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Final Fantasy V Walkthrough

Written by  Djibriel
Contributor

1.3: Meeting Faris Scherwiz

Treasures: None

It all seemed so nice and cozy back when this was just an issue of a falling potato-like object. But here you've spent the last few hours fighting through packs of Goblins while the ground collapsed underneath you all while chasing the elusive road to this mysterious Tule through a cave filled with nasties. And now there's pirates. What gives?

A cave filled with murderous thugs inspires Lenna to suggest making their location known. Galuf decides this is probably a dumb idea and suggests trying to steal the magically sailing pirate ship. And Bartz, well, he isn't big on that whole 'thinking' thing.

The only two pirates to be seen in the near vicinity of your party are both sleeping, which is a huge plus. The right one wakes up for a moment if you try and talk to him (you be stupid!) but you can rest assured there are no lasting consequences.

Walk the plank the good way and enter the ship! Obviously you could just grab the wheel and make a go for it, but it might be wise to check the entire thing out before sailing to the horizon with it. Within the ship there are two doors; the left one leads to a locked jail door leading to an empty cell, the left one houses yet another sleeping pirate, mumbling about Syldra or something. We'll deal with him later; time to make a run for it.

Trying to grab the wheel, Bartz notices he can't get the wheel to turn, and while Lenna and Galuf are trying to figure out what's wrong with Bartz, they're discovered. Lenna quickly reveals her royal identity since it seems like a good idea to her; captain Faris Scherwiz seems more interested in her jewelry, though. The pirates don't even have to try before forcing the entire party to the ground, tied and ready to be locked up, so yay for the plot powers of our heroes so far.

In the night: lamenting.

In the morning: action!

The prisoners are freed much to the dismay of Faris' crew, the order to sail to the Wind Shrine is given and the secret behind the ships ever-lasting sailing powers is revealed to be a huge sea...thingy, we only see her head. Her name is Syldra. Time to get this show on the road, savvy?

Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)

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