Final Fantasy V Walkthrough
Written by Djibriel
Contributor
2.12: Surgate Fleet: the Third Fight with Gilgamesh
Enemies: Gobbledygook, Gilgamesh (3), Enkidu
Blue Magic: Goblin Punch, Missile, Death Claw, Aera, Vampire
The reunion between Xezat and Galuf is a warm one, but the situation is grim. Even though Xezat's attack is a bold one, Exdeath's defense is stable and strong, and all the goodwill and rest in the world isn't enough to help out in this battle. Xezat offers the quarters of his flagship, and you should definitely take up on his offer. Once you rest (you could still take the Wind Drake and travel around this world), you'll be rudely awakened by an attacking force. Seems the army of Exdeath still has enough steam left after the fights versus both Castle of Bal and Quelb.There's a total of three Gobbledygook monsters running around Xezat's flagship and one waiting for you at the nose of the ship. Fighting them isn't all that helpful, but I suppose it's nice for Xezat's soldiers or something. They'll attack physically and may randomly use Goblin Punch; they're vulnerable to all status ailments, including such gems as Mini and Toad. When you've defeated the Gobbledygook standing still, you'll get a cutscene where Xezat defeats one of his own but gets slapped around by the monster called Enkidu. Back to you, Freddy. The path is open for you to face Gilgamesh for a third time. Make sure you're able to steal, as a unique item is about to be presented to you.
Gilgamesh (3) Bestiary #274 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 31 | 8888 | 888 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 5 | 50 | 10 | 10 | 10 | 50 | |
Stolen Items |
Dropped Items |
||||||
Common: Genji Gloves | Common: Golden Shield | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch, Control | None | ||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Pound on Gilgamesh until he gets below 6000 HP, and then he will bring Enkidu into the fight. Enkidu will immediately heal Gilgamesh. After that, use Golem to protect against physicals, and continue to beat on Gilgamesh (using Slow if they're getting in too many attacks). It is optional to defeat Enkidu first. | |||||||
Enkidu Bestiary #275 |
Type |
Level |
HP |
MP |
Gil |
EXP |
Speed |
Humanoid | 29 | 4000 | 1000 | 0 | 0 | 45 | |
Strength |
Attack Mult. |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
50 | 5 | 40 | 20 | 0 | 0 | 40 | |
Stolen Items |
Dropped Items |
||||||
Common: Green Beret | None | ||||||
Command Immunities | Elemental Immunities | ||||||
Catch | |||||||
Elemental Absorb | Elemental Weakness | ||||||
None | None | ||||||
Blue Magic | Status Immunities | ||||||
Strategy | |||||||
Pound on Gilgamesh until he gets below 6000 HP, and then he will bring Enkidu into the fight. Enkidu will immediately heal Gilgamesh. After that, use Golem to protect against physicals, and continue to beat on Gilgamesh (using Slow if they're getting in too many attacks). It is optional to defeat Enkidu first. | |||||||
"Ahhh...blue, blue skies and the rolling sea! It's days like this that get you high on life! But you, sirs, are harshing my buzz!"
This is a fairly straight-forward battle. Gilgamesh (3) does his thing; all of his attacks randomly pop up. When he hits 6000 HP, his next action will consist of summoning Enkidu, his legendary companion who will promptly restore him with White Wind. At that point, the battle becomes a tad more serious as there's now two targets attacking and casting spells, but there shouldn't be that much trouble. Enkidu doesn't have that much on an AI script either; all of his attacks are random as well. Note that he's Floating and thus nullifies Gaia Hammer's Earthquake attacks and Titan's Gaia's Wrath; in a shocking turn of events, Enkidu can evade Aerial attacks even though he's Floating; with 20% Evasion rate, they'll still land most of the time, though.
"I see you're leisurely as ever, faithful sidekick!"
"The old man gave me some trouble."
"Ho? Let's return the trouble...and make it double! Come on!"
Golem's Earthen Wall helps out nicely in this battle. Make sure to Steal one of the things Gilgamesh is famous for within the game; the first piece of Genji Equipment. The Genji Gloves are unique insofar you won't get a second pair of them; ever. The Genji Gloves grant superior Defense and protect against the Toad and Paralyze status ailments. Still not superior to the Elven Mantle in my book, but you never did find more than three at this point so there's still some poor heavily armored sap left with the Gauntlets or something silly like that.
Oh yeah, Gilgamesh (3). Pound on him. You can set Slow on both Gilgamesh (3) and Enkidu to lessen their amount of attacks. You can actually successfully Control Enkidu! This way, he can use a physical attack and Hurricane, which doesn't work on Gilgamesh (3) but does work on Enkidu himself. You can have Enkidu Hurricane himself and add a second attack to get rid of the thing.
Boosted Bio spells and Titan's Gaia's Wrath (also boosted) are pretty much your most potent magical attacks. If you have a Ninja with two Twin Lances, he'll be unrivaled in damage output. Heavy Armor characters get the short end of the stick here; they'll need to be Berserkers with the Two-Handed ability to deal enough damage (though it'll surpass all other attacks if it gets the maximum power in), but every time Earthquake appears it'll be a fairly weak attack which won't even hit Enkidu. Without Twin Lances, your Clothes characters won't be that awesome; you'll want to resort to the Hayate Bow, Barehanded or !Throw.
If you kill Enkidu before Gilgamesh (3), the latter will give a little speech before ending the battle.
At the end of the fight it almost looks like Gilgamesh (3) gains the upper hand, but the Wind Drake and Xezat combine efforts to help you out of your pickle. It's time for a counter-attack on one of the barrier towers; now that we know Exdeath is aware of our location, there's no day like today. You can rest if you want to, first. When you're done, the left room in the flagship's interior is where Xezat is waiting for you.
Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.