Final Fantasy VI Walkthrough
Written by Djibriel
Contributor
2.1: Intermezzo; The Solitary Island
Wastelands |
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Desert |
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Enemies: Peeper, Land Ray, Black Dragon
Party: Celes
Rise and shine, commander. Rise and shine.No words can be used to describe the blasphemy of Kefka's act. By moving the Statues he has shaken the very foundations of this world; earthquakes, tremors, eruptions and floods ensued. While trying to escape the Floating Continent, the Blackjack was torn apart from under your feet.
Celes Chere, ex-General of an Empire that may not still exist, wakes up in a dirty shack. One year has passed; by a stroke of coincidence, the person who found her and took care of her was none other than the person who did so during her Imperial-flavored youth: Cid. Cid himself, now, seems weakened and doesn't seem to possess much will to carry on. The entire population of the island has either passed away or have killed themselves, so Celes takes it on herself to take care of him for a while; at least it will keep the ghosts of the past away.
Preparation: Celes is entirely unequipped, so you should help her out a little in said regard. As far as Relics go, make sure she is equipped with either an


Peeper are silly buggers that don't so much classify as monsters as they do dying animals in a rotten world. With 1 HP and inherent Seizure, they more likely than not will perish before they make a move. If they do manage to take a turn, it's either Battle, !Tail (Battle * 1.5), or

Land Ray only has one attack: !Poison Tail, which sets Poison. However, Land Ray shares the fate of Peeper: 1 HP, inherent Seizure. Wandering into the desert without an


Black Dragon is the only actual opponent with a fighting chance on the island. The first turn can feature Sand Storm; the second turn Sand Storm and !Bone Powder. Sand Storm is the thing to watch out for; Celes is by her lonesome, so she takes quite some damage if hit. You can instantly defeat Black Dragon by casting a




Note: Peeper have a rare Elixir steal and Land Ray have a rare Megalixir steal. Right now, this is of no consequence, as you can't steal; later I'll point it out again.
While exploring, you'll have to note Cid's health. There's a hidden health bar for the guy, which you need to maintain. If you manage to take it up to 256, Cid becomes permanently healthy; if you allow it to drop down to 30, he will die. The health starts at 120. Every second you spend in any place that isn't the Overworld Map, Cid will lose 1 health.
On the beach, there are fish you can catch. You can simply try to grab them when they come near the tiles you can stand on. There are four types of Fish: A slow-moving Fish decreases the health bar by 16 when fed to Cid. A Rotten Fish (with medium speed) decreases the bar by 4 when fed to Cid. "Just a" Fish also swims with medium speed and increases health by 16 when fed to Cid. A "Yummy", fast-moving Fish increases the bar by 32 when fed to Cid.
All of these are Rare items. Once you've captured a kind of Fish, there's no way to get rid of it other than feeding it to Cid. The effects of the Fish you have caught are cumulative; if you have captured a Fish, a Rotten Fish, and a Yummy Fish, Cid will gain 12 health points (-16 - 4 + 32).
Cid has various conversational responses based on his health. This is the only way to tell approximately where his health is on the scale of dead to awesome.
- 231 - 255: My dear, I ... feel I'm not going to be around much longer...
- 201 - 230: Celes, thanks for all you've done for me!
- 161 - 200: HackAck!! I feel a little better!
- 121 - 160: Cough...wheeze...I can't bear this any longer...
- 91 - 120: I...I'm not long for this cruel new world ...
- 61 - 90: My worst nightmare is to think of you alone here on this wretched island ... hack ... wheeze!!
- 31 - 60: Cough...hack...ACK!! While I can still talk, I...wheeze...pant...want to thank you...cough!
- 0 - 30: Good-bye...
Whether or not Cid lives or dies has little impact other than, you know, that Cid lives or dies and Celes reacts to it. Regardless of your efforts, Celes will get off the island fairly quickly.
If you want to read about the options in more detail, enable spoilers.
The debate over saving Cid's life is surprisingly heated when you take into consideration that it doesn't really affect the end result. Most people tend to think letting Cid die is the best way out of the situation; not only is catching fish a tedious enterprise, but the consequences of Cid's demise give depth to the character of Celes. Others try to keep him alive for the sole reason that he is one of the major NPCs and this game's 'Cid'.
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.