Purchase From
60000
One enemy
Gaia
Spell Description
Casters
Reduces resistances
White Wizard
 
Holy
Cost
Effect Range
Purchase From
60000
All enemies
Gaia
Spell Description
Casters
Deals 80-320 to enemy
White Wizard
 
Life2
Cost
Effect Range
Purchase From
60000
One ally
Lufenia
Spell Description
Casters
Ressurects with full HP
White Wizard
 
NulAll
Cost
Effect Range
Purchase From
60000
One ally
Gaia
Spell Description
Casters
Protects against all enemy magic
White Wizard
 
Classes


Caves of Narshe: Final Fantasy I
Version 6
©1997–2024 Josh Alvies (Rangers51)

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