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Final Fantasy VI All Enemies and Bosses

Enemies | Bosses | All

Io
Io
Bestiary #215
Type
Level
HP
MP
Gil
EXP
None
39
7862
1550
1995
3253
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
0
110
150
0
Stolen Items
Dropped Items
None
None
Status Immunities
Elemental Immunities
darknesspoisonimpsilenceberserkconfusionsleepstop
poisonwindearth
Elemental Absorb
Elemental Weakness
None
lightningholywater
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Ipooh
Ipooh
Bestiary #268
Boss Monster
Type
Level
HP
MP
Gil
EXP
None
11
360
60
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
18
10
0
105
150
0
Stolen Items
Dropped Items
Common: Hi-Potion
None
Status Immunities
Elemental Immunities
poisonpetrifydeathberserkconfusionsleep
None
Elemental Absorb
Elemental Weakness
None
fire
Lores
Command Immunities
None
None
  
Iron Fist
Iron Fist
Bestiary #58
Type
Level
HP
MP
Gil
EXP
Humanoid
15
333
65
249
144
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
0
75
145
0
Stolen Items
Dropped Items
Status Immunities
Elemental Immunities
None
None
Elemental Absorb
Elemental Weakness
Poison
None
Lores
Command Immunities
None
 
Metamorph Package
 
  
Joker
Joker
Bestiary #69
Type
Level
HP
MP
Gil
EXP
Humanoid
17
467
90
320
194
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
0
125
150
0
Stolen Items
Dropped Items
Common: Potion
Rare: HelmetGreen Beret
Common: RodMythril Rod
Status Immunities
Elemental Immunities
Imp
None
Elemental Absorb
Elemental Weakness
None
LightningPoison
Lores
Command Immunities
None
None
 
Metamorph Package
 
Antidote
255/256 Success Rate
  
Junk
Junk
Bestiary #256
Type
Level
HP
MP
Gil
EXP
None
53
2000
200
1100
2200
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
2
10
0
190
170
0
Stolen Items
Dropped Items
Common: ToolsNoiseblaster
None
Status Immunities
Elemental Immunities
poisonimppetrify
None
Elemental Absorb
Elemental Weakness
None
lightningwater
Lores
Command Immunities
None
 
Metamorph Package
 
  
Kamui
Kamui
Bestiary #200
Type
Level
HP
MP
Gil
EXP
Humanoid
44
4211
219
869
1583
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
19
11
30
100
150
30
Stolen Items
Dropped Items
Common: KnifeAshura
Rare: KnifeMurasame
Common: Holy Water
Status Immunities
Elemental Immunities
petrifydeathsilencesleep
None
Elemental Absorb
Elemental Weakness
None
lightningpoison
Lores
Command Immunities
None
 
Metamorph Package
 
  
Kefka
Kefka
Bestiary #274
Boss Monster
Type
Level
HP
MP
Gil
EXP
Humanoid
18
3000
3000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
25
9
30
55
160
30
Stolen Items
Dropped Items
Common: Elixir
Rare: Hi-Ether
Common: Peace Ring
Status Immunities
Elemental Immunities
darknesspoisonimppetrifydeathsilenceberserkconfusionsleep
None
Elemental Absorb
Elemental Weakness
None
None
Lores
Command Immunities
None
Control, Scan
 
Strategy
 
Kefka is vulnerable to Stop, so have Gau use the Alacran and/or Acrophies Rages for best results. Always have Runic in place, as he knows some very powerful spells that can one-hit KO your characters when focused in a single-target blast, regardless of row. Have your other character(s) give it their best shot. Terra's OFire cannot be used with Runic in place so she should focus on her other powers; she can cast Magic when Celes isn't on Runic stand-by or simply wield the SwordRune Blade to some very nice result. Locke should Attack, Edgar should unload his ToolsAuto Crossbow, Sabin relies on good old Aura Cannon, Cyan can use Fang or his fourth Bushido, Flurry, if he has access to it, and that's about it. The battle is slightly anti-climactic when you consider the implications of it, but you'll pull through. Expand Full Strategy
  
Kefka
Kefka
Bestiary #346
Boss Monster
Type
Level
HP
MP
Gil
EXP
Humanoid
71
62000
38000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
80
8
45
117
135
0
Stolen Items
Dropped Items
None
None
Status Immunities
Elemental Immunities
StopShellProtectReflectDarknessZombiePoisonClearImpPetrifyDoomImageSilenceBerserkConfusionSleepSlowHaste
Poison
Elemental Absorb
Elemental Weakness
None
None
Lores
Command Immunities
None
Control, Scan
 
Strategy
 
So how does the final boss of Final Fantasy VI do battle? He'll start the battle with that demented little speech of his. Characters that were in the air when you defeated the third tier could land from their attacks before he starts it: That's kinda humorous. His first attack is Heartless Angel, which will reduce all of your characters' HP to 1. After that, it's all about physicals, !Havoc Wing, level 3 spells, and that most annoying of attacks, Trine. !Havoc Wing is his most popular and, in most instances, most powerful attack Kefka will perform.

