Final Fantasy V Walkthrough
Written by Djibriel
Contributor
1.35: Wrapping Up: Karnak Meteorite and Titan
Enemies: Titan
While the girls mourn over their deceased father, Galuf decides to return to his world. A three-man party is left behind to find a purpose in a dying world. It takes but one quick land anywhere on the Overworld Map to convince the trio to disregard Galuf's words.Now that the former King of Tycoon, Alexander Tycoon has died, a new cutscene has opened up at Tycoon Castle. Entering the castle will have the chancellor ask you if you want to spend the night again; in the night, there's character development and all that jazz.
Cid and Mid should know what to do. Traveling over to the Catapult will inform you of the fact they're traveled to Tycoon meteor to return the Adamantite to its former place. Or, you could just travel to Tycoon meteor right away, they'll be there even if you don't read the letter they've left behind.
A new mission presents itself, courtesy of Cid and Mid: travel to the meteorites of Walse (the one the golden warrior traveled in), Karnak (the werewolf) and the one which crashlanded near the ruined city of Gohn (Krile's meteorite) and let Cid and Mid work their mojo.
All three meteorites hold their own kind of trouble, so be sure to prepare. The next order is kinda important to follow, so listen well. The monster we'll face to obtain the power of Karnak's meteorite knows a powerful Earth-elemental attack we can protect ourselves against by allowing ourselves to Float. And how would we go about doing that? There are two options.


Now, travel to Karnak Meteorite. Gadzooks! It turns out this meteorite has been swarmed by monsters! Yoink! Up to us to clear out the fallen wishing star. Inside is the nest of the a summoned monster, which is the reason I brought you here in the first place. Make sure to Save on the Overworld Map, and bring a Thief.
Titan Bestiary #264 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 1 | 2500 | 2000 | 0 | 0 | 25 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
45 | 7 | 0 | 10 | 10 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Titan is a muscle-head, obviously. Physical attacks aren't your main concern, and while Earth Shaker can deal around 500 damage to all characters, you should have been able to circumvent all this drama with Gaelicats or Float. A Time Mage on your side can really help you out by setting


Remember the Berserker with the



Titan's Gaia's Wrath attack, in the meantime, deals a lot of Earth-elemental damage to everything that's not Floating.


Next meteorite: Walse?
Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.