MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | N/A | No | 0 | N/A | Single, default enemy | |
Spell Description | |||||||
Countdown to Stop spell. Adds status: | |||||||
Other Notes | |||||||
Stop on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | N/A | No | 0 | N/A | Single, default enemy | |
Spell Description | |||||||
Countdown to Transformation Adds status: | |||||||
Other Notes | |||||||
Toad on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | N/A | No | 0 | N/A | Single, default enemy | |
Spell Description | |||||||
Countdown to Death Adds status: | |||||||
Other Notes | |||||||
Kills enemy when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | 50 | No | 50 | Single, default enemy | ||
Spell Description | |||||||
Countdown to Thunder Attack | |||||||
Other Notes | |||||||
Thundara on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | 50 | No | 50 | Single, default enemy | ||
Spell Description | |||||||
Countdown to Ice Attack | |||||||
Other Notes | |||||||
Blizzara on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | 50 | No | 50 | Single, default enemy | ||
Spell Description | |||||||
Countdown to Fire attack | |||||||
Other Notes | |||||||
Fira on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | 45 | No | 45 | N/A | Single, default ally | |
Spell Description | |||||||
Countdown to Curative effect | |||||||
Other Notes | |||||||
Cura on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
N/A | N/A | N/A | No | 0 | N/A | Single, default ally | |
Spell Description | |||||||
Countdown to healing effect Removes status: | |||||||
Other Notes | |||||||
Esuna on target when countdown is up. Fails against Heavy targets. The timer depends on the Oracle's Job level reached with a minimum of 10. Like all timers, the timer is halved or doubled by the effects of Haste and Slow, respectively, and stopped altogether by the effects of Stop. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
15 | N/A | N/A | No | N/A | N/A | Single Enemy | |
Spell Description | |||||||
Drains HP, even on Undead enemies. | |||||||
Locations | |||||||
Found: Mindflayer, The Damned | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
18 | N/A | N/A | No | N/A | N/A | All Enemies | |
Spell Description | |||||||
Inflicts status on all enemies. Adds status: | |||||||
Locations | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailments. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | Single Enemy | ||
Spell Description | |||||||
Elemental attack, also adds status. Adds status: | |||||||
Locations | |||||||
Found: Assassin, Dark Elemental | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | All Enemies | ||
Spell Description | |||||||
Elemental attack, also adds status. Adds status: | |||||||
Locations | |||||||
Found: Zombie Dragon, Unknown (Green Slime) | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | Single Enemy | ||
Spell Description | |||||||
Elemental attack, also adds status. Adds status: | |||||||
Locations | |||||||
Found: Liquid Flame, Claret Dragon | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | All Enemies | ||
Spell Description | |||||||
Elemental attack, also adds status. Adds status: | |||||||
Locations | |||||||
Found: Objet d'Art, Stingray | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | All Enemies | ||
Spell Description | |||||||
Elemental attack, also adds status. Adds status: | |||||||
Locations | |||||||
Found: Mini Satana | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
42 | N/A | N/A | No | N/A | N/A | Single Enemy | |
Spell Description | |||||||
Curse sets a random status ailment out of Toad, Mini, Poison, Darkness, Old, Sleep, Confuse, Berserk, Silence and HP Leak Adds status: | |||||||
Locations | |||||||
Found: Ironclad | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
52 | N/A | N/A | No | N/A | N/A | All Enemies | |
Spell Description | |||||||
Non-elemental attack. | |||||||
Locations | |||||||
Found: Tonberry, Exdeath's Soul | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
66 | N/A | N/A | No | N/A | N/A | All Enemies | |
Spell Description | |||||||
Non-elemental attack. | |||||||
Locations | |||||||
Found: Hades | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. | |||||||
Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.