As soon as Kefka hits 32640 HP, he will become quite a bit meaner. Calling a head into existence, he'll say "" and the screen will start to shake. The next turn, he'll execute the Forsaken attack. Forsaken is a multi-target magical non-elemental attack that, in terms of pure power, is the strongest attack in the game. It lacks the barrier-piercing ability, however, so sufficient Magic Defense should ensure that your characters all survive a single Forsaken slaughter. After this is completed, Kefka will use two attacks in two turns: !Havoc Wing, Trine, or Revenger. Revenger is also a new attack: it's like a multi-target ODispel that only removes positive status ailments. It removes Clear, Image, Regen, Haste, Shell, Safe, Reflect, Life 3, and Float. After those two turns, Kefka will once again start to charge up for Forsaken.

2560 HP later (at 30080 HP), Kefka will start employing a horrible omni-counter: For every attack directed at him, he may counter with either Battle or Hyperdrive. Hyperdrive is an extremely strong attack that's both unblockable and barrier-piercing, so any character struck by it is likely to die unless he or she was really power-leveled. At 10240 HP, this Hyperdrive counter even changes into an OUltima spell, which is obviously even worse, as it's fairly stronger than Hyperdrive, though the power is cut since it targets every character. Keep in mind that OUltima may be absorbed by a Runic blade. The Hyperdrive and OUltima counters are not employed when Kefka is charging for Forsaken. This is vital information, as, quite frankly, Kefka's counters are what make him a mean opponent. The last 'stage' of Kefka's battle tactic is when he hits 7680 HP, which is when he just charges up for Forsaken, uses it, cast a OMeteor spell, and charges up for Forsaken again. OMeteor is especially troublesome since it cannot be absorbed by a Runic blade. Kefka has a lot of strong spells that will fly past all your fancy elemental protection. The trick here is to keep reviving characters that die (I find this is mostly due to !Havoc Wing attacks) and try to avoid being hit by Hyperdrive and OUltima as much as possible. If you can employ the Runic skill, both attacks are vulnerable to its powers, so take advantage of that. If not, I suggest you only attack when Kefka is charging for Forsaken.

Locke should definitely try to Steal the Megalixir Kefka possesses; it's a great way to heal up after a Heartless Angel attack. Mog should Jump as usual; he's a real asset in this battle since, in addition to doing a lot of damage, his 255 Defense means that he will be practically immune to !Havoc Wing. The same goes for Gau. The best Rages for him are the pure offensive ones. Stray Cat, possibly paired with a SpecialSniper or DirkMan-Eater, will really hurt Kefka. Edgar should do nothing but Jump. If you've taken Cyan up there, try to reach Tempest. OQuick is a real asset to Cyan in this battle, as it is in all. For Setzer, it's GamblerFixed Dice, which should be obvious. Shadow should first empty your stash of LanceImpartisans. Other weapons that are more powerful than ShurikenPinwheels/ShurikenFuma Shurikens that you are unlikely to have equipped include DirkGladius, DirkKagenui, SwordExcalibur, LanceHoly Lance, KnifeMutsunokami, KnifeMurakumo, RodHealing Rod, and SpecialWing Edge. Strago should use OGrand Delta. Sabin and Gogo should use Phantom Rush. If Terra is Morphed, she should definitely stick to level 3 spells, but if she's not, OFlare is the superior option. Relm should just use OFlare or level 3 spells too. If Celes is around, I suggest keeping her on Runic stand-by, as it's really awesome in this battle. If Runic conflicts too much with your other characters' offensive plans, it should be avoided, obviously, so take a look at your options and decide what's best.

Kefka isn't extremely tough; he can just catch you off-guard with some of his more powerful attacks. So long as you make sure that doesn't happen, he's an entirely beatable final boss. If your characters are all decked out with OQuick spells, a RelicSoul of Thamasa here, a RelicMaster's Scroll there, and OUltima everywhere, the final battle with Kefka will feel like a walk in the park. Expand Full Strategy
  
Ketu
Ketu
Bestiary #331
Boss Monster
Type
Level
HP
MP
Gil
EXP
None
67
11000
2600
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
7
0
75
185
0
Stolen Items
Dropped Items
Common: Flame SHield
None
Status Immunities
Elemental Immunities
darknesspoisonimpsilenceberserkconfusionsleep
None
Elemental Absorb
Elemental Weakness
ice
fire
Lores
Command Immunities
None
Control
  
