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Final Fantasy V Walkthrough

Written by  Djibriel
Contributor

3.20: Interdimensional Rift; the Library

Enemies: Apprehender

Blue Magic: OMagHammr

It's an eeeeevil library, mind. I think both religious and anti-religious zealots would agree that books can be very dangerous. We've already experienced fighting the possessed tomes in the Library of the Ancients... again, those darn Ancients. What comes next? Page 512? Page... 1024?

First, examine the two books on the shelves. The right one talks about Omega and Shinryu, one of which we've already encountered. They were more powerful even than the legendary twelve weapons, thus more powerful than the Enuo we've been hearing so much about. Exciting stuff. The left one talks about Gigaflare and how it leaves the caster defenseless. If we could learn Gigaflare, we'd certainly be wary... but we can't, 'cause we have no more room in the menu to list it.

The book on the table triggers a dimensional switch, but its guardian Apprehender, one of the Eleven of the Rift, jumps out to stop you from ever observing its effects. But hey, if it thought we'd never get this far he must be a poor judge of strength. Buddy, have we got a surprise for you...

Apprehender
Apprehender
Boss Monster
Type
Level
HP
MP
Gil
EXP
Speed
Magic Beast
59
22200
1000
0
0
51
Strength
Attack Mult.
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
73
18
50
20
23
10
50
Stolen Items
Dropped Items
Common: Ash
Common: Ash
Command Immunities
Elemental Immunities
Catch, Control
None
Elemental Absorb
Elemental Weakness
None
Fire
Blue Magic
Status Immunities
PoisonMiniToadPetrifyDeathConfuseParalyzeSleepOldStop
 
Strategy
 
Woefully weak to fire, the wide variety of fire-based attacks you should have by now will be sufficient to win the battle. For additional amusement and abuse, use Ifrit to cause it to cower and lose turns.
 



This guy has a relation with Byblos, the first servant of X-Death we ever defeated (the one that came into Bartz' world together with X-Death, fleeing before the Warriors of Dawn). What this demon is, in all honesty, is unclear. However, the combat behaviors of Byblos and Apprehender are similar, and Apprehender also shares a fear of Ifrit. Maybe this guy's, like, Bizarro Byblos or something. Let's examine!

It will attack with all sorts of magical attacks to complement simply punching you in the face 'til you bleed; OMuddle, OMagHammr, Wind Slash, Web and Dischord may all appear. Dischord is bad, but you can counter with a !Mix that raises level: Potion + Dragon Fang equals Dragon Power, which raises level by 20. Any magic attack (again, !Black, !White, !Time, !Summon and !Blue) may provoke either ODrain or OToad as a counter; any other damaging attack may provoke either ODrain or OProtes. Shortly after the outset of the fight, Apprehender will set up Protect. ODrain will do around 600 HP worth of damage, already a fair bit more powerful than Wood Sprite's ODrain.

Even though Ifrit is one of the weaker Fire-elemental attacks we can conjure up at this point, Apprehender has a severe phobia for that particular ally. When summoned, he will cause Apprehender to turn the other way and cower in a corner.

"Gah, Ifrit! Scary!" *tremble*

The next turn, Apprehender will find the courage to turn around, use Remedy and resume the battle, only to cower again when Ifrit is summoned once more. This way, you never really have to battle Apprehender at all; summon Ifrit and pound upon the terrified thing until it stops moving. OFire3 spells are supremely powerful, as is Fire3 spellblade, the SwordFlame Saber and the like. Another strategy is simply setting OBersrk and letting Golem, OGuardian and/or OBlink take care of the rest.

Remedy is the Greek goddess of curative medicine; named after her is a mythical medicine that is supposed to cure all ailments. If you want to be a nice fellow cure Apprehender's fear of Ifrit a bit more permanently, setting OBersrk or killing it senseless both get the job done nicely.

Once Apprehender has fallen, you'll have automatically engaged the dimensional switch. Wonder where we will turn up now? Too bad you can't use the bed here to rest in.

Caves of Narshe: Final Fantasy V
Version 6
©1997–2026 Josh Alvies (Rangers51)

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