Final Fantasy IX Walkthrough
Written by Shotgunnova
Contributor
3.15: Pandemonium
Enemies: Mover, Marlboro, Abadon, Shell Dragon,
Silver Dragon,
Kuja,
Garland
Treasures: Elixir,
Holy Miter,
Carabini Mail, 20007 Gil
Amdusias (Pandemonium) ![]() Can't Flee |
Type |
Level |
HP |
MP |
Gil |
Exp |
Attack |
Magic Atk. |
|
Demon, Flying | 54 | 10926 | 9282 | 2316 | 26376 | 70 | 21 | ||
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
Speed |
Strength |
Spirit |
Eaten Magic |
||
6 | 10 | 10 | 7 | 30 | 21 | 36 | None | ||
Stolen Items |
Dropped Items |
Dropped Card |
|||||||
Slot 1: ![]() | None | ||||||||
Elemental Absorb | Elemental Immunities | ||||||||
None | ![]() | ||||||||
Elemental Resistence | Elemental Weakness | ||||||||
None | ![]() | ||||||||
Status Immunity | |||||||||
Petrify, Venom, Virus, Silence, Blind, Trouble, Zombie, Confuse, Berserk, Stop, Auto-Life, Trance, Defend, Poison, Sleep, Regen, Haste, Slow, Float, Shell, Protect, Heat, Freeze, Vanish, Doom, Mini, Reflect, Gradual Petrify | |||||||||
It's got stacked immunities, so the


Behind door number two is…
Abadon ![]() |
Type |
Level |
HP |
MP |
Gil |
Exp |
Attack |
Magic Atk. |
|
Bug, Flying | 58 | 12658 | 2479 | 2604 | 32073 | 75 | 22 | ||
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
Speed |
Strength |
Spirit |
Eaten Magic |
||
6 | 10 | 10 | 8 | 36 | 22 | 38 | |||
Stolen Items |
Dropped Items |
Dropped Card |
|||||||
![]() | |||||||||
Elemental Absorb | Elemental Immunities | ||||||||
None | ![]() | ||||||||
Elemental Resistence | Elemental Weakness | ||||||||
None | ![]() | ||||||||
Status Immunity | |||||||||
Virus, Auto-Life, Trance, Defend, Float, Vanish, Mini, Unknown | |||||||||
Spam Mighty Guard when all three are in battle and use White Wind after that. Steiner should just attack or use Darkside (hazard a risk if you want) while Zidane attacks and throws


Behind door number three…
Shell Dragon ![]() Boss Monster Can't Flee |
Type |
Level |
HP |
MP |
Gil |
Exp |
Attack |
Magic Atk. |
|
Dragon | 54 | 10921 | 9335 | 2332 | 26376 | 70 | 21 | ||
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
Speed |
Strength |
Spirit |
Eaten Magic |
||
6 | 19 | 7 | 7 | 30 | 21 | 36 | None | ||
Stolen Items |
Dropped Items |
Dropped Card |
|||||||
![]() | |||||||||
Elemental Absorb | Elemental Immunities | ||||||||
None | None | ||||||||
Elemental Resistence | Elemental Weakness | ||||||||
None | ![]() | ||||||||
Status Immunity | |||||||||
Petrify, Venom, Virus, Silence, Blind, Trouble, Zombie, Confuse, Berserk, Stop, Auto-Life, Trance, Defend, Poison, Sleep, Regen, Haste, Slow, Float, Shell, Protect, Heat, Freeze, Vanish, Doom, Mini, Reflect, Gradual Petrify | |||||||||
Since the monster has an attack that can bring your HP to 1, put Zidane on the defensive and heal to start (this also makes sense since the dragon can't be defeated until help comes). Once she's there, try to get Float on the party so as to evade 'Earth Shake' and have her spam Cura / Curaga on both targets each turn; Zidane should attack and use his Trance if he's got one. This may actually be the easiest of the three battles due to having a white mage involved. Use

Everyone rejoins at this point. Backtrack to the first room to obtain the


Hit the switch nearby to make them light up. The object is to get to the southwest corner and exit without standing adjacent to a blinking light, which not only eats up the 0:30 timer you have but makes you fight a battle. I prefer to go down the right side and cut across left to the exit, but there's no wrong way to do it. Cross the bridge to find an elevator mechanism! There are six customizable positions you can turn the lift, which will be important in a second; they're even numbered for convenience! This allows one to get some treasures, and if you keep messing up, there will be an ATE called 'The Elevator' that allows you to switch the thing without doubling back to it.
If you set the switch to '3' and go up twice, there's a 20007 gil chest! Set the switch to '4' and take the elevator up twice to a room with three paths. Take the northeastern of the three to find a teleporter, leading to the floor above. Take the leftmost blue teleporter to land by the awesome





