Lunasaur | Type | HP | GP | EXP | Attack | Hit % | |
Dragon, Undead | 21000 | 0 | 50000 | 144 | 85 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
36 | 30 | 4 | 30 | 54 | 80 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
99 | 0 | ||||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | ![]() | ||||||
Strategy | |||||||
They're bosses, but they fight like regular enemies. This is apparent in the fact that there are two of them. They start off just attacking you with a physical attack and a potent Fire spell that nails all your characters. Their coupe de grace, so to speak, is a combo effect. They cast ![]() ![]() But the one thing you can hold over them is their weakness to the Holy element. Now, this may mean nothing to you considering they cast ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Caves of Narshe: Final Fantasy IV
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.