Catastroph |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 71 | 19997 | 19997 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
67 | 18 | 20 | 15 | 40 | 20 | 20 | |
Stolen Items |
Dropped Items |
||||||
Common: Soft | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Catastroph hates things that float and will try to pull them down to earth every turn so it can use an earth-based attack. Even having one floating party member will make him forget anything but pulling that member down, so if you cast Float before battle and then put on a Wall Ring you'll take absolutely no damage. Do this, as the Earthshaker attack is nasty and you don't want to see it, nor do you want to see its petrifying Evil Eye. | |||||||
Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.