Final Fantasy Tactics Walkthrough
Written by Neal
Fanart Editor & Data Manager
Move-Find Item Treasures |
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Common: Elixir | |
Rare: Elixir | |
Common: Elixir | |
Rare: Elixir | |
Common: Elixir | |
Rare: Elixir | |
Common: Elixir | |
Rare: Elixir |
54. Murond Death City
Enemies: | Kletian (Sorcerer), Time Mage x2, Ninja x2, Samurai x2 |
Guest Characters: | None |
Geomancy Available: | Carve Model, Demon Fire, Pitfall |
This is another easy battle if you do it right. It’s the first appearance of Samurais in story battles, but unfortunately for them, the battle should be over in one round if done right. Send Orlandu along with Ramza’s squad, have him take a few steps forward, and blast him like you did in Murond’s Hall. He shouldn’t survive it, and if he does, follow it up with a similar blast from Agrias or Meliadoul.
The party moves onwards to the next battle after finishing Kletian. *Save your game in a separate slot.*
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.