Final Fantasy IX Blue Magic
Classes | ||||
Blue magic in Final Fantasy IX comes from Quina, who can eat many weakened monsters to learn their spells. Check out our sub-guide to view at what point in the game you can first learn each spell.
1000 Needles
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Hits target for a flat 1000 HP damage. Effect Calculation: Spell Power * 100 | Enemy: Single |
8 |
10 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Angel's Snack
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Casts Remedy on all party members. | Ally: Multiple |
4 |
247 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Aqua Breath
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Inflicts water-elemental damage on all enemies. Effect Calculation: (Caster's Max HP * Spell Power) / 100 | Enemy: Multiple |
14 |
25 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
50 |
Yes |
Yes |
Yes |
![]() |
None |
||
Auto-Life
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Adds reraise status to character, automatically casting Life after KO. | Ally: Single |
14 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
255 |
Yes |
Yes |
Yes |
None |
Reraise |
||
Bad Breath
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Adds several status ailments to a target, where target is not immune. | Enemy: Single |
16 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
40 |
Yes |
Yes |
Yes |
None |
Confuse, Darkness, Poison, Slow, Mini |
||
Doom
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Adds Doom status to target when target is not immune. | Everyone: Single |
12 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
25 |
Yes |
Yes |
Yes |
None |
Doom |
||
Earth Shake
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Causes earth-elemental damage to all enemies. Effect Calculation: (Spell Power - Target Magic Defense) * Random Value[Caster Magic … (Caster Magic + ((Caster Level + Caster Magic) / 8)] | Enemy: Multiple |
20 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
![]() |
None |
||
Frog Drop
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Inflicts typeless damage based on the number of frogs the party has caught. Effect Calculation: Caster's Level * Number of Frogs Caught | Enemy: Single |
10 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Frost
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Adds Freeze status to target where target is not immune. | Enemy: Single |
8 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
30 |
Yes |
Yes |
Yes |
![]() |
Freeze |
||
Goblin Punch
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Causes typeless damage to target. Damage increases if caster's level is equal to target's. Effect Calculation: Standard: (Spell Power - Target Magic Defense) * Random Value[Caster's Magic…(Caster's Magic + ((Caster's Level + Caster's Magic) / 8)] Enhanced: Spell Power * Random Value[(Caster's Magic + Caster's Level)…((Caster's Magic + Caster's Level) + ((Caster's Magic + Caster's Level) ((Caster's Level + Caster's Magic) / 8))] | Enemy: Single |
4 |
20 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Limit Glove
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Causes typeless damage to a target only when caster's HP is 1. | Everyone: Single |
10 |
99 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
99 |
Yes |
Yes |
Yes |
None |
None |
||
LV3 Def-less
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Reduces defense and magic defense of targets with a level divisible evenly by three. Effect Calculation: Random Value[0…Defense], Random Value[0…Magic Defense] | Enemy: Multiple |
12 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
3 |
Yes |
Yes |
Yes |
None |
None |
||
LV4 Holy
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Causes holy-type damage to targets with a level divisible evenly by four. Effect Calculation: (Spell Power - Target Magic Defense) * Random Value[Caster Magic…(Caster Magic + ((Caster Level + Caster Magic) / 8)) | Enemy: Multiple |
22 |
34 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
4 |
Yes |
Yes |
Yes |
![]() |
None |
||
LV5 Death
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Adds Death status to targets with a level divisible evenly by five when target is not immune. | Enemy: Single |
20 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
5 |
Yes |
Yes |
Yes |
None |
Death |
||
Magic Hammer
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Reduces the target's available MP. Effect Calculation: Random Value[0…Target's Current MP] | Enemy: Single |
2 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Matra Magic
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Reduces target's HP to 1. | Everyone: Single |
8 |
1 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
20 |
Yes |
Yes |
Yes |
None |
None |
||
Mighty Guard
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Adds Shell and Protect status to all party members. | Ally: Multiple |
64 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
255 |
Yes |
Yes |
Yes |
None |
Shell, Protect |
||
Mustard Bomb
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Adds Heat status to target. | Enemy: Single |
10 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
30 |
Yes |
Yes |
Yes |
None |
Heat |
||
Night
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Adds Sleep status to all targets. | Everyone: Everyone |
14 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
255 |
Yes |
Yes |
Yes |
None |
Sleep |
||
Pumpkin Head
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Inflicts damage on target based on the difference between the caster's current and maximum HP. Effect Calculation: Caster Maximum HP - Caster Current HP | Everyone: Single |
12 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Roulette
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Randomly selects a target between all allies and enemies and applies Death status if target is not immune. | Everyone: Everyone |
18 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
255 |
Yes |
Yes |
Yes |
None |
Death |
||
Twister
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Causes Wind-elemental damage to all enemies. Effect Calculation: Spell Power * Random Value[1…(Caster Level + Caster Magic)] | Enemy: Multiple |
22 |
55 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
![]() |
None |
||
Vanish
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Adds Vanish status to an ally. | Ally: Single |
8 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
255 |
Yes |
Yes |
Yes |
None |
Vanish |
||
White Wind
| |||||||
Description |
Target |
MP |
Spell Power |
||||
Restores HP to all allies based on caster's HP. Effect Calculation: Caster Current HP / 3 | Ally: Multiple |
14 |
0 |
||||
Monsters |
Accuracy |
Reflectable |
Counterable |
Magical |
Element |
Status Addition |
|
N/A |
Yes |
Yes |
Yes |
None |
None |
||
Caves of Narshe: Final Fantasy IX
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.