Final Fantasy V Bosses
You may be here looking at the Final Fantasy V bosses in order to figure out how to beat them. We've included brief strategies for them here, but in virtually all cases, you may find more detail than we can fit here by visiting the walkthrough.
Enemies | Bosses | All | GBA Additions
Enuo Bestiary #323 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Heavy | 97 | 60000 | 65000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
220 | 30 | 50 | 20 | 100 | 30 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | None | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
As the true final boss, with two forms, there's way too much strategy to go over here. Check the relevant walkthrough chapter, and good luck! | |||||||
Exdeath Bestiary #285 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 66 | 32768 | 32768 | 0 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
58 | 17 | 0 | 10 | 25 | 25 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | |||||||
Command Immunities | Elemental Immunities | ||||||
None | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Summon both Golem and Carbuncle for protection against physicals and magic. Use the latter also to reflect your own magic onto Exdeath. !Mix can go a long way for both offense and defense, and released Yellow Dragons can end the battle quickly. | |||||||
Exdeath (2) Bestiary #313 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Heavy | 66 | 32768 | 32768 | 0 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
58 | 20 | 0 | 10 | 25 | 25 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | None | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
In this form, he has only a physical attack, and an attack that sets both Death and Petrify. Anything that protects against one protects against both, so it's very possible to have to deal only with the physical attacks. Holy-elemental attacks are best, but almost any attack works well against this form. | |||||||
Famed Mimic Gogo Bestiary #297 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 77 | 47714 | 60000 | 0 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
120 | 25 | 35 | 30 | 30 | 20 | 35 | |
Stolen Items |
Dropped Items |
||||||
Common: Tiger Mask | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Just stand there. Seriously. Just do it. | |||||||
Forza Bestiary #247 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 8 | 850 | 100 | 0 | 0 | 37 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
14 | 9 | 0 | 0 | 3 | 5 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | Common: Power Drink | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Magissa uses primarily magic, with only a 33% chance of a physical attack every other turn. She will call Forza into the battle once she hits 300HP or less; Forza is a physical brawler. The former can be silenced, and the latter can be put to sleep. Using Protect for front row characters is a good idea. | |||||||
Gargoyle Bestiary #288 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 33 | 5000 | 300 | 0 | 0 | 34 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
58 | 9 | 50 | 10 | 13 | 12 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Prepare to defend against mostly physical attacks, and remember that if you kill only one of them, the other will try to resurrect the first with its next turn. Berserk can stop this resurrection from starting, and following it up with Flash will help keep you from taking too great a pounding. There's only 10000 HP total to knock off, so this shouldn't be too difficult, even with three in the party. | |||||||
Garula Bestiary #250 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast | 3 | 1200 | 100 | 0 | 0 | 31 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
15 | 9 | 0 | 0 | 7 | 4 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Garula attacks physically, and counters physically. Therefore, Flash and Pond's Chorus help significantly, though Garula can remove his Toad status unless silenced. !Guard and Cover work well in combination. | |||||||
Gil Turtle Bestiary #282 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Undead | 57 | 32768 | 8000 | 5000 | 0 | 66 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
115 | 13 | 90 | 40 | 40 | 55 | 90 | |
Stolen Items |
Dropped Items |
||||||
None | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Gil Turtle is fast and uses physical attacks, and counters every attack twice, sometimes adding Darkness and Poison. If you beat him, he'll kill everyone not floating in retaliation. Up your evasion, put up Golem, haste yourself up, and use as many Ice-based attacks as you have available. | |||||||
Gilgamesh Bestiary #267 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 26 | 11500 | 2000 | 0 | 0 | 25 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 6 | 0 | 0 | 0 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | Common: Elixir | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
You don't need to KO Gilgamesh here to win the battle; he will flee when damaged somewhat. If you want to actually KO him, he must be Stopped so that you can pick away at him quickly with physicals, Gravity or Death Claw. | |||||||
Gilgamesh (2) Bestiary #268 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 28 | 6500 | 1000 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
49 | 7 | 0 | 10 | 14 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Wizard's Hat | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
This version casts a lot of blue and protective magic, so spamming with Mute helps. There are no real weaknesses to exploit, so a number of classes are equally useful. A Blue Mage with 1000 Needles is good because of the known quantity of damage you'll get each turn. | |||||||
Gilgamesh (3) Bestiary #274 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 31 | 8888 | 888 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 5 | 50 | 10 | 10 | 10 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: Genji Gloves | Common: Golden Shield | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Pound on Gilgamesh until he gets below 6000 HP, and then he will bring Enkidu into the fight. Enkidu will immediately heal Gilgamesh. After that, use Golem to protect against physicals, and continue to beat on Gilgamesh (using Slow if they're getting in too many attacks). It is optional to defeat Enkidu first. | |||||||
Gilgamesh (4) Bestiary #284 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 53 | 55000 | 2000 | 0 | 0 | 25 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
60 | 10 | 1 | 0 | 10 | 15 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: Genji Helm | Common: Hi-Potion | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
To move the fight along, you need knock off only about 13000 HP from his total. Do it quickly, hasting to help it along while healing from attacks and status ailments. Once he starts talking, the fight is essentially over. Keep yourself alive in the meantime. | |||||||
Gilgamesh (5) Bestiary #307 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 59 | 37000 | 0 | 15 | 0 | 47 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
109 | 25 | 0 | 5 | 0 | 35 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Genji Shield | Common: Rune Bow | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
This Gilgamesh won't even appear if you didn't take the Excalipoor. To move on from this battle, you need only do 7000 or so damage while also trying to steal the Genji Shield. | |||||||
