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Final Fantasy VII Enemies

Enemies | Bosses | All

Griffin
[Image]
Level
HP
MP
Attacks
21
760
40
Peacock, Slash
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
260
25
350
Cosmo Canyon
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Transform, Stop, Berserk, Paralysis, Manipulate
 
Griffon
[Image]
Level
HP
MP
Attacks
18
800
200
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
148
14
210
GS Prison Desert
Immune to Status
Notes
 
 
Grimguard
[Image]
Level
HP
MP
Attacks
31
880
120
Grim Rod, Spin Shield, ★Ice2, ★Bolt2
Absorbs
Blocks
Strong Against
Weak Against
 
 Ice  Lightning
 
 
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
600
45
560
Corral Valley
Immune to Status
Notes
Return, Confusion, Transform, Berserk, Manipulate
 
Grosspanzer: Big
[Image]
Level
HP
MP
Attacks
46
4600
200
Midgar, Missile, Machine Guns, Ram
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 Lightning
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
800
80
2100
Midgar
Immune to Status
Notes
Sleep, Return, Confusion, Slow, Darkness, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Grosspanzer: Mobile
[Image]
Level
HP
MP
Attacks
50
10000
300
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 Lightning
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
400
80
1400
Midgar
Immune to Status
Notes
 
 
Grosspanzer: Small
[Image]
Level
HP
MP
Attacks
42
2900
160
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 Lightning
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
600
80
700
Midgar
Immune to Status
Notes
 
 
Grunt
[Image]
Level
HP
MP
Attacks
7
40
0
Punch, Beam Gun
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
22
2
15
Reactor
Immune to Status
Notes
 
 
Guard Hound
[Image]
Level
HP
MP
Attacks
3
42
0
Bite
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
20
2
12
Reactor/Sector 1
Immune to Status
Notes
 
 
Guard Scorpion
[Image]
Level
HP
MP
Attacks
12
800
0
Search Scope, Scorpion Tail, Rifle Tail
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 Lightning
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
100
10
100
Reactor
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Darkness, Transform, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
Being the first boss, he’s not that difficult. Don’t attack him when his tail is up, because it makes him attack you for more damage than usual. However, if you’re quick enough with potions, this is a good way to get your limit breaks to become available. Both magical and physical attacks work well on him. You get an δAssault Gun when you win, which you should quickly equip.
 
Guard System
[Image]
Level
HP
MP
Attacks
35
2200
200
Machine Gun, Rocket Launcher, Confu Missile
Absorbs
Blocks
Strong Against
Weak Against
 
 Lightning
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
1100
80
1200
Junon
Immune to Status
Notes
Sleep, Return, Confusion, Darkness, Transform, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Guardian
[Image]
Level
HP
MP
Attacks
40
4000
340
Jumping Blow, Rocket Punch, W Rocket Punch
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
940
60
500
Underwater Reactor
Immune to Status
Notes
Sleep, Return, Confusion, Slow, Darkness, Transform, Stop, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Gun Carrier
[Image]
Level
HP
MP
Attacks
39
3400
240
Normal Shell, Abnormal Shell, Bodyblow
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 Lightning
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
860
75
1600
Underwater Reactor
Immune to Status
Notes
Sleep, Return, Darkness, Transform, Poison, Paralysis, Death
 
Hammer Blaster
[Image]
Level
HP
MP
Attacks
12
210
0
Pound
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 Lightning
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
43
5
80
Shinra Building 63, 65, 67, 68
Immune to Status
Notes
Return, Confusion, Transform, Stop, Berserk, Stone, Slowly Stone, Manipulate
 
Hard Attacker
[Image]
Level
HP
MP
Attacks
32
2500
150
Bodyblow, Oil
Absorbs
Blocks
Strong Against
Weak Against
 
 
 Ice  Wind
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
750
58
600
Underwater Reactor
Immune to Status
Notes
 
