Locales Glossary
There are not many Final Fantasy games as information-dense as Tactics. It's not any shame to sometimes lose track of where you're at in the game, both in terms of plot or setting. Here's a transcription of the many Locales described in the Chronicles of the newest version of the game, to help you maintain your bearings. Be aware that this shows the entirety of the Chronicle for this section, so there will be spoilers unmarked!
Ivalice
A kingdom ruled by the Atkascha royal family; its capital is Lesalia. Once divided into several independent domains vying for supremacy, Ivalice is now a unified realm comprising six fiefdoms: Gallionne, Fovoham, Lesalia, Lionel, Limberry, and Zeltennia. Conflict with surrounding nations, too, has been frequent, with the recent Fifty Years' War, waged with neighboring Ordallia, coming to a close when a peace treaty was forged.
Ordallia
A kingdom to the east of Ivalice, with a land border along the province of Zelmonia; its capital is Viura. Though the two nations share a royal bloodline, conflict erupted between them over succession to the Ordallian throne, which manifested in the Fifty Years' War. In the closing stages of that half-century of bloodshed, Varoi VI was succeeded by Lennard, who has ruled there to this day.
Romanda
A powerful military nation situated to the northwest of Ivalice, across the Rhana Strait. During the Fifty Years' War, Romanda was called upon by Ordallia, with whom it shares a royal bloodline, to field its forces against Ivalice.
The Holy Ydoran Empire
A great empire that existed in the time of Saint Ajora; its capital is thought to have been named Mullonde, although records suggest it was situated in a different location than the present-day Ivalician holy site of the same name. The city was the seat of Pharism, the prevailing faith in the empire, whose priests wielded vast influence.
Gallionne
A fiefdom in western Ivalice; its liege lord is Duke Larg. Igros, where Larg maintains his primary residence, is a fortified city second in size only to the royal capital Lesalia, and garrison to a vast number of troops, the Order of the Northern Sky chief among them. Gallionne is also home to the Royal Military Akademy and Royal Akademy for the Magickal Arts, both situated in Gariland. Mandalia Plains, known for its sprawling fields and gentle hills, is a haven for all manner of creatures, from wild chocobos to goblins.
Related Maps: Igros Castle, Main Gate, Igros Castle Citadel, Inside Igros Castle, Igros Castle Office, Beoulve Residence, Beoulve's Residence, Room of Beoulve's Residence, Magic City of Gariland, Military Academy Auditorium, Mandalia Plains
The Royal Military Akademy at Gariland
A prestigious military institution situated in the Magick City of Gariland in Gallionne. Here, the sons and daughters of nobility train tirelessly as knights apprentice.
Related Maps: Magic City of Gariland, Military Academy Auditorium
Fovoham
A fiefdom in northwest Ivalice; its liege lord is Grand Duke Barrington. The region has long been plagued by pirates and foreign invaders, and Riovanes, the seat of the grand duke's authority, is home to a castle purpose-built for war. The Walled City of Yardow, situated near the coastline, rests behind concentric bulwarks, and has spent much of its history warding off attacks. The region's wilderness makes for treacherous passage, with towering cliffs, rough-hewn valleys, and fierce fauna.
Related Maps: Riovanes Castle Roof, Riovanes Castle Gate, Inside Riovanes Castle, Riovanes Castle, Yardow Fort City, Yardow Fort Armoury, Fovoham Plains, Inside Windmill Shed, Windmill Shed
Lesalia
A region in central Ivalice under the direct rule of the Atkascha royal family. At its heart lies the royal capital and castle of the same name, with a luxurious keep rising high over the city. This vast domain is home to the Mining Town of Goland, situated along one of the kingdom's foremost mining belts, and the Merchant City of Dorter, a bustling hub for trade over land and sea both. It also boasts diverse natural environments, with cascading waterfalls, seething volcanoes, and arid deserts that scorch by day and freeze by night.
Related Maps: Lesalia Castle, Back Gate, Lesalia Castle Office, Inside Lesalia Gate, Outside Lesalia Gate, Lesalia Main Street, Goland Coal City, Colliery Underground Floor 1, Colliery Underground Floor 2, Colliery Underground Floor 3, Goland Underground Passage, Dorter Trade City, Dorter Slums, Hospital
Orbonne Monastery
A monastery perched on Lesalia's southern tip overlooking the ocean; it belongs to the Church of Glabados. The richly historic building was constructed in ancient times, and is said to house an extensive collection of books and scriptures in underground vaults.