Killer Mantis
Killer Mantis
Bestiary #115
Type
Level
HP
MP
Gil
EXP
None
26
1412
110
756
559
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
16
10
0
115
140
0
Stolen Items
Dropped Items
Common: ClawVenom Claws
None
Status Immunities
Elemental Immunities
ImpConfusionDeathSleep
None
Elemental Absorb
Elemental Weakness
None
Fire
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Knotty
Knotty
Bestiary #193
Type
Level
HP
MP
Gil
EXP
None
33
1000
100
350
800
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
5
10
0
120
140
0
Stolen Items
Dropped Items
None
Common: Green Cherry
Status Immunities
Elemental Immunities
imp
None
Elemental Absorb
Elemental Weakness
None
fire
Lores
Command Immunities
None
None
 
Metamorph Package
 
Dried Meat
255/256 Success Rate
  
Land Grillon
Land Grillon
Bestiary #100
Type
Level
HP
MP
Gil
EXP
None
23
977
80
410
292
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
15
10
0
115
155
0
Stolen Items
Dropped Items
Common: Echo Screen
Common: Smoke Bomb
Status Immunities
Elemental Immunities
DarknessSilenceSleepImpConfusion
None
Elemental Absorb
Elemental Weakness
None
FireWind
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Land Ray
Land Ray
Bestiary #119
Type
Level
HP
MP
Gil
EXP
None
23
1
18
0
1
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
6
10
0
5
5
0
Stolen Items
Dropped Items
Common: Megalixir
None
Status Immunities
Elemental Immunities
DarknessPetrifySleepImpDeath
None
Elemental Absorb
Elemental Weakness
None
Water
Lores
Command Immunities
None
 
Metamorph Package
 
  
Landworm
Landworm
Bestiary #247
Type
Level
HP
MP
Gil
EXP
None
59
12000
1300
0
4600
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
8
0
80
120
0
Stolen Items
Dropped Items
Common: X-Potion
None
Status Immunities
Elemental Immunities
imp
None
Elemental Absorb
Elemental Weakness
earth
ice
Lores
Command Immunities
None
None
 
Metamorph Package
 
Potion, Potion, Potion, Elixir
32/256 Success Rate
  
Laragorn
Laragorn
Bestiary #311
Boss Monster
Type
Level
HP
MP
Gil
EXP
Humanoid
47
10000
2000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
2
5
0
90
120
0
Stolen Items
Dropped Items
None
None
Status Immunities
Elemental Immunities
poisonimppetrifyberserksleepstop
None
Elemental Absorb
Elemental Weakness
icewind
fire
Lores
Command Immunities
None
Control
  
Laser Gun
Laser Gun
Bestiary #290
Boss Monster
Type
Level
HP
MP
Gil
EXP
None
24
3300
335
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
12
9
0
130
140
0
Stolen Items
Dropped Items
Common: X-Ether
None
Status Immunities
Elemental Immunities
darknesspoisonimppetrifydeathsilenceberserkconfusionsleep
None
Elemental Absorb
Elemental Weakness
None
lightningwater
Lores
Command Immunities
None
None
  
Leaf Bunny
Leaf Bunny
Bestiary #7
Type
Level
HP
MP
Gil
EXP
None
5
33
0
45
24
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
0
60
140
0
Stolen Items
Dropped Items
Common: Potion
Common: Potion
Status Immunities
Elemental Immunities
None
None
Elemental Absorb
Elemental Weakness
Ice
FireWater
Lores
Command Immunities
None
None
 
Metamorph Package
 
Dried Meat
255/256 Success Rate
  
Leap Frog
Leap Frog
Bestiary #174
Type
Level
HP
MP
Gil
EXP
None
52
3511
220
2600
1550
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
7
0
130
145
0
Stolen Items
Dropped Items
Common: Hi-Potion
Rare: ShurikenPinwheel
None
Status Immunities
Elemental Immunities
poisonberserkconfusionsleep
None
Elemental Absorb
Elemental Weakness
None
ice
Lores
Command Immunities
None
 
Metamorph Package
 
  
Left Blade
Left Blade
Bestiary #282
Boss Monster
Type
Level
HP
MP
Gil
EXP
None
22
700
470
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
5
0
120
150
0
Stolen Items
Dropped Items
None
None
Status Immunities
Elemental Immunities
darknesspoisonimpsilenceberserkconfusionsleep
None
Elemental Absorb
Elemental Weakness
ice
None
Lores
Command Immunities
None
Control
  
Lenergia
Lenergia
Bestiary #83
Type
Level
HP
MP
Gil
EXP
None
19
470
63
250
438
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
8
0
170
120
0
Stolen Items
Dropped Items
Common: Green Cherry
Rare: Hi-Potion
None
Status Immunities
Elemental Immunities
Imp
None
Elemental Absorb
Elemental Weakness
None
None
Lores
Command Immunities
None
None
 
Metamorph Package
 
  





Enemies | Bosses | All


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2026 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.