Final Fantasy Tactics Armour
Classes | |||
Rings
Reflect Ring | Cost | Location | HP | MP |
10000 |
Shop |
0 |
0 | |
Special Characteristics | ||||
Always: Reflect. | ||||
Defense Ring | Cost | Location | HP | MP |
5000 |
Shop |
0 |
0 | |
Special Characteristics | ||||
Cancel: Sleep, Death Sentence. | ||||
Magic Ring | Cost | Location | HP | MP |
10000 |
Shop |
0 |
0 | |
Special Characteristics | ||||
Cancel: Silence, Berserk. | ||||
Cursed Ring | Cost | Location | HP | MP |
10 |
Move-Find: TIGER |
0 |
10 | |
Special Characteristics | ||||
Speed +1; AT Physical +1, Magical +1 ; Cancel: Invitation ; Always: Undead. | ||||
Angel Ring | Cost | Location | HP | MP |
20000 |
Shop |
0 |
0 | |
Special Characteristics | ||||
Cancel: Darkness, Dead ; Start with: Reraise. | ||||
Classes | |||
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.