Final Fantasy V Bosses
You may be here looking at the Final Fantasy V bosses in order to figure out how to beat them. We've included brief strategies for them here, but in virtually all cases, you may find more detail than we can fit here by visiting the walkthrough.
Enemies | Bosses | All | GBA Additions
Enuo Bestiary #323 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Heavy | 97 | 60000 | 65000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
220 | 30 | 50 | 20 | 100 | 30 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | None | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Strategy | |||||||
As the true final boss, with two forms, there's way too much strategy to go over here. Check the relevant walkthrough chapter, and good luck! | |||||||
Exdeath Bestiary #285 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 66 | 32768 | 32768 | 0 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
58 | 17 | 0 | 10 | 25 | 25 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | |||||||
Command Immunities | Elemental Immunities | ||||||
None | ![]() | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Strategy | |||||||
Summon both Golem and Carbuncle for protection against physicals and magic. Use the latter also to reflect your own magic onto Exdeath. !Mix can go a long way for both offense and defense, and released Yellow Dragons can end the battle quickly. | |||||||
Exdeath (2) Bestiary #313 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Heavy | 66 | 32768 | 32768 | 0 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
58 | 20 | 0 | 10 | 25 | 25 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | None | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | ![]() | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
In this form, he has only a physical attack, and an attack that sets both Death and Petrify. Anything that protects against one protects against both, so it's very possible to have to deal only with the physical attacks. Holy-elemental attacks are best, but almost any attack works well against this form. | |||||||
Famed Mimic Gogo Bestiary #297 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 77 | 47714 | 60000 | 0 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
120 | 25 | 35 | 30 | 30 | 20 | 35 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | ![]() | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Strategy | |||||||
Just stand there. Seriously. Just do it. | |||||||
Forza Bestiary #247 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 8 | 850 | 100 | 0 | 0 | 37 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
14 | 9 | 0 | 0 | 3 | 5 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | Common: Power Drink | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Magissa uses primarily magic, with only a 33% chance of a physical attack every other turn. She will call Forza into the battle once she hits 300HP or less; Forza is a physical brawler. The former can be silenced, and the latter can be put to sleep. Using ![]() | |||||||
Gargoyle Bestiary #288 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 33 | 5000 | 300 | 0 | 0 | 34 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
58 | 9 | 50 | 10 | 13 | 12 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() | |||||||
Strategy | |||||||
Prepare to defend against mostly physical attacks, and remember that if you kill only one of them, the other will try to resurrect the first with its next turn. ![]() ![]() | |||||||
Garula Bestiary #250 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast | 3 | 1200 | 100 | 0 | 0 | 31 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
15 | 9 | 0 | 0 | 7 | 4 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() | ||||||
Strategy | |||||||
Garula attacks physically, and counters physically. Therefore, ![]() ![]() | |||||||
Gil Turtle Bestiary #282 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Undead | 57 | 32768 | 8000 | 5000 | 0 | 66 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
115 | 13 | 90 | 40 | 40 | 55 | 90 | |
Stolen Items |
Dropped Items |
||||||
None | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | ![]() | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() ![]() ![]() ![]() ![]() | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Gil Turtle is fast and uses physical attacks, and counters every attack twice, sometimes adding Darkness and Poison. If you beat him, he'll kill everyone not floating in retaliation. Up your evasion, put up Golem, haste yourself up, and use as many Ice-based attacks as you have available. | |||||||
Gilgamesh Bestiary #267 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 26 | 11500 | 2000 | 0 | 0 | 25 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 6 | 0 | 0 | 0 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | Common: Elixir | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
You don't need to KO Gilgamesh here to win the battle; he will flee when damaged somewhat. If you want to actually KO him, he must be Stopped so that you can pick away at him quickly with physicals, ![]() ![]() | |||||||
Gilgamesh (2) Bestiary #268 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 28 | 6500 | 1000 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
49 | 7 | 0 | 10 | 14 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Strategy | |||||||
This version casts a lot of blue and protective magic, so spamming with ![]() ![]() | |||||||
Gilgamesh (3) Bestiary #274 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 31 | 8888 | 888 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 5 | 50 | 10 | 10 | 10 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Strategy | |||||||
Pound on Gilgamesh until he gets below 6000 HP, and then he will bring Enkidu into the fight. Enkidu will immediately heal Gilgamesh. After that, use Golem to protect against physicals, and continue to beat on Gilgamesh (using ![]() | |||||||
Gilgamesh (4) Bestiary #284 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 53 | 55000 | 2000 | 0 | 0 | 25 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
60 | 10 | 1 | 0 | 10 | 15 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | Common: Hi-Potion | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Strategy | |||||||
To move the fight along, you need knock off only about 13000 HP from his total. Do it quickly, hasting to help it along while healing from attacks and status ailments. Once he starts talking, the fight is essentially over. Keep yourself alive in the meantime. | |||||||
Gilgamesh (5) Bestiary #307 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 59 | 37000 | 0 | 15 | 0 | 47 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
