Final Fantasy V Walkthrough
Written by Djibriel
Contributor
3.15: Wrapping Things Up; How to Kill Fiends and Mutilate People
Remember, nothing is essential. To my knowledge, single Job challenges have all successfully made it to the end of the game (all Berserkers, a single White Mage, there is no limit to the amount of self-deprivation possible in Final Fantasy V); if that's possible, we can deduce that you really don't need anything. However, the following things are awesome to have or, if not, to shoot for from now on.The Ninja's Dual-Wield is great for those characters that focus on physical weapons. Remember that Knights and Gladiators can use the Defender as a second weapon to score some physical evasion, and the Ninja can use Sasuke's Katana for that same purpose. The Main Gauche is too weak to consider now. !Rapid Fire is your best option versus single targets.
You should have all spells. This is not that difficult to achieve with the exception of Blue, for which a full list really isn't necessary (Doom, Roulette, Transfusion, and others are useless). The Mighty Guard spell will come in real handy in the upcoming ordeals, though. Make sure to pack at least Arise and Hastega.
Bestiary (79%):
- Normal enemies: #87, #123 - #190
- Aquatic enemies: #197 - #203
- Boss enemies: #283 - #298
You could've chosen to neglect obtaining the Mime Job and, accordingly, avoid facing Famed Mimic Gogo; if so, you will have an explainable hole at #297.
If you take the airshupmarine to Mr. Clio, the psychic friend who lives in a pineapple under the sea south of Karnak, he should tell you that you've obtained 68% of all treasures (if you followed this walkthrough faithfully). If you chose to hold off on killing a Magic Pot until some time in the future, that number will be 67%, so don't be alarmed.
Anyway, the one thing you might possibly need before entering the Rift and putting a stop to Exdeath's destructive plans once and for all is items. Ninja Scrolls can be bought in the Phantom Village, you can get ammo for !Combine in either Karnak, Crescent or Castle of Bal, and all other items should be lying all over the place.
When you're ready, you know where to go: the Void, the bane of all that is, opened up over Tycoon Castle. The Void ripped itself free from the constraints of the Interdimensional Rift, a place created when the world was divided with the purpose of conquering the Void. It is here, in this alien place, that Exdeath has retreated, working relentlessly to command the Void even further. Within the Interdimensional Rift wait an unknown number of demons and other evil creatures that have been locked away, all promised freedom by Exdeath.
Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.