Final Fantasy V Bosses
You may be here looking at the Final Fantasy V bosses in order to figure out how to beat them. We've included brief strategies for them here, but in virtually all cases, you may find more detail than we can fit here by visiting the walkthrough.
??? (Earth) Bestiary #266 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 77 | 7777 | 10000 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 10 | 1 | 0 | 10 | 20 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: Elixir | Common: Ash | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Each Crystal has a separate elemental absorb, so you can't multi-target elemental spells. The fastest way to defeat the set is to use Death-inflicting attacks, as the Crystals are not Heavy. Otherwise, Float and Reflect status are very useful to defend against the Crystals' magic. | |||||||
??? (Fire) Bestiary #265 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 77 | 7777 | 10000 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 10 | 1 | 0 | 10 | 20 | 15 | |
Stolen Items |
Dropped Items |
||||||
Common: Elixir | Common: Ash | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Each Crystal has a separate elemental absorb, so you can't multi-target elemental spells. The fastest way to defeat the set is to use Death-inflicting attacks, as the Crystals are not Heavy. Otherwise, Float and Reflect status are very useful to defend against the Crystals' magic. | |||||||
??? (Water) Bestiary #267 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 77 | 7777 | 10000 | 0 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 10 | 1 | 0 | 10 | 20 | 15 | |
Stolen Items |
Dropped Items |
||||||
Common: Elixir | Common: Ash | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Each Crystal has a separate elemental absorb, so you can't multi-target elemental spells. The fastest way to defeat the set is to use Death-inflicting attacks, as the Crystals are not Heavy. Otherwise, Float and Reflect status are very useful to defend against the Crystals' magic. | |||||||
??? (Wind) Bestiary #268 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 77 | 7777 | 10000 | 0 | 0 | 55 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 10 | 1 | 0 | 10 | 20 | 10 | |
Stolen Items |
Dropped Items |
||||||
Common: Elixir | Common: Ash | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Each Crystal has a separate elemental absorb, so you can't multi-target elemental spells. The fastest way to defeat the set is to use Death-inflicting attacks, as the Crystals are not Heavy. Otherwise, Float and Reflect status are very useful to defend against the Crystals' magic. | |||||||
Abductor Bestiary #254 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 22 | 1500 | 2000 | 0 | 0 | 35 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 7 | 10 | 0 | 0 | 0 | 10 | |
Stolen Items |
Dropped Items |
||||||
Common: | Common: Ether | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Never take the first turn, because you need to be able to heal if your HP is knocked down to one. Magic Barrier is very useful, as is Counter if you're a physical attacker. As long as you stay healed from the heaviest attacks, most job classes except Berserker can take this monster out. | |||||||
Abductor (2) Bestiary #258 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 29 | 2500 | 1000 | 0 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 6 | 0 | 0 | 0 | 0 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Potion | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Adamantoise Bestiary #244 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 20 | 2000 | 125 | 0 | 0 | 20 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
31 | 18 | 0 | 0 | 25 | 5 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Iron Draft | Common: Turtle Shell | ||||||
Command Immunities | Elemental Immunities | ||||||
None | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Adamantoise has high defense and inherent Shell status, so no attacks can guarantee high damage. Pick away at him with Ice-elemental attacks, while keeping healed from its strong physicals, or just use | |||||||
Alte Roite Bestiary #290 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 58 | 6000 | 1000 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
45 | 20 | 5 | 70 | 45 | 60 | 5 | |
Stolen Items |
Dropped Items |
||||||
Common: | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Antlion Bestiary #274 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 34 | 8100 | 1000 | 3000 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
48 | 13 | 0 | 10 | 20 | 20 | 0 | |
Stolen Items |
Dropped Items |
||||||
Common: Hi-Potion | Common: Cottage | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Since you have only two party members, your options are more limited than usual. Try applying a lot of status ailments to the monster, especially | |||||||
Apanda Bestiary #287 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast | 59 | 22200 | 1000 | 0 | 0 | 51 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
73 | 18 | 50 | 20 | 23 | 10 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: Ash | Common: Ash | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Woefully weak to fire, the wide variety of fire-based attacks you should have by now will be sufficient to win the battle. For additional amusement and abuse, use Ifrit to cause it to cower and lose turns. | |||||||
Archeoaevis Bestiary #250 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 21 | 1600 | 2000 | 0 | 0 | 30 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
39 | 7 | 1 | 10 | 30 | 6 | 1 | |
Stolen Items |
Dropped Items |
||||||
None | Common: Goliath Tonic | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Notes | |||||||
Fought four times at 1600HP, then revived with 2500HP. | |||||||
Strategy | |||||||
Hasted Berserkers with Two-Handed can physically pierce Archeoaevis' strong defenses. Released monsters can also be potent, and magic can be effective as well if you keep track of Archeoaevis' shifting elemental absorptions. Once you get to the final form, stop using magic. | |||||||
Atomos Bestiary #264 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 41 | 19997 | 10000 | 0 | 0 | 36 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
10 | 10 | 80 | 0 | 14 | 20 | 80 | |
Stolen Items |
Dropped Items |
||||||
