Final Fantasy VI All Enemies and Bosses
Deepeye Bestiary #141 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 28 | 1334 | 100 | 485 | 385 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
14 | 10 | 0 | 100 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Eye Drops | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Delta Beetle Bestiary #126 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 26 | 612 | 80 | 211 | 288 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
11 | 10 | 0 | 220 | 5 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Potion | Common: Sleeping Bag | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Demon Bestiary #336 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 67 | 58000 | 18900 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
15 | 13 | 0 | 180 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
Control | ||||||
Strategy | ||||||
Demon would have started out with inherent Image too, but since the game designers also gave her Image immunity, this status is never applied. Too bad for her. Demon is the least inventive Goddess of the bunch, as she shows us no new attacks. But we can forgive her, as she's so especially awesome. So, what will she try to do to us? Her normal AI script has her use Battle, !Tyrfing, Metal Cutter (this one is kind of painful when it hits), and the Demon becomes increasingly mean once you damage her beyond 32640 HP, as she will start the heavy artillery with the powerful multi-target attacks: You have two proverbial trump cards against her. First off, you're draped in equipment that absorbs and/or nullifies her elemental attacks. Make Fire-elemental protection a priority, as you'll see that element the most, especially with the existence of that Set Stop on Demon right away and make multi-target Your Dragoons will have a hard time penetrating Demon's Defense and Safe status, so you might want to keep them around for utility shift this time. Shadow can throw In the end, Demon is the easiest of the three Goddesses to defeat, and that's all due to the Stop status vulnerability. If it hadn't been for that, I would've ranked her in the middle. Demon is all about the multi-target violence, and, if you have the defenses and elemental resistances to keep up with that, you're basically in the clear even if you choose not to apply the Stop status. Expand Full Strategy | ||||||
Demon Knight Bestiary #251 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 56 | 6800 | 1600 | 200 | 3090 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
12 | 14 | 0 | 110 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | None | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Desert Hare Bestiary #133 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 26 | 75 | 200 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
7 | 30 | 0 | 100 | 100 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Remedy | Common: Hi-Potion | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Dried Meat 255/256 Success Rate | ||||||
Destroyer Bestiary #82 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 19 | 800 | 35 | 400 | 592 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 200 | 100 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Dried Meat 128/256 Success Rate | ||||||
Devil Bestiary #219 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 46 | 5555 | 1150 | 690 | 2189 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
18 | 7 | 0 | 70 | 250 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Devil Fist Bestiary #149 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Humanoid | 34 | 1759 | 68 | 2000 | 797 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
10 | 10 | 120 | 125 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | Common: | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Devoahan Bestiary #129 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 26 | 2252 | 218 | 458 | 562 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
15 | 10 | 0 | 100 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Devourer Bestiary #95 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 21 | 420 | 100 | 280 | 214 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
10 | 10 | 0 | 100 | 140 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Doberman |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 12 | 465 | 10 | 83 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
10 | 10 | 0 | 100 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Hi-Potion | ||||||
Status Immunities | Elemental Immunities | |||||
None | None | |||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Don Bestiary #70 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 17 | 620 | 10 | 345 | 255 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
14 | 10 | 0 | 135 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Hi-Potion | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | None | |||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Dried Meat 128/256 Success Rate | ||||||
Dragon Bestiary #109 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 29 | 7000 | 850 | 0 | 2931 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
45 | 10 | 40 | 130 | 110 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Dropper Bestiary #136 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 27 | 1000 | 80 | 427 | 398 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
6 | 10 | 0 | 100 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: Ether | Common: Ether | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Metamorph Package | ||||||
Duel Armor Bestiary #252 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 53 | 7200 | 1600 | 800 | 2500 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 185 | 145 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Dullahan Bestiary #303 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 37 | 32450 | 1721 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
55 | 7 | 10 | 130 | 160 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | ||||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
Dullahan is a stud. Although he looks like he'd rather impale you with that lance of his any day, he's almost exclusively a spell caster with inherent Haste. Both his spells and Magic Power are relatively strong, so expect a challenge here. The boss' name comes from an ancient spirit from Irish mythology: a headless horseman who only travels to collect somebody's life. His carriage is made of bone, his horses have flaming eyes, and he will stop at nothing... Dullahan always starts the battle off with Under normal circumstances, he'll just focus on his three main spells: namely, After damaging him eight times, he'll get four turns where he will use some of his nastier spells. Northern Cross sets the Freeze status ailment, which you might have already encountered in the fight against Naude, who could set it with Freezing Dust. Northern Cross is multi-target, but uses an 'interesting' way to determine whether it hits or not. After the game checks if Northern Cross is blocked (after looking for Clear, Magic Block, the usual), it randomly misses from 0 to 4 characters. This ensures that even when all characters are normally hit by the move, you'll almost never see a party entirely frozen. That is good, as it's basically mega-Stop and there is no way to protect against it at all. Remember that the fastest way to dispel the Freeze status is to hit the party with a Fire-elemental attack; the There are two strategies you can employ. I'll list them both, as both should be perfectly fail-safe if you know what you're doing. Here they are: Strategy #1: Hit PointsThis is the strategy where we use violence to end Dullahan. First off, let's set up our available defenses. Strategy #2: Magic PointsDullahan dies if you rasp away his MP. Thus, the entire offensive arsenal required for this strategy is On a normally leveled party, I find both strategies equally satisfying; it's your pick, really. Expand Full Strategy | ||||||
Earth Dragon Bestiary #326 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 53 | 28500 | 16500 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
23 | 12 | 0 | 110 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: X-Potion | Common: | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | Control | |||||
Metamorph Package | ||||||
Strategy | ||||||
The Earth Dragon is fairly unique; he's the only elemental dragon that doesn't absorb his own element (instead, he uses the Float status to circumvent almost all Earth-elemental damage). Why they chose to do this is beyond me, as even with Start the battle off by throwing up your barriers. If you want to keep Earth Dragon sleeping, keep Gau busy with Magic spells. Back Row Gau with 255 Defense and a Float-inducing Rage is invulnerable, but it may come at the cost of fallen party members. If that sounds a bit cheap to you, and since all characters are either draped in | ||||||
Enuo Bestiary #220 |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 46 | 4635 | 280 | 968 | 1429 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 50 | 250 | 0 | |
Stolen Items |
Dropped Items |
|||||
Common: X-Potion | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | ||||||
Metamorph Package | ||||||
Erebus Bestiary #320 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 43 | 3500 | 1000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 85 | 150 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | None | |||||
Erebus (2) Bestiary #320 Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 43 | 3500 | 1000 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
13 | 10 | 0 | 115 | 120 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | None | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
None | ||||||
Lores | Command Immunities | |||||
None | None | |||||
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.