Final Fantasy IX Walkthrough
Written by Shotgunnova
Contributor
3.6: Back in the Saddle Again
Treasures: Elixir,
Virgo,
Black Belt, 2000 Gil, 843 Gil
Item | Location |
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In the Inn's bedroom | |
Item Shop's upper loft | |
2000 Gil | Chest in the Synth Shop |
By the Weapon Shop exterior | |
843 Gil | Climb to the Synth Shop roof and follow the walkway to the chest |
On the Outer Continent's eastern desert, there are four sandpits. Notice that three of them have sand rising out of them, because they're actually Antlion (2) trap battles; the other one is the entrance to the palace. This is the point of no return for quite a long time. Get prepared before wading in!
Note: The

After a few events, Kuja captures everyone and makes Zidane choose a party to take with him on a "fetch quest" expedition to Oeilvert. This location will have a magic barrier, so Kuja doesn't want to go himself. If you read between the lines, you won't choose a magic-heavy party - any magic command (Black, White, Blue) will be greyed-out and unselectable! So, you will want to balance the parties. So, I suggest sending Zidane, Dagger, Freya, Vivi. Here's why:
- Dagger still cannot concentrate and is a liability in the palace. She won't be a main magic-caster, anyway, at the destination.
- Freya's ultimate weapon is obtainable coming up, provided you've been doing the Chocobo Hot & Cold minigame.
- Vivi balances out the two mage/fighter party, and can be an item-user at the destination.
- Eiko's the best white mage and better serves the party at the Palace.
- Amarant is a powerhouse and has Chakra, which helps keep the MP in order.
- Quina's LV5 Death can slay every enemy in the palace - it's a no-brainer.
- Steiner can also be a powerhouse without Vivi's magic, and Darkside helps.
When finished, have Zidane run to the hangar (Ogre, Grimlock (Red Face) and Grimlock (Blue Face) are around) and board the Hilde Garde 1. This luxury airship will take everyone on a cruise to the Forgotten Continent, which is the western one that has no beaches. Zorn and Thorn will sell items if you need it, too - just talk with them at the airship landing site.
Optional: Qu's Marsh #4 |
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Optional: Blue Magic Update |
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The northern tip, past the Qu's Marsh, has chocobo tracks, which you will no doubt prefer to the monster-ridden canyons. If you have a mountain chocobo, there are a bunch of things you can do, see below. Anyway, to find Oeilvert (which you can find marked on the map, too), head south through Seaways Canyon. On the world map, this area is denoted by the pale, yellow/orange-colored region amidst the brown. Follow south until the route curls into a dead-end, which is the destination. Again, very easy to find with a chocobo.
Optional: Chocographs Update |
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Optional: Freya's Ultimate Weapon |
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Optional: Cracks in the Mountain |
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Optional: Friendly Creatures Sidequest |
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Caves of Narshe: Final Fantasy IX
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.