Hundred Gunner | Level | HP | MP | Attacks |
18 | 1600 | 0 | Aux Artillery, Hidden Artillery, Main Artillery, Wave Artillery | |
Absorbs | Blocks | Strong Against | Weak Against | |
![]() | ![]() | |||
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
330 | 35 | 300 | Shinra Tower | |
Immune to Status | Notes | |||
Sleep, Return, Confusion, Silence, Darkness, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death | ||||
Strategy | ||||
This boss is, frankly, a pain in the butt. You can’t use long range weapons, but he certainly can, using Wave Artillery and Main Artillery often. Make sure that you keep Aeris healed, and use her healing limit break at every given opportunity. HG is weak against ![]() |
Caves of Narshe: Final Fantasy VII
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.