Final Fantasy IX Flair Abilities
Classes | |||
Aura
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Gives Auto-Life and Regen status to one ally, or all allies when used in Trance. | Ally: Single or Multiple |
12 |
0 |
||||
Characters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
255 |
Yes |
Yes |
Yes |
None |
Auto-Life, Regen |
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Equipment |
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Chakra
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Replenishes some HP/MP on an ally. During trance, the effect is placed on all allies. Using Power Up doubles the effect. Effect Calculation: Both HP and MP healing use (Target Max HP * Spell Power) /100 | Ally: Single or Multiple |
4 |
20 |
||||
Characters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Equipment |
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Countdown
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Inflicts 'Doom' status on one enemy, or on all enemies during trance. | Enemy: Single or Multiple |
16 |
0 |
||||
Characters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
50 |
Yes |
Yes |
Yes |
None |
Doom |
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Equipment |
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Curse
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Gives a random elemental weakness to foe, or all enemies when used during Trance. | Enemy: Single or Multiple |
12 |
0 |
||||
Characters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
255 |
Yes |
Yes |
Yes |
None |
None |
||
Equipment |
|||||||
Demi Shock
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Damages a target for 20% of its max HP. Can be used on all enemies during Trance. | Enemy: Single or Multiple |
20 |
20 |
||||
Characters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
50 |
Yes |
Yes |
Yes |
None |
None |
||
Equipment |
|||||||
No Mercy
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Deals physical damage to a target and can add in the elemental of the equipped weapon. Effect Calculation: ((Caster Attack * Power) / 10 - Target Defense) * Random Value[Caster Strength … Caster Strength + ((Level + Caster Strength) / 8)] | Enemy: Single or Multiple |
12 |
17 |
||||
Characters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Equipment |
|||||||
Revive
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Revives a KO'd character and provides healing under the formula of (Caster Spirit + Spell Power) * Target Max HP / 100. Can be used on all allies in Trance. | Ally: Single or Multiple |
20 |
20 |
||||
Characters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
255 |
Yes |
Yes |
Yes |
None |
None |
||
Equipment |
|||||||
Spare Change
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Throws gil at enemy to deal damage. Effect Calculation: The amount of gil lost is calculated by Caster Level * 101; the damage inflicted is calculated by (Gil Lost^2 * Caster Spirit) / (Total Party Gil * 10) | Enemy: Single or Multiple |
0 |
101 |
||||
Characters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Equipment |
|||||||
Caves of Narshe: Final Fantasy IX
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.