Final Fantasy VI Espers
The Esper system is yet another unique facet to Final Fantasy VI (though it bears similarities to the Junction system of VIII), and it's one that is either loved or reviled by FF gamers. At the time of the original release, the Esper system caused great buzz because of it's novelty - however, many gamers today find that it makes the game too easy, by providing stat bonuses and permanent learning of magic (as opposed to Final Fantasy VII, where the magic came and went depending on the Materia equipped). Regardless of your stance, find all the esper information you need here. Except where to find Testper.
Lakshmi | Level Bonus | Location | |
Stamina +2 | After defeating Chadarnook, WoR. | ||
Summon MP Cost | Summoned Attack | Description | |
74 | Alluring Embrace | Restores HP to all allies. | |
Etymology | |||
A small, young stellar object or a young actress. | |||
Spell List | MP Cost | Learn Rate | Description |
5 | x25 | Restores HP. | |
10 | x20 | Gradually restores HP. | |
15 | x20 | Cures any ailment except "Zombie." | |
25 | x16 | Restores HP. | |
40 | x1 | Restores HP. |
Leviathan | Level Bonus | Location | |
Stamina +2 | Ferry between Nikeah and South Figaro | ||
Summon MP Cost | Summoned Attack | Description | |
70 | Tidal Wave | Deluges enemies with a giant wave. | |
Etymology | |||
The name Leviathan is of Hebrew origin. The terrible sea monster had a penchant for sinking ships. | |||
Spell List | MP Cost | Learn Rate | Description |
60 | x2 |
Maduin | Level Bonus | Location | |
Mag.Pwr. +1 | Magitek Research Facilty Lab, WoB. | ||
Summon MP Cost | Summoned Attack | Description | |
44 | Chaos Wave | Unleashes a tide of anger on enemies. | |
Etymology | |||
From Irish mythology, spelled "Mael Duin." | |||
Spell List | MP Cost | Learn Rate | Description |
20 | x3 | Three times as powerful as "Fire," with same effect. | |
21 | x3 | Three times as powerful as "Ice," with same effects. | |
22 | x3 | Three times as powerful as "Bolt," with same effect. |
Midgardsormr | Level Bonus | Location | |
HP +30% | Umaro's Cave, WoR. | ||
Summon MP Cost | Summoned Attack | Description | |
40 | Abyssal Maw | Crushes enemies with seismic waves. | |
Etymology | |||
Derived from "terra," which is Latin for "earth." In the Japanese game, called "Midgard's Serpent," a child of Loki in Norse mythology who was destined to consume the earth at Ragnarok. | |||
Spell List | MP Cost | Learn Rate | Description |
50 | x3 | Earth-elemental attack hits all onscreen allies and enemies that are not currently in the air. Ignores targets' defense, can not hit floating enemies. | |
48 | x1 | Removes 75% of one or more targets' current HP. Can not hit targets immune to instant death. | |
75 | x1 | Takes 93.75% of HP of all onscreen enemies and allies. |
Odin | Level Bonus | Location | |
Speed +1 | Ancient Castle, WoR. | ||
Summon MP Cost | Summoned Attack | Description | |
70 | Zantetsuken | Cleaves all enemies in two. | |
Etymology | |||
The Norse god of war, storms, wisdom, and honor. | |||
Spell List | MP Cost | Learn Rate | Description |
62 | x1 | Heavy typeless damage done to all enemies. Ignores targets' defense. |
Phantom | Level Bonus | Location | |
MP +10% | Magitek Research Facility Lab, WoB. | ||
Summon MP Cost | Summoned Attack | Description | |
38 | Ghostly Veil | Turns all allies invisible. | |
Etymology | |||
A ghost or spirit, usually one with evil intentions. | |||
Spell List | MP Cost | Learn Rate | Description |
33 | x5 | Attempts to take 50% of the target's HP. Can not hit targets immune to instant death. | |
16 | x3 | Makes a character attack out of control. | |
18 | x3 | Makes target invisible by adding "Clear" status. |
Phoenix | Level Bonus | Location | |
None | Phoenix Cave (In the Star-Shaped Mountains), WoR. | ||
Summon MP Cost | Summoned Attack | Description | |
110 | Flames of Rebirth | Revives all KO'd allies, restoring 25% of their max HP. | |
Etymology | |||
In Arabian mythology, the Phoenix was a bird who would live for 500 years, burn itself, and then be reborn from its own ashes. | |||
Spell List | MP Cost | Learn Rate | Description |
30 | x10 | Revives a dead party member. (12.5% HP) | |
51 | x3 | Six times as powerful as "Fire," with same effect. | |
60 | x2 | Revives a dead party member. (100% HP) | |
40 | x2 | Restores HP. | |
50 | x1 | One time auto-revive. (12.5% HP) |
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.