CoN 25th Anniversary: 1997-2022
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Secondary (Reaction/Support/Movement) Abilities

Ignore Terrain
Type: Movement
Description
JP Required
Learned As
Allows the unit to move unimpeded through difficult terrain, such as canals, rivers, lakes, and the ocean.
220
Ignore Weather
Type: Movement
Description
JP Required
Learned As
Allows the unit to move unimpeded through terrain affected by rainfall, such as marshes, swamps, and poisonous fens.
200
JP Boost
Type: Support
Description
JP Required
Learned As
Increases the amount of JP and Job EXP earned in battle.
250
Jump +1
Type: Movement
Description
JP Required
Learned As
Increases jump attribute by 1, allowing the unit to traverse greater elevation differences.
200
Jump +2
Type: Movement
Description
JP Required
Learned As
Increases jump attribute by 2, allowing the unit to traverse greater elevation differences.
500
Jump +3
Type: Movement
Description
JP Required
Learned As
Increases jump attribute by 3, allowing the unit to traverse greater elevation differences.
600
Jump +3
Type: Movement
Description
JP Required
Learned As
Increases jump attribute by 3, allowing the unit to traverse greater elevation differences.
600
Lavawalking
Type: Movement
Description
JP Required
Learned As
Allows the unit to move across and even stop on the surface of lava.
150
Levitate
Type: Movement
Description
JP Required
Learned As
Grants permanent Float status in battle, allowing movement while levitating at an elevation of 1 above the ground.
540
Lifefont
Type: Movement
Description
JP Required
Learned As
Recovers HP upon moving. Movement cannot be reset for units with this ability.
300
Magick Boost
Type: Support
Description
JP Required
Learned As
Increases the unit's magickal attack power.
400
Magick Counter
Type: Reaction
Description
JP Required
Learned As
Upon receiving a magickal attack, counterattacks by expending MP to cast the same spell.
800
Magick Defense Boost
Type: Support
Description
JP Required
Learned As
Increases the unit's defense against magickal attacks.
400
Magick Surge
Type: Reaction
Description
JP Required
Learned As
Upon receiving damage, increases the unit's magickal attack power for the duration of battle.
500
Mana Shield
Type: Reaction
Description
JP Required
Learned As
When receiving damage, MP is reduced rather than HP.
400
Manafont
Type: Movement
Description
JP Required
Learned As
Recovers MP upon moving. Movement cannot be reset for units with this ability.
350
Movement +1
Type: Movement
Description
JP Required
Learned As
Increases movement by 1, allowing the unit to move a greater distance.
200
Movement +2
Type: Movement
Description
JP Required
Learned As
Increases movement by 2, allowing the unit to move a greater distance.
560
Movement +3
Type: Movement
Description
JP Required
Learned As
Increases movement by 3, allowing the unit to move a greater distance.
1000
Movement +3
Type: Movement
Description
JP Required
Learned As
Increases movement by 3, allowing the unit to move a greater distance.
1000




Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2026 Josh Alvies (Rangers51)

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