CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 
Hundred Gunner
[Image]
Level
HP
MP
Attacks
18
1600
0
Aux Artillery, Hidden Artillery, Main Artillery, Wave Artillery
Absorbs
Blocks
Strong Against
Weak Against
 
 
 Gravity
 Lightning
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
330
35
300
Shinra Tower
Immune to Status
Notes
Sleep, Return, Confusion, Silence, Darkness, Transform, Stop, Berserk, Poison, Paralysis, Stone, Slowly Stone, Manipulate, Death
 
Strategy
 
This boss is, frankly, a pain in the butt. You can’t use long range weapons, but he certainly can, using Wave Artillery and Main Artillery often. Make sure that you keep Aeris healed, and use her healing limit break at every given opportunity. HG is weak against OLightning, so use that as much as you can. Be sure not to let any of the characters stay down for long, as you move to a new boss when you’re done with this one.
Caves of Narshe: Final Fantasy VII
Version 6
©1997–2025 Josh Alvies (Rangers51)

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