Gilgamesh (6) Bestiary #310 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid, Heavy | 67 | 60000 | 9000 | 0 | 0 | 75 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
115 | 1 | 0 | 30 | 35 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Genji Armor | None | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Again, this Gilgamesh won't appear if you didn't take the Excalipoor. If you did, though, he might appear any time you hit Necrophobe after he's under 10000 HP. You don't fight this Gilgamesh at all, but you can steal his Genji Armor. | |||||||
Golem Bestiary #271 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 3 | 2500 | 1000 | 1 | 5000 | 10 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 8 | 0 | 0 | 0 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
You don't actually want to defeat this boss, merely the enemies attacking him. The best way to do that is multi-target attacks that won't damage Golem, and the best way to do that at this point is with Romeo's Ballad (for Stopping) and Requiem (for damage). | |||||||
Grand Aevis Bestiary #315 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Aevis | 97 | 42000 | 20000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
120 | 20 | 100 | 30 | 60 | 40 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Cottage | Common: Fairy Bow | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Getting Haste set up early is the only way to even keep up with this thing's speed, otherwise it will take two turns to your one. Slow Cannon can help as well, and you might want Ribbons and Angel Rings to protect against its nastier status attacks. Flare and Holy are the best spells to use as they can get around the Grand Aevis' formidable defenses. | |||||||
Guardian Bestiary #317 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 97 | 55000 | 60000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
110 | 30 | 50 | 0 | 40 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Blitzshot | Common: Crystal Orb | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
This four-part mech has tons of HP and a cannon that will kill every member of your party if it gets its attack off (defend against this by having someone Jumping!). The main target is invincible until the Launchers are dead, but you should wait to kill them until after the Wave Cannon, as it is the most dangerous part at first and is the only part that can't be resurrected. Once the Guardian is alone, you have only four rounds until the Launchers are returned, so hit as much as possible. All of the attacks that you would assume to be powerful are; consider equipping Ribbons, Bone Mail, and Angel Rings to up your defenses. | |||||||
Halicarnassus Bestiary #305 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 97 | 33333 | 5000 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
65 | 12 | 250 | 0 | 10 | 20 | 250 | |
Stolen Items |
Dropped Items |
||||||
Common: Elven Mantle | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Every offensive summon will result in a counter that will kill one of your party. The damage you will inflict is not worth this, so summon only Carbuncle. Watch out for Dispel, though, because every seventh turn results in a casting of Holy, and this too will kill any un-reflected characters unless you are also Shelled and have insanely high HP. | |||||||
Ice Commander Bestiary #248 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 11 | 1500 | 1000 | 0 | 0 | 25 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 6 | 0 | 0 | 0 | 0 | 10 | |
Stolen Items |
Dropped Items |
||||||
Common: Frost Rod | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
It's far easier to defeat Shiva and her cronies once you have Fira. Without it, Blue magic is your best bet. Either way, consider using Flash and Pond's Chorus first to disable the Ice Commanders. For more details on winning with or without Fira, see Walkthrough chapter 1.17. | |||||||
Ifrit Bestiary #253 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 22 | 3000 | 1000 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
29 | 6 | 32 | 20 | 10 | 20 | 32 | |
Stolen Items |
Dropped Items |
||||||
Common: Phoenix Down | Common: Flame Scroll | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Ifrit will be most damaged, as you would predict, by Ice elemental attacks. Most of Ifrit's attacks are magical, but his physical special can cause Paralyze, so using Flash to reduce its hit rate is not a bad idea. | |||||||
Iron Claw Bestiary #252 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 39 | 900 | 150 | 100 | 40 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
21 | 8 | 1 | 0 | 20 | 10 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: Hero Cocktail | Common: Silver Specs | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | None | ||||||
Strategy | |||||||
Iron Claw has high defense, so physical attacks are of limited utility. Magical attacks will be the way to go, though you might want to wait to try to learn Death Claw before finishing him off. | |||||||
Jura Aevis Bestiary #303 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Aevis | 61 | 15000 | 1000 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
65 | 10 | 45 | 20 | 35 | 30 | 45 | |
Stolen Items |
Dropped Items |
||||||
Common: Dragon Fang | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Unlike Alte Roite, Jura Aevis is not Heavy, so the fight could end as quickly as you want it to. Otherwise, keep it paralyzed and slowed as much as possible. | |||||||
Karlabos Bestiary #244 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 5 | 650 | 100 | 0 | 0 | 30 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
10 | 4 | 0 | 0 | 0 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Tent | Common: Tent | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Watch out for Tail Screw and try to heal quickly after each one. The best damage will come from Black Mages with Thunder or Blue Mages with Aero or Goblin Punch if your caster is level 5. | |||||||
Launcher Bestiary #260 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 50 | 10800 | 1000 | 0 | 0 | 20 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
7 | 2 | 1 | 0 | 0 | 10 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: Ether | Common: Hi-Potion | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Take out the Launchers first, using Level 5 Death or your most powerful Lightning-elemental attacks, preferably multi-targeted. They can inflict Old and big chunks of damage. Once they're gone, continue to use Lightning-elemental attacks and Time magic (Slow and Haste) to buy time to try to avoid Wave Cannon. | |||||||
Launcher (2) Bestiary #261 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 50 | 10800 | 1000 | 0 | 0 | 20 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
7 | 2 | 1 | 0 | 0 | 10 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: Ether | Common: Hi-Potion | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Take out the Launchers first, using Level 5 Death or your most powerful Lightning-elemental attacks, preferably multi-targeted. They can inflict Old and big chunks of damage. Once they're gone, continue to use Lightning-elemental attacks and Time magic (Slow and Haste) to buy time to try to avoid Wave Cannon. | |||||||
Enemies | Bosses | All | GBA Additions
Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.