Final Fantasy VI Walkthrough
Written by Djibriel
Contributor
1.44: Epilogue
Epilogue time! Every conflict has been resolved, the war is over, the Espers have been calmed down, everybody is happy. Leo and Yura apologize like two lovers after an argument, and Locke makes a light-hearted innuendo about Celes. Everybody smiley face. The End.Or is it? Kefka appears. How is this possible? Isn't he stuck in jail? Did he escape? Or... was he released? Is everybody safe? Within seconds, Kefka has sent Magitek Armors on you that have knocked down all your party members, killed three Espers, knocked Leo out cold, and caused general unhappiness. During the conversation between Kefka and Leo, it becomes clear that the Empire has set you up. When Shadow heard you mentioning the Espers being at the Eastern Mountains, he most likely reported to the Emperor, who sent Kefka and a Magitek Armor division to Thamasa as soon as possible. Who knows what he has done to your friends in the meantime.
You wake up as Leo Christophe. Leo can't leave town, as where ever he ventures, the Guardian will attack him, leaving him no choice but to turn back. Houses are all empty (though you can just shop away; it's like a Wal-mart policy). You *can* pick up the Memento Ring with him, if you haven't already, but there's little point. There's one sensible thing to do: Talk to Kefka and fight him. He is a disgrace to the Empire.
Leo has awesome equipment and has quite a high level. The Emperor called him his greatest warrior; it shows. Due to the Master's Scroll Relic, he attacks four times rather than one time with the Attack command, and his Gigas Glove really boosts his damage with it. His special skill, Shock, is a multi-target non-elemental magical attack.
This time Kefka uses several attacks, including Attack, Poison, Drain, Bio, and Firaga. Strategy isn't really important, as you can't really lose this battle. If Leo is in the Front Row, his Attack command will do more damage than Shock. You can use Magicite Shards for miscellaneous effects, but it bears no purpose whatsoever and wastes resources. Once you 'kill' Kefka, he'll put on a nice show starring Gestahl.
All in all, a rotten day. You leave Interceptor behind in Thamasa.
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.