Final Fantasy VII Enemies
Demon Gate | Level | HP | MP | Attacks |
45 | 10000 | 400 | Rock Drop, Cave In, Demon Crush | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
3800 | 220 | 4000 | Temple of the Ancients | |
Immune to Status | Notes | |||
Sleep, Return, Confusion, Silence, Transform, Stop, Berserk, Paralysis, Stone, Slowly Stone, Manipulate, Death | ||||
Strategy | ||||
This boss is harder than the last, so be on your guard. Heal often, and make sure your characters don't stay down for long if they faint. Definitely use Bahamut, and your other summons except for Shiva, Ifrit and Ramuh (they don't do so much damage). If you have Deathblow on Cloud, that works well too. Every once in a while, he does a major attack called Demons Rush that takes a lot of HP from the whole party. | ||||
Desert Sahagin | Level | HP | MP | Attacks |
20 | 580 | 0 | Harpoon, Sandgun | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
230 | 21 | 300 | Cosmo Canyon | |
Immune to Status | Notes | |||
Devil Ride | Level | HP | MP | Attacks |
13 | 240 | 0 | Wheelie, Drift Turn | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
60 | 6 | 100 | Midgar | |
Immune to Status | Notes | |||
Sleep, Return, Confusion, Darkness, Transform, Berserk, Poison, Paralysin, Death | ||||
Diablo | Level | HP | MP | Attacks |
41 | 4000 | 200 | Horn Bomber, Flame, Cold | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
1100 | 70 | 1100 | Ancient Forest | |
Immune to Status | Notes | |||
Diamond Weapon | Level | HP | MP | Attacks |
49 | 30000 | 30000 | Countdown, Diamond Flash | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
35000 | 3500 | 25000 | Midgar Area | |
Immune to Status | Notes | |||
Strategy | ||||
Diamond Weapon is impervious to physical attacks (at least at first), so don’t bother using your Limits if you have some ready. Instead, begin by casting Big Guard, Regen if you feel like it, and then start pounding on Diamond Weapon with your best magic and summons. Contain, Ultima, Comet and the various Bahamut summons will be your primary weapons. Quadra Magic will be a great help too if you have it. Don’t forget to steal from the Weapon during the process though.
Once your opponent uses Diamond Flash though, the deal is different: if you had Limits ready, now is the time to use them, as Diamond Weapon is now vulnerable to physical attacks, and impervious to magical ones. When you reach this point, your opponent has not much time left. | ||||
Diver Nest | Level | HP | MP | Attacks |
38 | 2800 | 100 | Bodyblow, Big Wave, Tornado Wave | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
1340 | 60 | 1250 | Underwater Reactor (in the glass passage) | |
Immune to Status | Notes | |||
Doorbull | Level | HP | MP | Attacks |
35 | 2800 | 160 | Fire Shell, Fang, Slash, Light Shell | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
760 | 50 | 680 | Temple of the Ancients/Gold Saucer | |
Immune to Status | Notes | |||
Manipulate | ||||
Dorky Face | Level | HP | MP | Attacks |
23 | 520 | 80 | Cutter, Curse, Funny Breath | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
300 | 35 | 202 | Shinra Mansion | |
Immune to Status | Notes | |||
Dragon | Level | HP | MP | Attacks |
32 | 3500 | 250 | Dragon Fang, Flame Thrower | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
900 | 110 | 1400 | Nibel Mountain | |
Immune to Status | Notes | |||
Return, Confusion, Transform, Stop, Paralysis, Stone, Death | ||||
Dragon Rider | Level | HP | MP | Attacks |
35 | 3500 | 180 | Bite, Head Hunting, Dual Attack, Head Hunting 2, Rider Breath | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
1000 | 80 | 690 | Whirlwind Maze/Gold Saucer | |
Immune to Status | Notes | |||
Dragon Zombie | Level | HP | MP | Attacks |
54 | 13000 | 400 | Body Tail, Abnormal Breath, Pandora's Box, Shadow Flare, Bone | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