 
Harpy
[Image]
Level
HP
MP
Attacks
18
800
200
Poison Storm, ★Aqualung, Claw
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
148
14
210
Gold Saucer Area
Immune to Status
Notes
 
 
Head Hunter
[Image]
Level
HP
MP
Attacks
30
2000
100
Sickle, Rising Danger
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
650
80
1000
Mideel Area
Immune to Status
Notes
 
 
Headbomber
[Image]
Level
HP
MP
Attacks
35
1600
200
Dorsal Punch, Extreme Bomber
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
640
64
460
Gaea's Cliff
Immune to Status
Notes
 
 
Heavy Tank
[Image]
Level
HP
MP
Attacks
21
1600
25
Charge, Wheelie Attack, Big Spiral
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
340
45
1300
Gongaga
Immune to Status
Notes
Return
 
Hedgehog Pie
[Image]
Level
HP
MP
Attacks
6
40
52
★Fire, Charge
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 Ice
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
20
3
25
Sector 5 Slum, Sector 6, Sector 5 Church
Immune to Status
Notes
 
 
Heg
[Image]
Level
HP
MP
Attacks
22
400
0
Poison Fang, Halt Whip
Absorbs
Blocks
Strong Against
Weak Against
 Poison
 
 
 Ice
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
250
20
240
Cave of the Gi
Immune to Status
Notes
Poison
 
Heli Gunner
[Image]
Level
HP
MP
Attacks
19
1000
0
AB Cannon, C Cannon, Firing Line, Flying Drill, Spinning Bodyblow
Absorbs
Blocks
Strong Against
Weak Against
 
 Earth
 
 Lightning  Wind
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
250
25
200
Shinra Tower
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Darkness, Transform, Stop, Berserk, Poison, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
This boss is fairly easy to beat, fortunately, and is also weak against ★Bolt. Attack as usual.
 
Hell House
[Image]
Level
HP
MP
Attacks
11
450
0
Hell Bomber, ★Demi, Suicide Drop, Hell
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
44
6
250
Sector 6
Immune to Status
Notes
Return, Confusion, Transform, Berserk, Stone, Slowly Stone, Manipulate
 
Hell Rider VR2
[Image]
Level
HP
MP
Attacks
18
350
50
Stomp, Electromag
Absorbs
Blocks
Strong Against
Weak Against
 
 
 Gravity
 
Steal
Morph
Win Item
Enemy Skill
EXP
AP
Gil
Location
72
8
130
Junon Area
Immune to Status
Notes
Return, Transform, Stop, Paralysis, Stone, Manipulate, Death
 
Heretic Hojo
[Image]
Level
HP
MP
Attacks
55
26000
200
Bio Gas, ★Sleepel
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
0
0
0
Midgar
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Slow, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
In this form, Hojo will have a few status inducing attacks, and so do his arms (that’s where the δRibbon comes in handy). Using ★White Wind will allow you to regain HP and take care of these status effects. You can choose to concentrate on the main body, or use spells that affect the entire group. However, don’t bother concentrating on the arms, as Heretic Hojo will revive them if need be. Use your most powerful attacks, but save up any Limits available; you will need them later, as Hojo will transform into his final form after you’re finished with this one.
 
Heretic Hojo Left Arm
[Image]
Level
HP
MP
Attacks
55
24000
400
Absorbs
Blocks
Strong Against
Weak Against
 
 
 
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
0
0
0
Midgar
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Slow, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
In this form, Hojo will have a few status inducing attacks, as well as his arms (that’s where the δRibbon comes in handy). Using ★White Wind will allow you to regain HP and take care of these status effects. You can choose to concentrate on the main body, or use spells that affect the entire group. However, don’t bother concentrating on the arms, as Heretic Hojo will revive them if need be. Use your most powerful attacks, but save up any Limits available; you will need them later, as Hojo will transform into his final form after you’re finished with this one.




Enemies | Bosses | All


Caves of Narshe: Final Fantasy VII
Version 6
©1997–2024 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.