Final Fantasy V Walkthrough
Written by Djibriel
Contributor
3.18: Interdimensional Rift; the Forest
Enemies: White Flame, Moss Fungus, Farfarello, Calofisteri
Treasures: Dragon Fang, Enhancer, Ribbon, Lilith Rod
Blue Magic: White Wind, Pond's Chorus, Lilliputian Lyric
It is said that evil beasts were sealed into the Rift; right along with the forests and caves they were living in! Oh, my...White Flames are much more easily taken care of than their palette swap brethren, luckily. They do absorb Holy, but this is White Flame's only significant defensive trait. Their third and fourth turns could theoretically be spent using White Wind, but they'll be dead by then. 1600 HP isn't much.
Moss Fungus is said to grow on the graves of poisoned people. They're weak to Fire- and Water-elemental attacks; Leviathan works out nicely. They attack physically, but beware: !Knock Silly sets Confuse. They can also employ Web and Spore to set Slow and Poison. If you use !Lance on one, they'll have a 66% shot at countering with Rainbow Wind, so, eh, don't use !Lance. Let's be honest here, though; have you ever used !Lance?
Farfarello are tiny little trickster wizards that either steal your resources with Drain or Osmose or sing a happy little tune (either Pond's Chorus or Lilliputian Lyric). They come with inherent Protect, so physical attacks aren't your route. Strong multi-target magical attacks work much better; they're weak to Bio spells. You can steal a rare Lilith Rod from these encounters, but you can also find one in a chest here, making this unnecessary.
Leviathan slays all encounters found here with a single Tidal Wave. Make sure to protect against Confuse; you can use a Lamia's Tiara, Rainbow Dress, Red Slippers, Bone Mail or the Berserk ability to do so. Remember: Ribbons do not protect against Confuse. Mirage Vests also make sure you dodge at least one !Knock Silly, which is generally all you need before you get a Leviathan summon in there.
Just as in the Great Forest of Moore, your vision is impaired. Unlike the Great Forest of Moore, however, teleportation magic will do you no good: the Teleport spell won't work here. Don't worry, I'll guide you through. Behind the first large tree you encounter on your path, you can find a chest with a Dragon Fang inside. When you press on further into the forest, you'll find a field; stick to the left to find a chest containing a Ribbon. If you never stole one, this will be your fourth. Hey, status immunity across the board! Go down and find a chest with an Enhancer. Go up again, leaning to the right, and you'll find the chest containing the Lilith Rod.
The Lilith Rod performs an attack similar to the !Flirt ability; when the strike is successful (you'll see a purple hit animation on the target, never works on a Heavy target), the target's next turn will be spent doing nothing. Any equipment that boosts !Dance and !Flirt also increases the success rate of the Lilith Rod. 25% of the time, the Rod will follow up with an Osmose attack. It's such a weird thing.
Following a narrow passageway to the right takes you to a tree with a hole in it. A tree spirit from the Forest of Moore? Sure enough, one of the things comes out to open up a passageway between the roots. But before you can press on, however, it seems not all tree spirits are helpful. Appearing from between the roots is Calofisteri, one of the Eleven of the Rift.
Calofisteri Bestiary #300 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast, Humanoid | 68 | 18000 | 1000 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
66 | 16 | 20 | 10 | 50 | 30 | 20 | |
Stolen Items |
Dropped Items |
||||||
Common: Diamond Plate | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Hey, another naked chick in the forest! But this one is blue... As a corrupted guardian spirit of the woods, Calofisteri is a subtle warrior. Her AI script changes whenever anyone on the battlefield has the Reflect status. When no one on the battlefield has the reflective barrier up, she will cast either Stop, Old or Reflect (the last of which may provoke her to cast more damaging spells off of her). If the blue wonder has Reflect set but you do not, she will be able to cast Bio, Poison, Old and Stop on herself (which will then bounce back at you) to cause damage and disable; she may also randomly cast Reflect again, which bounces off her own Reflect barrier, thus setting the status on one of your characters (which in turn allows her to start buffing herself by bouncing beneficial spells off your party and back to her). Thus, if one of your characters has Reflect set, she will start casting Cura, Protect, Esuna, Shell, Regen and Haste on that character to give herself beneficial statuses; these can all be removed with Dispel, which works regardless of the Reflect status.
Whenever she takes damage, she will counter with a Drain spell; aside from the very rare Bio spell, this is her only way of dealing damage. At around only 350 damage per spell, that's bad news for the naked blue chick in the forest.
Since so very few of her spells actually damage you, simply make removing her buffs and debuffs (with Dispel and Esuna, respectively) a priority. She has no particular resistances, so, aside from the Protect, Shell or Reflect statuses she may put up, damaging her is not a problem. Since she is both a Humanoid and Magic Beast, the Man-Eater, Beast Killer and Artemis Bow all punch right through to the heart of the matter. Using Silence spellblade, Slow/Romeo's Ballad or Old aren't all that necessary, but, since Calofisteri is obviously used to playing with her prey, it might be fun to do the same to her before you show her that annoyance tactics are neither fun nor productive in the long run.
When you're done here, pass beneath the tree to enter a cave.
Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.