Related Maps: Orbonne Monastery, Underground Book Storage Floor 1, Underground Book Storage Floor 2, Underground Book Storage Floor 3, Underground Book Storage Floor 4, Underground Book Storage Floor 5, Orbonne Monastery Chapel
Lionel
A fiefdom in southern Ivalice; its liege lord is Cardinal Delacroix. A key region for the Holy Ydoran Empire prior to its fall, it serves as the setting for many a tale of Saint Ajora's vicissitudes. The fortified city of Zaland, regarded as the gateway to Lionel, holds great strategic importance. To the south lies Warjilis, the region's sole trading port, and on an island to the west is the Clockwork City of Goug.
Related Maps: Lionel Castle Gate, Inside Lionel Castle, Lionel Castle Office, Zaland Fort City, Ruins near Zaland, Warjilis Trade City, Warjilis Port, Goug Machine City, Goug Slums, Besrodio's House
Limberry
A fiefdom in eastern Ivalice; its liege lord is Marquis Elmdore. The seat of the marquis' authority is Limberry Castle, a stunning white structure known colloquially as the "Ivory Fortress." During the Fifty Years' War, the imposing Bethla Garrison served as a base for frontline operations. The region boasts diverse natural terrain, from fertile wetlands to bleak swathes of desert.
Related Maps: Gates Of Limberry Castle (1), Inside Limberry Castle, Limberry Castle Cemetery, Limberry Castle Office, Gates Of Limberry Castle (2), Bethla Garrison Sluice, Bethla Garrison Granary, Bethla Garrison, South Wall, Bethla Garrison, North Wall, Bethla Garrison
Zeltennia
A fiefdom in eastern Ivalice; its liege lord is Duke Goltanna. Owing to its shared border with Ordallia, the region hosted much of the fighting of the Fifty Years' War, during which time Zeltennia Castle, the duke's main stronghold, was further reinforced. Prior to the conflict, trade had thrived between the region and Ordallia, but the breakdown of relations led to severe economic decline in the cities.
Related Maps: Inside Zeltennia Castle, Zeltennia Castle, Chapel of Zeltennia, Zeltennia Castle Ruins
Mullonde
The seat of power of the Mullonde sect of the Church of Glabados. As a domain of the Church, it enjoys complete autonomy under the leadership of High Confessor Marcel Funebris.
Related Maps: St. Murond Temple Hall, Murond Temple, Inside Murond Temple, Chapel of Murond Temple
Mullonde Cathedral
The highest place of worship for the Church of Glabados in Mullonde. Entry is ordinarily permitted only to members of the clergy and the Knights Templar, who protect the cathedral's sanctity.
Related Maps: St. Murond Temple Hall, Murond Temple, Inside Murond Temple, Chapel of Murond Temple
The Necrohol of Mullonde
The forbidding ruins to which the glyph of teleportation beneath Orbonne Monastery led. It is the site of the imperial capital of Mullonde, which sank into the sea when a great cataclysm struck in ages past, and the very place that Vormav and his Knights Templar had been searching for.
Related Maps: Murond Death City Entrance, Lost Sacred Precincts, Murond Death City
The Airship Graveyard
A place within the necrohol of Mullonde where the wrecks of once-proud airships languish. Here lingered the soul of Saint Ajora, who had been joined to the High Seraph, and it was that which Vormav of the Knights Templar ultimately sought.
Related Maps: Graveyard Of Airships
Nelveska Temple
One of a number of ancient temples found on the island of Nelveska. Nestled between sheer cliffs, the structure was used as a base by freedom fighters during the Fifty Years' War. Local fishermen believe the isle is cursed, and dare not sail in the nearby waters.
Related Maps: Nelveska Temple
The Bugross Sea
The waters that stretch across the south of Ivalice, usually referred to by their eastern and western expanses, which lie to either side of the fiefdom of Lionel. It forms part of a key trade route on the southern seas, and a number of merchant ports have flourished along the coastline as a result.
The Rhana Strait
The strait that separates Ivalice and the Romandan peninsula. With its swift currents and stormy winds, this treacherous expanse of water has claimed many an ocean-faring vessel.
Midlight's Deep
The name given to the mysterious caverns that stretch deep beneath a solitary isle on the East Bugross Sea. Though the isle was abandoned after the lighthouse that stands upon it was damaged during the Fifty Years' War, it has attracted new interest since rumors surfaced that fabulous treasures may be found in the caverns' depths. However, the way is fraught with fiendish traps and fell foes, among whom is a mage of terrible power, and to compound matters, the caverns are locked in total darkness. To simply find the path down shall be a trial all its own.
Related Maps: TERMINATE, DELTA, NOGIAS, VOYAGE, BRIDGE, VALKYRIES, MLAPAN, TIGER, HORROR, END
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