Silver Dragon ![]() Boss Monster Can't Flee |
Type |
Level |
HP |
MP |
Gil |
Exp |
Attack |
Magic Atk. |
|
Dragon, Flying | 58 | 34055 | 9999 | 5240 | 0 | 75 | 22 | ||
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
Speed |
Strength |
Spirit |
Eaten Magic |
||
6 | 10 | 10 | 8 | 50 | 22 | 38 | None | ||
Stolen Items |
Dropped Items |
Dropped Card |
|||||||
![]() | |||||||||
Elemental Absorb | Elemental Immunities | ||||||||
None | ![]() | ||||||||
Elemental Resistence | Elemental Weakness | ||||||||
None | ![]() ![]() | ||||||||
Status Immunity | |||||||||
Petrify, Venom, Virus, Trouble, Zombie, Confuse, Berserk, Stop, Auto-Life, Trance, Defend, Poison, Regen, Float, Heat, Freeze, Vanish, Doom, Mini, Gradual Petrify | |||||||||
Inflict Darkness/Silence with your preferred method, which gets the half of its attacks out of the way. I suggest having Eiko for this battle, as she can heal and use Might, which will raise a target's attack power. Have Steiner use Stock Break / Shock, Dagger play healer, Amarant use Aura and No Mercy, Freya Jump ability or just plain slam that



Next up is an old man.
Garland ![]() Boss Monster Can't Flee |
Type |
Level |
HP |
MP |
Gil |
Exp |
Attack |
Magic Atk. |
|
Human | 62 | 50728 | 9999 | 0 | 0 | 80 | 23 | ||
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
Speed |
Strength |
Spirit |
Eaten Magic |
||
7 | 10 | 24 | 8 | 50 | 23 | 40 | None | ||
Stolen Items |
Dropped Items |
Dropped Card |
|||||||
None | None | ||||||||
Elemental Absorb | Elemental Immunities | ||||||||
None | None | ||||||||
Elemental Resistence | Elemental Weakness | ||||||||
None | None | ||||||||
Status Immunity | |||||||||
Petrify, Venom, Virus, Trouble, Zombie, Confuse, Berserk, Stop, Auto-Life, Trance, Defend, Poison, Sleep, Regen, Heat, Freeze, Vanish, Doom, Mini, Gradual Petrify | |||||||||
The first hard part here is that your HP values are the same as the fight right before. Oddly enough, Garland can be hit with Darkness/Silence which goes against the usual boss fare, right? That now known, slap him with the

Last and most certainly least…
Kuja ![]() Boss Monster Can't Flee |
Type |
Level |
HP |
MP |
Gil |
Exp |
Attack |
Magic Atk. |
|
Human | 64 | 52382 | 9999 | 0 | 0 | 82 | 23 | ||
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
Speed |
Strength |
Spirit |
Eaten Magic |
||
7 | 10 | 24 | 8 | 50 | 23 | 41 | None | ||
Stolen Items |
Dropped Items |
Dropped Card |
|||||||
None | None | ||||||||
Elemental Absorb | Elemental Immunities | ||||||||
None | None | ||||||||
Elemental Resistence | Elemental Weakness | ||||||||
None | None | ||||||||
Status Immunity | |||||||||
Petrify, Venom, Virus, Silence, Trouble, Zombie, Confuse, Berserk, Stop, Auto-Life, Trance, Defend, Poison, Sleep, Regen, Float, Heat, Freeze, Vanish, Doom, Mini, Gradual Petrify | |||||||||
Kuja's 'Flare Star' attack (which does damage equal to an ally's LV*35) seems to appear with astounding accuracy if you use Carbuncle to put Reflect status on - DO NOT DO THIS! 'Thundaga' and 'Demi' can of course be bounced back his way, but I wouldn't chance the odds at such a high cost. He's got no physical attacks, so Shell works very well. Have Zidane attack/steal; Amarant can use Chakra and Aura with No Mercy; Eiko can Curaga everyone and use Might; Freya should be a Jump-er or use powerful skills; Steiner should use his best skills; Dagger should be a healer primarily; Quina should use Mighty Guard and White Wind. When you damage him enough, he unleashes Ultima and ends the battle.
Some scenes later, after Dagger joins Zidane, run down the path towards the castle's exit to arrive back in Bran Bal. A few more dialogue scenes and we're shooting out of this mushroom kingdom like a cannonball! And with that, we're on to our final disc change.
Caves of Narshe: Final Fantasy IX
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.