CoN 25th Anniversary: 1997-2022
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Final Fantasy VI Espers

The Esper system is yet another unique facet to Final Fantasy VI (though it bears similarities to the Junction system of VIII), and it's one that is either loved or reviled by FF gamers. At the time of the original release, the Esper system caused great buzz because of it's novelty - however, many gamers today find that it makes the game too easy, by providing stat bonuses and permanent learning of magic (as opposed to Final Fantasy VII, where the magic came and went depending on the Materia equipped). Regardless of your stance, find all the esper information you need here. Except where to find Testper.

Fenrir
image: Fenrir
Level Bonus
Location
MP +30%
After defeating Phunbaba, Mobliz, WoR.
Summon MP Cost
Summoned Attack
Description
70
Howling Moon
Creates illusionary images of the party.
Etymology
In Norse mythology, this giant wolf was the enemy of all gods.
Spell List
MP Cost
Learn Rate
Description
20
x10
Removes party from dungeon or battle.
53
x5
Attempts to teleport all enemies to another dimension. Can not hit targets immune to instant death.
10
x3
Stops target's ATB bar.


Golem
image: Golem
Level Bonus
Location
Stamina +2
Purchase at auction in Jidoor.
Summon MP Cost
Summoned Attack
Description
33
Earthen Wall
Protects party from physical attacks.
Etymology
In Jewish legend, a creature of stone brought to life by a holy man.
Spell List
MP Cost
Learn Rate
Description
25
x5
Restores HP.
12
x5
Increases target's physical defense.
10
x5
Stops target's ATB bar.


Ifrit
image: Ifrit
Level Bonus
Location
Strength +1
Magitek Research Facility, WoB.
Summon MP Cost
Summoned Attack
Description
26
fireHellfire
Scorches all enemies in a fiery blaze.
Etymology
Originates from the Middle East, spelled "Efreet." Efreet was a spirit of fire who lived in the City of Brass.
Spell List
MP Cost
Learn Rate
Description
4
x10
Light fire-typed damage to one or more targets.
20
x5
Three times as powerful as "Fire," with same effect.
15
x1
Takes HP from the target and heals the caster by the same amount.


Kirin
image: Kirin
Level Bonus
Location
None
After finding Terra in Zozo, WoB.
Summon MP Cost
Summoned Attack
Description
18
Holy Aura
Gradually restores the party's HP.
Etymology
From Chinese mythology, a creature part horse and part dragon. Kirin are good luck symbols.
Spell List
MP Cost
Learn Rate
Description
5
x5
Restores HP.
3
x5
Determines target's HP, MP, and weaknesses.
3
x4
Removes "Poison" and "Seizure" status from one target.
10
x3
Gradually restores HP.
25
x1
Restores HP.


Lakshmi
image: Lakshmi
Level Bonus
Location
Stamina +2
After defeating Chadarnook, WoR.
Summon MP Cost
Summoned Attack
Description
74
Alluring Embrace
Restores HP to all allies.
Etymology
A small, young stellar object or a young actress.
Spell List
MP Cost
Learn Rate
Description
5
x25
Restores HP.
15
x20
Cures any ailment except "Zombie."
10
x20
Gradually restores HP.
25
x16
Restores HP.
40
x1
Restores HP.


Maduin
image: Maduin
Level Bonus
Location
Mag.Pwr. +1
Magitek Research Facilty Lab, WoB.
Summon MP Cost
Summoned Attack
Description
44
Chaos Wave
Unleashes a tide of anger on enemies.
Etymology
From Irish mythology, spelled "Mael Duin."
Spell List
MP Cost
Learn Rate
Description
21
x3
Three times as powerful as "Ice," with same effects.
20
x3
Three times as powerful as "Fire," with same effect.
22
x3
Three times as powerful as "Bolt," with same effect.


Midgardsormr
image: Midgardsormr
Level Bonus
Location
HP +30%
Umaro's Cave, WoR.
Summon MP Cost
Summoned Attack
Description
40
earthAbyssal Maw
Crushes enemies with seismic waves.
Etymology
Derived from "terra," which is Latin for "earth." In the Japanese game, called "Midgard's Serpent," a child of Loki in Norse mythology who was destined to consume the earth at Ragnarok.
Spell List
MP Cost
Learn Rate
Description
50
x3
Earth-elemental attack hits all onscreen allies and enemies that are not currently in the air. Ignores targets' defense, can not hit floating enemies.
48
x1
Removes 75% of one or more targets' current HP. Can not hit targets immune to instant death.
75
x1
Takes 93.75% of HP of all onscreen enemies and allies.


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2026 Josh Alvies (Rangers51)

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