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Final Fantasy V Walkthrough

Written by  Djibriel
Contributor

1.30: The Desert of Shifting Sands and Gohn, the Town of Ruin

Enemies: Sandboil, Desert Killer, Sand Bear

Sandboil will rarely use Spore, an attack that Poisons a single target. It's a desert-type creature like everything here and weak to the Water element.

Desert Killer is undead, weak to Water-elemental attacks and a Desert creature like logic would give us. They have the power to use Quicksand on their second turn, but you should've disposed of them before that. They may also Flee before you can kill them, but it's not bad.

Sand Bear is just a big lug whose Special !Right Claw can set Sap in addition to dealing some physical damage. It's most prominent feature though is its rare SpearJavelin Steal. The SpearJavelin is a Spear and the most powerful weapon you can have at this point (even stronger than the AxeDeath Sickle). If you're a fan of the Freelancer class, you may want to pick one up here. Sand Bears are supremely powerful when caught, yielding a most impressive Strong Fight.

Ninja Water Scrolls are grand in this area; you could've bought them for 200 Gil a piece in Lix, and they instantly kill every random encounter here even without you having to boost the Ninja's Magic Power. !Gaia will have a fair chance of calling out Quicksand, which kills a target instantly. Sandstorm will set Darkness, so it's not like that's a total waste.

Right, Down, Down until you can't go further (you'll be moved one tile to the left), then go left, down, there's the exit already in sight. You need to go around a single sandstream and you're there. You can find a Pyramid in the middle of the Desert of Shifting Sands, 'guarded' by two omnious looking gargoyles. However, there's nothing you can do here, so exploring the area will just get you some random encounters.

On the other end of the Desert of Shifting Sands, the grasslands house Bombs, Bio Soldiers and Doublizards while the small patch of desert houses Dhorme Chimerae. If you haven't learned OAqua Breath yet, now's definitely the time.

At the end of the line, you'll come across Gohn, Town of Ruin. Here, King Tycoon will pop up every now and then, ever fleeing from your sight. You need to 'find' him a couple of times before you can corner him. First, you'll see him running away if you are trying to go up the stairs. Now, there are three instances where you can see him. One is enough to proceed, but you can go find all three if you're so inclined:
  1. South-east corner ruined house, to the left of the two green bushes.
  2. North-east corner ruined house, when trying to pass through the hole in the wall.
  3. To the west, three steps to the left of the stick thingy.

Now, try to go up the stairs again, where King Tycoon is waiting for you. The floor will cave in underneath you, and finally it is revealed what we had already guessed: the pirate captain Faris Sherwiz is actually Tycoon's long-lost heiress Sarisa Tycoon. Regardless, we need to split. Find the transporter to move.

Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)

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