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Final Fantasy VI Magic

The magic system in Final Fantasy VI is a little strange compared to many other RPGs. Since your characters are not (as) constrained by class, they can be almost equally proficient in the magical arts as they are the physical. Every character that can use magic can learn every spell in the game - except Lore, of course! - and you may well find that by the time you finish the game, your magic arsenal outstrips your physical by a good margin.

Classes


Defensive Magic

Arise
MP
Reflectible
Runic
Elemental
Target
60
No
Yes
N/A
Single
Learn From
EsperPhoenix × 2
Terra learns organically at level 49
Spell Description
Revives and fully restores the HP of a KO'd target.
 
Cura
MP
Reflectible
Runic
Elemental
Target
25
Yes
Yes
N/A
Single/Multi
Learn From
EsperKirin × 1; EsperUnicorn × 4; EsperGolem × 5; EsperSeraph × 8; EsperLakshmi × 16
Terra learns organically at level 33
Spell Description
Restores HP.
 
Curaga
MP
Reflectible
Runic
Elemental
Target
40
Yes
Yes
N/A
Single/Multi
Learn From
EsperLakshmi × 1; EsperPhoenix × 2
Spell Description
Restores HP.
 
Cure
MP
Reflectible
Runic
Elemental
Target
5
Yes
Yes
N/A
Single/Multi
Learn From
EsperShiva × 3; EsperKirin × 5; EsperSeraph × 20; EsperLakshmi × 25
Terra learns organically at level 1
Celes learns organically at level 4
Spell Description
Restores HP.
 
Esuna
MP
Reflectible
Runic
Elemental
Target
15
No
Yes
N/A
Single
Learn From
EsperUnicorn × 3; EsperSeraph × 4; EsperAlexander × 15; EsperLakshmi × 20
Spell Description
Removes most status ailments from the target.
Removes status: DarknessPoisonImpPetrifySilenceConfusionSeizureSleepSlow
 
Poisona
MP
Reflectible
Runic
Elemental
Target
3
No
Yes
N/A
Single
Learn From
EsperKirin × 4
Terra learns organically at level 6
Celes learns organically at level 8
Spell Description
Removes poison and seizure status from the target.
Removes status: poisonseizure
 
Raise
MP
Reflectible
Runic
Elemental
Target
30
No
Yes
N/A
Single
Learn From
EsperBismark × 2; EsperSeraph × 5; EsperPhoenix × 10
Terra learns organically at level 18
Spell Description
Revives a KO'd target.
 
Regen
MP
Reflectible
Runic
Elemental
Target
10
Yes
Yes
N/A
Single
Learn From
EsperKirin × 3; EsperSeraph × 10; EsperLakshmi × 20
Spell Description
Gradually restores the target's HP.
Adds status: Regen
 
Reraise
MP
Reflectible
Runic
Elemental
Target
50
No
Yes
N/A
Single
Learn From
EsperPhoenix × 1
Spell Description
Automatically revives the target the next time he or she is KO'd.
 
Classes


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2026 Josh Alvies (Rangers51)

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