CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 
Carbuncle
Carbuncle
Type
Level
HP
MP
Gil
EXP
Speed
Magic Beast
44
15000
10000
0
0
50
Strength
Attack Mult.
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
50
2
50
70
50
50
50
Stolen Items
Dropped Items
Common: AccessoryWall Ring
Rare: Giant Drink
Common: Turtle Shell
Command Immunities
Elemental Immunities
Catch, Control
Earth
Elemental Absorb
Elemental Weakness
None
None
Blue Magic
Status Immunities
None
PoisonMiniToadPetrifyDeathBerserkConfuseParalyzeSleepOldStop
 
Strategy
 
Carbuncle starts in a reflective state and bounces spells off of itself onto you. After three turns of this, it will switch to a healing phase; at this point its defenses go down, including reflect, and you can pound on it until it starts casting offensive spells again. The lower its HP gets, the more dangerous its offensive spells get.
 


Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)

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