Chemist | ![]() |
Vital Statistics
Prerequisite Classes | None | |||||||
Base Stats | Move | Jump | Speed | Evade | Attack |
Magic |
HP |
MP |
3 | 3 | 8 | 5 | - | Same | - | Sa |
Basic Skillset | Item | |||||||
Skill Name | Description | Range | Vertical Range | Effect |
MP Used |
Speed |
JP Required |
|
Potion | Recovers 30 HP. Causes damage to the undead. | 4 | N/A | 1 | N/A | Now | 30 | |
Hi-Potion | Recovers 70 HP. Causes damage to the undead. | 4 | N/A | 1 | N/A | Now | 200 | |
X-Potion | The strongest potion, recovering 150 HP. Causes damage to the undead. A must-have! | 4 | N/A | 1 | N/A | Now | 300 | |
Ether | Recovers 20 MP. | 4 | N/A | 1 | N/A | Now | 300 | |
Hi-Ether | Recovers 50 MP. | 4 | N/A | 1 | N/A | Now | 400 | |
Elixir | Restores all HP and MP. Elixirs can't be found in stores and must be found on the battlefield. | 4 | N/A | 1 | N/A | Now | 900 | |
Antidote | Neutralizes all poisons. Cancels Poison. | 4 | N/A | 1 | N/A | Now | 70 | |
Eye Drop | Restores sight. Cancels Darkness. | 4 | N/A | 1 | N/A | Now | 80 | |
Echo Grass | Restores speech, allowing the character to cast spells again. Cancels Silence. | 4 | N/A | 1 | N/A | Now | 120 | |
Maiden's Kiss | Change the character back into his or her original shape. Cancels Frog. | 4 | N/A | 1 | N/A | Now | 200 | |
Soft | A golden needle which cures petrification. Cancels Petrify. | 4 | N/A | 1 | N/A | Now | 250 | |
Holy Water | Restores life to the undead. Cancels Undead and Blood Suck. | 4 | N/A | 1 | N/A | Now | 400 | |
Remedy | This all-purpose medicine cures most status anomalies. Cancels Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep. | 4 | N/A | 1 | N/A | Now | 700 | |
Phoenix Down | This tailfeather revives dead units. Cancels Dead. | 4 | N/A | 1 | N/A | Now | 90 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger |
JP Required |
Movement | Move---Find Item | Allows the character to find any hidden items on the destination panel. This skill is the only way for characters to find hidden items, making it a must-have for everyone in your party. | N/A | 100 | |
Reaction | Auto Potion | When a character recieves any form of HP damage, he or she uses the lowest-level potion available. This is an effective way to heal your characters without using an AT during the beginning and middle parts of the game, especially when primed with Hi-Potions and X-Potions. However, it can be expensive, because characters equipped with this can--and will!--use potions indiscriminately. | HP Damage | 400 | |
Support | Equip Change | Allows the character to change equipment, even in battle. Activated by selecting the action command Equip Change. | N/A | 0 | |
Support | Maintenance | Makes equipped items immune to break techniques. Another must-have, especially when the character possesses powerful and/or rare items. | N/A | 250 | |
Support | Throw Item | Makes a character able to throw items over an extened range, even if he or she's not a chemist. | N/A | 350 |
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.