Final Fantasy VI Espers
The Esper system is yet another unique facet to Final Fantasy VI (though it bears similarities to the Junction system of VIII), and it's one that is either loved or reviled by FF gamers. At the time of the original release, the Esper system caused great buzz because of it's novelty - however, many gamers today find that it makes the game too easy, by providing stat bonuses and permanent learning of magic (as opposed to Final Fantasy VII, where the magic came and went depending on the Materia equipped). Regardless of your stance, find all the esper information you need here. Except where to find Testper.
Ragnarok ![]() | Level Bonus | Location | |
None | Narshe weapon shop, WoR. | ||
Summon MP Cost | Summoned Attack | Description | |
6 | Metamorph | Attempts to turn an enemy into an item. | |
Etymology | |||
In Norse mythology, Ragnarok was Judgement Day. | |||
Spell List | MP Cost | Learn Rate | Description |
80 | x1 | Heavy, typeless damage to all enemies. Ignores targets' defense. | |
Raiden ![]() | Level Bonus | Location | |
Vigor +2 | Basement of the Ancient Castle, WoR. Stand five steps down from the Queen's Throne and press the action button to open the way. | ||
Summon MP Cost | Summoned Attack | Description | |
80 | Turf Edge | Attempts instant kill on all enemies. | |
Etymology | |||
Spelled "Raijin," this is the Chinese god of Thunder. "Raiden" is also Japanese for "thunder." | |||
Spell List | MP Cost | Learn Rate | Description |
99 | x1 | Allows target to take two consecutive turns. | |
Ramuh ![]() | Level Bonus | Location | |
Stamina +1 | After finding Terra in Zozo, WoB. | ||
Summon MP Cost | Summoned Attack | Description | |
25 | Moderate lightning-typed damage to all enemies. | ||
Etymology | |||
Originates from Hindu legend, where it is spelled Rama. Rama is an exceptionally strong
human who is revealed to be a god in the "Ramayana." | |||
Spell List | MP Cost | Learn Rate | Description |
6 | x10 | Light lightning-typed damage to one or more targets. | |
3 | x5 | Low-level poison-elemental spell degrades HP of a target for the remainder of a battle. | |
22 | x2 | Three times as powerful as "Bolt," with same effect. | |
Shiva ![]() | Level Bonus | Location | |
None | Magitek Research Facility, WoB. | ||
Summon MP Cost | Summoned Attack | Description | |
27 | Moderate ice-typed damage done to all enemies. | ||
Etymology | |||
Originates from Hindu legend, where this goddess is both destructor and creator. | |||
Spell List | MP Cost | Learn Rate | Description |
5 | x10 | Ice-typed damage to one or more targets. | |
21 | x5 | Three times as powerful as "Ice," with same effects. | |
1 | x4 | Takes MP from target, applies it to caster. | |
12 | x4 | Takes away target's MP. | |
5 | x3 | Restores HP. | |
Shoat ![]() | Level Bonus | Location | |
HP +10% | Magitek Research Facility Lab, WoB. | ||
Summon MP Cost | Summoned Attack | Description | |
45 | Demon Eye | Casts "Break" on all enemies. | |
Etymology | |||
A newly-weaned piglet. | |||
Spell List | MP Cost | Learn Rate | Description |
26 | x8 | Adds "poison" status to one or more targets for the remainder of the battle and and poison-elemental damage at time of casting. | |
25 | x5 | Attempts to petrify one target. Can not hit enemies immune to instant death. | |
35 | x2 | Attempts an instant kill of target. Can not hit targets immune to instant death. | |
Siren ![]() | Level Bonus | Location | |
HP +10% | After finding Terra in Zozo, WoB. | ||
Summon MP Cost | Summoned Attack | Description | |
16 | Hope Song | Casts "Silence" on all enemies. | |
Etymology | |||
Originates from Greek mythology; sirens were maidens who lived on the sea and seduced sailors with song. | |||
Spell List | MP Cost | Learn Rate | Description |
5 | x10 | Puts target to sleep. | |
8 | x8 | Negate's target's ability to cast spells | |
5 | x7 | Slows target's ATB bar. | |
4 | x6 | Light fire-typed damage to one or more targets. | |
Sraphim ![]() | Level Bonus | Location | |
None | Purchase in Tzen (WoB 3000 Gil, WoR 10 Gil) | ||
Summon MP Cost | Summoned Attack | Description | |
40 | Reviver | HP recovery for all party members. | |
Etymology | |||
A seraph is one of the orders of angels in Christian mythology; they have three sets of wings. | |||
Spell List | MP Cost | Learn Rate | Description |
5 | x20 | Restores HP. | |
10 | x10 | Gradually restores HP. | |
25 | x8 | Restores HP. | |
30 | x5 | Revives a dead party member. (12.5% HP) | |
15 | x4 | Cures any ailment except "Zombie." | |
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.