Common: Dark Matter | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Atomos will try to kill you with | |||||||
Azulmagia Bestiary #289 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 57 | 27900 | 50000 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
65 | 21 | 50 | 10 | 30 | 70 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
This guy does nothing but cast blue magic, and he knows virtually all of it. There are a few spells you can teach him, though, and if you do, he will then use them back on you. This works the best with | |||||||
Bahamut Bestiary #286 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 99 | 40000 | 10000 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
69 | 16 | 20 | 5 | 10 | 20 | 20 | |
Stolen Items |
Dropped Items |
||||||
Common: Dragon Fang | Common: Dragon Fang | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Having reflect up and | |||||||
Barrier Bestiary #297 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 44 | 8800 | 300 | 0 | 0 | 1 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
100 | 10 | 5 | 0 | 30 | 10 | 5 | |
Stolen Items |
Dropped Items |
||||||
None | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control, Scan | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Necrophobe can't be hit until the Barriers are gone. The Barriers can be petrified or insta-killed, though you'll have to survive their reflected | |||||||
Byblos Bestiary #240 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast | 24 | 3600 | 1000 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
30 | 15 | 20 | 30 | 10 | 30 | 20 | |
Stolen Items |
Dropped Items |
||||||
Common: Iron Draft | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
The quickest way to win is to use | |||||||
Calofisteri Bestiary #288 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast, Humanoid | 68 | 18000 | 1000 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
66 | 16 | 20 | 10 | 50 | 30 | 20 | |
Stolen Items |
Dropped Items |
||||||
Common: | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Carbuncle Bestiary #271 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast | 44 | 15000 | 10000 | 0 | 0 | 50 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 2 | 50 | 70 | 50 | 50 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: Turtle Shell | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Carbuncle starts in a reflective state and bounces spells off of itself onto you. After three turns of this, it will switch to a healing phase; at this point its defenses go down, including reflect, and you can pound on it until it starts casting offensive spells again. The lower its HP gets, the more dangerous its offensive spells get. | |||||||
Catastrophe Bestiary #292 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 71 | 19997 | 19997 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
67 | 18 | 20 | 15 | 40 | 20 | 20 | |
Stolen Items |
Dropped Items |
||||||
Common: Gold Needle | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Catastrophe hates things that float and will try to pull them down to earth every turn so it can use an earth-based attack. Even having one floating party member will make him forget anything but pulling that member down, so if you cast | |||||||
Catoblepas Bestiary #269 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast, Dragon | 38 | 5000 | 500 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
55 | 10 | 50 | 0 | 20 | 10 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: Phoenix Down | Common: Catoblepas | ||||||
Command Immunities | Elemental Immunities | ||||||
Physical, Slow, Haste, Shell, Safe, Wall, Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Chimera Brain Bestiary #253 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast | 19 | 3300 | 1000 | 0 | 0 | 35 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 7 | 1 | 10 | 10 | 20 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: Phoenix Down | |||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | |||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Characters with low HP are in danger from Chimera Brain, but more resistant characters should have no problem dealing enough damage to knock it out. As it is not Heavy, it can be hit with things like !Flirt, | |||||||
Cray Claw Bestiary #243 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Magic Beast | 43 | 2000 | 500 | 0 | 0 | 40 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
37 | 6 | 1 | 0 | 25 | 25 | 1 | |
Stolen Items |
Dropped Items |
||||||
Common: | Common: | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
A wide variety of attacks and status ailments can hurt this monster. Lightning-elemental attacks will hurt the most, and it can also be Paralyzed, Stopped, put to sleep, or even killed by the | |||||||
Dragon Flower Bestiary #261 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
None | 31 | 100 | 1000 | 0 | 0 | 17 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
5 | 20 | 50 | 0 | 0 | 50 | 50 | |
Stolen Items |
Dropped Items |
||||||
None | Common: Phoenix Down | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | None | ||||||
Strategy | |||||||
Summon Golem to protect yourself from physical damage, then focus on the Dragon Pod. It lacks Heavy status, so most attacks that can remove mass amounts of HP will work. | |||||||
Dragon Pod Bestiary #260 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 33 | 12000 | 1000 | 0 | 0 | 39 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
40 | 6 | 50 | 0 | 0 | 40 | 50 | |
Stolen Items |
Dropped Items |
||||||
None | Common: Elixir | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
None | |||||||
Strategy | |||||||
Summon Golem to protect yourself from physical damage, then focus on the Dragon Pod. It lacks Heavy status, so most attacks that can remove mass amounts of HP will work. | |||||||
Enkidu Bestiary #263 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 29 | 4000 | 1000 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 5 | 40 | 20 | 0 | 0 | 40 | |
Stolen Items |
Dropped Items |
||||||
Common: | None | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Pound on Gilgamesh until he gets below 6000 HP, and then he will bring Enkidu into the fight. Enkidu will immediately heal Gilgamesh. After that, use Golem to protect against physicals, and continue to beat on Gilgamesh (using | |||||||
Caves of Narshe: Final Fantasy V
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.