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Sony State of Play for September and More Final Fantasy and Dragon Quest
Sony’s State of Play for September just wrapped, and as our beloved reader should probably fully expect, it featured among its games (and movie) both of the new Final Fantasy games coming up.
Final Fantasy Resonance appeared early in the presentation; the bulk of the content was compiled from prior trailers, but at the end, Square Enix showed the first bits of Sephiroth in cutscene and as an opponent, and also announced that the demo is available starting today in advance of the October release. At the time of writing, I don’t see the demo online but I’m also not in front of my consoles so it may already be there.
Final Fantasy VII Revelation got ten full minutes of video and gameplay today, which is a bit of a surprise to me given that Tokyo Game Show is two weeks away and I’d assumed the next big reveal would happen there. In the lead-in, Sid Shuman of Sony called this the “release trailer,” which honestly doesn’t sound accurate based on the release timeline and the content of the trailer, but we will see. I’ll warn you here that if you’re not caught up on the series yet, some of this post is going to feel spoilery from here on out. Some of the highlights:
- The absolute briefest glimpse of Zack and Aerith together outside Aerith’s house, with Aerith’s face registering shock. The look was so brief that it’s impossible to work out the context, but based on Rebirth, I would say there’s probably a pretty reasonable guess.
- The return of Piko and his ability to fight; it looks like Piko gets a glow-up either by default or through customization, and the party’s chocobos are able to participate with mounted combat now.
- The FITS system information seemed a little confusing based on what had been presented before; I was under the impression that FITS would have some variation per-character, but today’s video implied heavily that there were only four available and all characters would be choosing from the same ones. Cid was shown using the Knight class, with its tanking and party-protection attributes familiar from other Final Fantasy games, and Vincent was shown as a Summoner, with the ability to unlock synergy abilities with the summoned beast. The other two are Warrior, and Black Mage, which we briefly saw at Summer Game Fest.
- We also got a few minutes of gameplay within Wutai, featuring Yuffie grappling around the capital and taking cute cat photos. Rocket Town was explicitly mentioned just after this, but not shown.
- The gameplay stopped at Gongaga to be introduced to a quest for Cissnei, specifically to assist with protecting the Gongaga Youth Coalition and rid the area of Malboros. The main point in showing the quest was to remind us that FF7 Compilation characters would be showing up around Revelation, and also to reveal that sidequests will play out differently depending on who you choose to lead the quest. I assume that they’ve done this to increase replayability by making subsequent runs work differently.
- The last big gameplay reveal was a first live look at Queen’s Blood. An all-new questline will be part of Revelation, with Red XIII as the protagonist; a short look at gameplay against Regina was shown, with some sort of special card played during the draw, but it wasn’t exactly clear how it changed the game from Rebirth.
A release date of April 8, 2027 was announced at the end of the trailer, which is certainly later than I was hoping; I’d legitimately hoped February for synergy with Rebirth, but Remake itself launched in April as well. Hamaguchi said (in the subtitles) that preorders for a “Trilogy Edition” would open today, but the standalone third game wasn’t specifically mentioned. Seems like those preorders should be coming very soon, though, if not today with the full bundle.
In the State of Play Japan that started immediately after the English SoP ended, Squenix also showed a little bit of gameplay and cutscenes from the new Dragon Quest Monsters game that releases on December 3. I won’t embed that video here because this post is already massive, but the game looks very much exactly what you would expect from a new DQM game.
Caves of Narshe Adds Pixel Remaster Coverage
Once again, CoN has popped up just a little bit late to the party but with full CoN verve; we’ve just launched full coverage for the Pixel Remaster versions of all four of the pixelly games we host. So, if you’re a player here for the original Final Fantasy, or the three games that originated in the 16-bit era (Final Fantasy IV, V, and VI if you’re a bit behind), those games are now fully here for you.
If you’re visiting the site for the first time today, all of that game coverage will default to the Pixel Remaster version for you, as we know that first-time players are likely coming to us via those games; if you’re a long-time CoN visitor, all you need to do is switch your version to Pixel Remaster for each game as you need it.
While we were in there, of course, we found and fixed a number of bugs that we found along the way, so no matter what release you’re playing, you’re going to have a better experience with us now. Will we have fixed more bugs than we created? Well, we certainly hope so, but if you find that’s not the case, please reach out on socials, Discord, or the forums as always. Thanks so much for your continued support of Caves of Narshe and please share our new content out to all your friends and networks.
New Final Fantasy VII Revelation Trailer from Gamescom
If you're reading this, you probably missed our watchalong in Discord, but you're ready to see the new trailer. Despite Hamaguchi being on stage to present the new video, the overall showing was pretty brief today; it was another quick-cut video showing a lot of things that we expected to see at some point or knew we would see in the near future, but it was welcome all the same. In brief, it was a Weapon-heavy trailer, leading with Rufus discussing the "many threats" to the world, including both Meteor and the Weapons. Ruby, Emerald, and Ultima weapons all got shown with fancy title cards just after. The summon Typhon got a first look, as well as a brief look at Wutai and a couple brief scenes from the Gelnika, proving that the underwater sequence will not be cut from the Remake series. A little bit of gameplay was interspersed among the other clips; from first glance it seemed to be missing the UI that was shown in the prior trailer, but it did show some new chocobo riding and Tifa and Cloud leveraging FITS. I'm posting this before watching again, but unfortunately, I don't think we got anything absolutely brand-new beyond what I've already called out. Tell me I'm wrong wherever you like.
Kingdom Hearts Updates from Disney D23 2026
Kingdom Hearts, yes, that's what we're here for at the moment. Now that we know that Kingdom Hearts IV is genuinely something that exists, Disney and Square Enix are certainly not going to stop giving us more information about it, and that started last night with a new trailer focusing mostly a new world from Pixar's Coco and Quadratum, the "real world." Sora gets a pretty slick-looking keyblade with a Dia de Muertos theme in there, too.
Separately, Disney also announced a new anime series based on Kingdom Hearts that will be aired on Disney Channel and Disney Plus (or, one would have to assume, local variants of each worldwide). There's no specific information about the characters or worlds to be involved yet, nor a release date, though Polygon reports that Tetsuya Nomura and other Squenix staff are involved in development at some level.
Source: Polygon
New Final Fantasy VII Revelation Content to Debut at Gamescom
We will update with more information and streaming links as they become available!
Source: Final Fantasy VII Facebook
Final Fantasy VII: Ever Crisis Ends Service in October
When announced, the game had two big selling points to players; first was the potential to replay the original stories of Final Fantasy VII, and second was to experience a new story that predated the events of Crisis Core. Of course, the gacha element also brought in many of the hallmarks of that genre, such as content crossovers and unique cosmetics, some of which I must say were pretty fun.
It appears that before end-of-service, the game will complete the original Final Fantasy VII storyline, as well as an event that will cover the story of Before Crisis, marking the first time that game will have an official localization outside of Japan. However, there is no roadmap for any further content in the First Soldier storyline, which I find unfortunate given that plot has been canonicalized in Remake - and one would presume that it will expand further in Revelation.
There have been no announcements regarding whether any of the story-driven content may live on in another form, though the recent announcement of Final Fantasy Resonance may not rule it out in the long run.
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