Final Fantasy IX Walkthrough
Written by Shotgunnova
Contributor
2.5: Cleyra Settlement
Enemies: Antlion (1), Type B, Soldier (A), Soldier (B), Beatrix (2)
Treasures: Phoenix Pinion x3,
Ore x2,
Echo Screen x2,
Ether,
Remedy x2,
Gysahl Greens,
Ether,
Phoenix Down,
Elixir,
Ether,
Phoenix Pinion,
zuu,
nymph,
Silk Robe,
Thunder Gloves,
Magician Shoes,
Yellow Scarf,
Emerald, 970 Gil, 1250 Gil
Optional: Get a one-time-only treasure! |
---|
Anyway, everyone will split up and do their own thing; you will control Zidane. From where the oracle is, veer east (blindspot) to enter a garbage pit. Open a chest with 970 Giland return to the oracle's screen. Up the first stair, look at the turn for a

By the pond, find the field icon indicating some





By the windmill-filled platform, there's a




Unforunately, rest and relaxation is not in our tailed hero's future; there is something amiss by the garbage pit (blind exit by town entrance). Equip the Bandit and Bright Eyes skills and arrive at the dump to be shown a nice, warm, digestive-sauce welcome.
Antlion (1) ![]() Can't Flee |
Type |
Level |
HP |
MP |
Gil |
Exp |
Attack |
Magic Atk. |
|
None | 16 | 3938 | 3950 | 1616 | 0 | 25 | 11 | ||
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
Speed |
Strength |
Spirit |
Eaten Magic |
||
3 | 10 | 10 | 4 | 22 | 11 | 17 | None | ||
Stolen Items |
Dropped Items |
Dropped Card |
|||||||
None | |||||||||
Elemental Absorb | Elemental Immunities | ||||||||
![]() | None | ||||||||
Elemental Resistence | Elemental Weakness | ||||||||
None | ![]() | ||||||||
Status Immunity | |||||||||
Petrify, Venom, Virus, Trouble, Zombie, Confuse, Berserk, Stop, Auto-Life, Trance, Defend, Poison, Float, Heat, Freeze, Vanish, Doom, Mini, Gradual Petrify | |||||||||
Here's the short of it: Vivi's Blizzara spell can mow this thing down in a few turns. A smart player, however, will delay the inevitable victory in order to steal a



You will next see two scenes, a sandstorm-strengthening ritual/harbinger followed by the events transpiring in Alexandria. Eventually, Freya will be the party leader and can run around on her own. Return to the cathedral's harp room and search for an




Optional: Stiltzkin's Steals |
---|
Mopli should also have received a letter from Monev; make sure to read it to enable another letter later on. Gather at the town entrance, and go back to save/buy equipment for everyone (you probably haven't been able to do this since you arrived here). Prepare, and head back down the trunk when ready.
Equipping Man Eater from this point on would be a good idea.
In the 'first' part of the cave complex, some Alexandrian Soldier variations will attack. Slay them, head down the next screen for another encounter. After the third stall battle, arrive at the bridge to be notified that everyone should head back to town. This happens automatically.
Next, a battle with a single Type B variation occurs, after which you can save at the sandpit. The rest of the Soldiers and Type Bs you encounter in Cleyra will be of these variant forms. Mopli will have a note for Serino for you to deliver posthaste, so put it in your pack before trying to ascend the stairs into the town proper. Now, some back-to-back battles occur:
- Soldier x 3
- Type B x 2
- "Let's head right!"
- "Let's go left!" (Battle with: Soldier x 2, Type B)
- "Cross the bridge to the right!" (Battle with: Soldier x 3)
Equip some thunder-reducing equipment, then head outside to face the boss…
Beatrix (2) ![]() Boss Monster Can't Flee |
Type |
Level |
HP |
MP |
Gil |
Exp |
Attack |
Magic Atk. |
|
Human | 17 | 4736 | 3964 | 0 | 0 | 27 | 12 | ||
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
Speed |
Strength |
Spirit |
Eaten Magic |
||
3 | 10 | 10 | 4 | 42 | 12 | 18 | None | ||
Stolen Items |
Dropped Items |
Dropped Card |
|||||||
None | None | ||||||||
Elemental Absorb | Elemental Immunities | ||||||||
None | None | ||||||||
Elemental Resistence | Elemental Weakness | ||||||||
None | None | ||||||||
Status Immunity | |||||||||
Petrify, Venom, Virus, Silence, Blind, Trouble, Zombie, Confuse, Berserk, Stop, Auto-Life, Trance, Defend, Poison, Sleep, Regen, Float, Heat, Freeze, Vanish, Doom, Mini, Gradual Petrify | |||||||||
…who once again cannot lose no matter what. And, it's another timed battle. Do the typical stalling routine (Slow is the only status that you will have and can use against her) and try to steal an

Everyone ends up at the Red Rose, except for Quina. Run up the stairs and listen into the conversation behind the door, then return towards the pod landing site. Serino the moogle will show up, so save/heal and give her the letter you got from Mopli. Pick up the one to Moodon on your way out… The narration now changes to our incarcerated friends.
Caves of Narshe: Final Fantasy IX
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.