4000 | 300 | 2800 | Northern Cave | |
Immune to Status | Notes | |||
Return, Confusion, Silence, Transform, Stop, Berserk, Paralysis, Stone, Slowly Stone, Manipulate, Death | ||||
Dual Horn | Level | HP | MP | Attacks |
30 | 2500 | 0 | Angle Punch, Horn Lift | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
550 | 45 | 500 | Setora Shrine/Goblin Island/Gold Saucer | |
Immune to Status | Notes | |||
Dyne | Level | HP | MP | Attacks |
23 | 1200 | 20 | Needle Gun, S-Mine, Molotov Cocktail | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
600 | 55 | 750 | GS Prison Desert | |
Immune to Status | Notes | |||
Return, Confusion, Silence, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death | ||||
Strategy | ||||
You need to be aware of Barret's HP and MP, and get a feel for how many turns Barret can take before he needs to cure. Dyne attacks quickly, so don’t let Barret get below 250-300HP. Regular attacks, limit breaks, and the Flame Thrower enemy skill do well enough against him, as well as Fire2. | ||||
Eagle Gun | Level | HP | MP | Attacks |
46 | 17000 | 50 | Single Wing Fire, Dual Wing Fire | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
2000 | 90 | 3800 | Coal Train | |
Immune to Status | Notes | |||
Sleep, Return, Confusion, Silence, Darkness, Transform, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death | ||||
Edgehead | Level | HP | MP | Attacks |
27 | 900 | 80 | Scissors, Electric Burst | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
370 | 36 | 385 | Wutai Area | |
Immune to Status | Notes | |||
Elfadunk | Level | HP | MP | Attacks |
14 | 220 | 34 | Bodyblow, Shower | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
64 | 7 | 140 | Chocobo Farm | |
Immune to Status | Notes | |||
Eligor | Level | HP | MP | Attacks |
12 | 300 | 67 | Mono Laser | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
36 | 4 | 120 | Train Graveyard | |
Immune to Status | Notes | |||
Emerald Weapon | Level | HP | MP | Attacks |
99 | 1000000 | 100 | Emerald Shoot, Emerald Beam, Aire Tam Storm | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
50000 | 50000 | 50000 | Underwater | |
Immune to Status | Notes | |||
Epiolnis | Level | HP | MP | Attacks |
36 | 1800 | 90 | Bird Kick, Catapult, Acid Rain | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
950 | 70 | 1500 | Ancient Forest | |
Immune to Status | Notes | |||
Evilhead | Level | HP | MP | Attacks |
28 | 740 | 45 | Blood Suck, Ultrasound | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
650 | 50 | 400 | Gaea's Cliff/Gold Saucer | |
Immune to Status | Notes | |||
Flapbeat | Level | HP | MP | Attacks |
18 | 330 | 60 | Tailbeat, Flying Sickle | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
140 | 15 | 186 | North Continent/Gold Saucer | |
Immune to Status | Notes | |||
Return, Stop, Paralysis | ||||
Flower Prong (big) | Level | HP | MP | Attacks |
19 | 550 | 68 | ||
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
200 | 20 | 300 | Gongaga | |
Immune to Status | Notes | |||
Return, Confusion, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death | ||||
Flower Prong (medium) | Level | HP | MP | Attacks |
19 | 550 | 68 | ||
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
22 | 22 | 350 | Gongaga | |
Immune to Status | Notes | |||
Flower Prong (small) | Level | HP | MP | Attacks |
19 | 550 | 68 | ||
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
240 | 24 | 400 | Gongaga | |
Immune to Status | Notes | |||
Return, Confusion, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death | ||||
Formula | Level | HP | MP | Attacks |
16 | 240 | 100 | Swoop, Blue Impulse, Cross Impulse | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
65 | 7 | 120 | Junon/Condor Mts. | |
Immune to Status | Notes | |||
Return, Stop, Paralysis, Manipulate |
Caves of Narshe: Final Fantasy VII
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.