Bizarro-Sephiroth | Level | HP | MP | Attacks |
61 | Variable; see Notes | Unknown | ||
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
0 | 0 | 0 | ???? | |
Immune to Status | Notes | |||
There are many variables that go into generating the HP of this version of Sephiroth. To learn more, visit FF:OSG. | ||||
Strategy | ||||
Bizarro-Sephiroth has multiple parts, and each of them must be destroyed. The problem is that each part can be revived by the others, so you should stick to using multiple-target spells and summons (avoid using any fire-based spells, as two parts absorb this element. This means that you can use ![]() ![]() ![]() Two of the parts of Bizarro-Sephiroth are invicible: the main body and the core. What’s worse is that the core uses the Bizarro Energy move, that heals itself for 6000 HP. However, when you managed to kill the other vulnerable parts, you’ll get a message stating that the core is weakened, meaning that it’s susceptible to attacks. Kill it, then kill the main body to finish the battle. If you have two parties, you can prevent Bizarro-Sephiroth from using the Bizarro Energy. Just switch to the other team after you killed one body part: when facing this team, Bizarro-Sephiroth will not use the Bizarro Energy. You will, however, need to change teams again to deliver the final blow to the main body. |
Caves of Narshe: Final Fantasy VII
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.