Final Fantasy V Walkthrough
Written by Djibriel
Contributor
2.14: The Town of Moore
Treasures: Main Gauche
Features: Piano
You've got the liberty of sea-travel again, and rest assured the submarine grants access to a few places hitherto out of your reach. There's a few locations you can visit. You could enter Exdeath's Castle, only to find the soldiers of Surgate trying to reach Exdeath in vain. You could travel to Surgate Castle and hear the rage and sadness of its inhabitants, but it doesn't help you. You could take the Wind Drake who waits for you on shore to Quelb and inform Kelger, but all you bring is sadness.No, we set out to find Ghido a while ago, and now is the time to approach him. Krile's still urging us to go, so he must somehow still be alive; perhaps the cave took an air bubble with it while it sank, who knows. However, there are a few things to be done before finding Ghido. We should go to Moore, western-most white dot on the World Map.
There's little to do here; it's just a town covering its awesome new equipment and spell selection. There's a Main Gauche hidden in one of the barrels left of the Pub; just for evasive purposes, but still a decent blade. Know, by the way, that two Main Gauches do not stack. Speaking of Pubs, there's a Piano here! Play it! If you've been following the walkthrough...
"A piano virtuoso indeed!!! ...After a bit more practice, anyway."
Weapon Shop: The Elven Bow, if you have one or more Hayate Bows, is incredibly useless in every sense of the word. What is of note, though, is that the Elven Bow has a 15% chance of inflicting a Critical Hit, hitherto unheard of with Bows. This does not make it better than the Hayate Bow, but it is neat. The Air Knife, is awesome. Why? Because it boosts the thus far unboostable Wind-elemental attacks! This is especially good news since we're not far from obtaining Aeroga, the 3rd tier Blue Wind-elemental attack. Buy them for your Mages and Clothes characters, they'll like them.
Armor Shop: Not much to say here, really. There's upgrades for everybody. You decide if you want to keep the Lamia's Tiaras or take up on the Sage's Miter. The latter has more Defense, the former more Magic Defense, gives a slightly greater Magic Power boost and protects against Confuse. I'd say go with the Tiara. Diamond Armlets should be useless amidst all the Genji Gloves, Elven Mantles and Flame Rings.
Magic Shop (White): This is so sweet. I know you're excited. Buy them all, and use them with gusto. If Gil is an issue, Curaga and Berserk are more important than Reflect, but see what you need; you can already set both Berserk and Reflect with !Mix.
Magic Shop (Black): The new 3rd tier spells all transfer to Spellblade as well. As Black Magic they're just very powerful. You can ditch the Poison Rod for the rest of the game and switch back to the weaker ones which boost the primary elements. On Spellblade effects, the elemental spells are a bit different from the others; when the target is vulnerable to the element and not Heavy, the Spellblade effect will simply kill the target in a single hit, disregarding damage output. If you're short on Gil at this point, consider getting only one of the level 5 spells here; as far as weaknesses in the upcoming parts goes, there really isn't much difference.
Magic Shop (Time): Hastega is especially nice. Get the others anyway if you have Gil to spare, which is unlikely at this point.
This town's a hole. Get out. Now, get in yo' submarine and travel to the north where a new summon monster is waiting.
Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.