Final Fantasy V Walkthrough
Written by Djibriel
Contributor
1.20: The Fire Crystal Jobs
If you want some in-depth explanation of the three new Jobs, you can click through to the Ninja, the Beastmaster and the Geomancer job pages. For now, let me suffice by saying the following. The Geomancer's !Gaia ability is great for mages, as it lets them magically attack with powerful damage output without using MP. The Diamond Bell is worthless, so the Main Gauche is a great equip for them. If you managed to steal any Gaia Gear, the Geomancer's Earth-elemental attacks will be boosted by 50%.The Ninja is awesome all around; their powerful Ninja Scrolls are only hindered by the Ninja's low Magic Power. Stick !Blue or a high-level magic skillset on the Ninja to raise it's Magic Power and make the damage really fly. They are inherently able to wield two weapons; when you have a support ability that lets them equip better weapons than Knives, you can increase their physical damage output as well.
The Beastmaster is able to !Catch monsters who have 1/8 their maximum HP or less. When a monster is caught, !Catch will chance into !Release, which turns the caught monster loose on the battlefield for it to use a single attack. The monster will use its own stats. Beastmasters have a lack of offense in general, so Barehanded is a great support ability. The Whip will have a 50% chance of setting Paralyze to opponents with the Magic Beast nature.
The Beastmaster will also learn !Control after a total of 60 ABP, which will let you control a monster. If you return below deck of the Fire-Powered Ship and use !Control on a Motor Trap, it is able to use Missile, a Blue spell that deals 75% of the target's current HP damage. !Control is vital in learning a few Blue spells in this game, so make sure to learn it if you want a full Blue skillset.
A few quick pointers on !Catch: physical attackers are your main source of damage, as they will always use the incredibly powerful "Strong Fight." It's real name is 'Attack', but a man's gotta differentiate when a man's gotta differentiate. A few other effects:
- Mani Wizard: Death
- Undead Husk: Break
- Gaelicat: Float
- Zu: Breath Wing (Deals 25% max HP damage, Wind-elemental)
Fun fact: Breath Wing always hits, and ignores every check except for elemental ones. Four released Zu birds will tear apart any target, regardless of HP, instant death immunity, Heavy nature, the works.
Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.