109 | 25 | 0 | 5 | 0 | 35 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
This Gilgamesh won't even appear if you didn't take the ![]() ![]() | |||||||
Gilgamesh (6) Bestiary #310 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid, Heavy | 67 | 60000 | 9000 | 0 | 0 | 75 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
115 | 1 | 0 | 30 | 35 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | None | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Again, this Gilgamesh won't appear if you didn't take the ![]() ![]() | |||||||
Golem Bestiary #271 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 3 | 2500 | 1000 | 1 | 5000 | 10 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 8 | 0 | 0 | 0 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
None | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
You don't actually want to defeat this boss, merely the enemies attacking him. The best way to do that is multi-target attacks that won't damage Golem, and the best way to do that at this point is with Romeo's Ballad (for Stopping) and Requiem (for damage). | |||||||
Grand Aevis Bestiary #315 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Aevis | 97 | 42000 | 20000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
120 | 20 | 100 | 30 | 60 | 40 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Cottage | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() ![]() ![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Getting Haste set up early is the only way to even keep up with this thing's speed, otherwise it will take two turns to your one. Slow Cannon can help as well, and you might want ![]() ![]() ![]() ![]() | |||||||
Guardian Bestiary #317 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 97 | 55000 | 60000 | 0 | 0 | ? | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
110 | 30 | 50 | 0 | 40 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Blitzshot | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
This four-part mech has tons of HP and a cannon that will kill every member of your party if it gets its attack off (defend against this by having someone Jumping!). The main target is invincible until the Launchers are dead, but you should wait to kill them until after the Wave Cannon, as it is the most dangerous part at first and is the only part that can't be resurrected. Once the Guardian is alone, you have only four rounds until the Launchers are returned, so hit as much as possible. All of the attacks that you would assume to be powerful are; consider equipping ![]() ![]() ![]() | |||||||
Halicarnassus Bestiary #305 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 97 | 33333 | 5000 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
65 | 12 | 250 | 0 | 10 | 20 | 250 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Every offensive summon will result in a counter that will kill one of your party. The damage you will inflict is not worth this, so summon only Carbuncle. Watch out for ![]() ![]() | |||||||
Ice Commander Bestiary #248 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 11 | 1500 | 1000 | 0 | 0 | 25 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 6 | 0 | 0 | 0 | 0 | 10 | |
Stolen Items |
Dropped Items |
||||||
Common: ![]() | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() | ||||||
Strategy | |||||||
It's far easier to defeat Shiva and her cronies once you have ![]() ![]() ![]() ![]() | |||||||
Ifrit Bestiary #253 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 22 | 3000 | 1000 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
29 | 6 | 32 | 20 | 10 | 20 | 32 | |
Stolen Items |
Dropped Items |
||||||
Common: Phoenix Down | Common: Flame Scroll | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | ![]() | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() | ![]() ![]() | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() | ||||||
Strategy | |||||||
Ifrit will be most damaged, as you would predict, by Ice elemental attacks. Most of Ifrit's attacks are magical, but his physical special can cause Paralyze, so using ![]() | |||||||
Iron Claw Bestiary #252 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 39 | 900 | 150 | 100 | 40 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
21 | 8 | 1 | 0 | 20 | 10 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: Hero Cocktail | Common: ![]() | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | None | ||||||
Strategy | |||||||
Iron Claw has high defense, so physical attacks are of limited utility. Magical attacks will be the way to go, though you might want to wait to try to learn ![]() | |||||||
Jura Aevis Bestiary #303 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Aevis | 61 | 15000 | 1000 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
65 | 10 | 45 | 20 | 35 | 30 | 45 | |
Stolen Items |
Dropped Items |
||||||
Common: Dragon Fang | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | ![]() | ||||||
Elemental Absorb | Elemental Weakness | ||||||
![]() ![]() ![]() ![]() | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Unlike Alte Roite, Jura Aevis is not Heavy, so the fight could end as quickly as you want it to. Otherwise, keep it paralyzed and slowed as much as possible. | |||||||
Karlabos Bestiary #244 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 5 | 650 | 100 | 0 | 0 | 30 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
10 | 4 | 0 | 0 | 0 | 10 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Tent | Common: Tent | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | ![]() | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Watch out for Tail Screw and try to heal quickly after each one. The best damage will come from Black Mages with ![]() ![]() ![]() | |||||||
Launcher Bestiary #260 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 50 | 10800 | 1000 | 0 | 0 | 20 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
7 | 2 | 1 | 0 | 0 | 10 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: Ether | Common: Hi-Potion | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | ![]() ![]() ![]() | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Take out the Launchers first, using ![]() ![]() ![]() | |||||||
Launcher (2) Bestiary #261 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 50 | 10800 | 1000 | 0 | 0 | 20 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
7 | 2 | 1 | 0 | 0 | 10 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: Ether | Common: Hi-Potion | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | ![]() ![]() ![]() | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Strategy | |||||||
Take out the Launchers first, using ![]() ![]() ![]() | |||||||
Enemies | Bosses | All | GBA Additions
Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.